Player Matchup

Ymir
Ymir
ANIMAL2691
Ymir
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 91L
1,264 Elo+
Solo
Medusa
Medusa
bigladycroft
Medusa
Level 211
God Stats
27W - 14L
1,569 SR
Queue Stats
68W - 42L
1,528 Elo+
Solo
Agni
Agni
gh0ztb0yz
Agni
Level 61
God Stats
18W - 11L
1,564 SR
Queue Stats
113W - 116L
1,383 Elo+
Solo
Team Averages
Level 105
1,544 SR
1,392 Elo+

VS

Team Averages
Level 79
1,500 SR
1,310 Elo+
Ra
Ra
Shhmelly67
Ra
Level 90
God Stats
1W - 1L
1,462 SR
Queue Stats
4W - 6L
1,398 Elo+
Party 1
Neith
Neith
Stifller121
Neith
Level 47
God Stats
13W - 9L
1,707 SR
Queue Stats
76W - 103L
1,260 Elo+
Solo
Hercules
Hercules
maoriseven
Hercules
Level 101
God Stats
0W - 3L
1,330 SR
Queue Stats
2W - 8L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
8,355
696
1,721
10,977
9,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
15
9 / 2 / 1
10,392
866
9,734
6,845
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
15
2 / 2 / 6
9,148
762
11,971
8,013
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 1
8,940
745
7,690
7,259
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 5
7,648
637
4,274
8,108
3,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
maoriseven
Hercules
12
0 / 4 / 5
7,555
630
3,915
11,838
12,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
11
Kills
7
7
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
6
4
1
1.63
L
1
3
5
1.17
W
Medusa
9
2
1
4.75
W
Agni
2
2
6
2.5
L
Hercules
maoriseven
Hercules
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
15,879
25,835
Taken
27,205
16,281
Mitigated
18,850
5,114
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,721
25
0
1,191
10,977
9,911
103
3,724
6,518
14,039
0
L
7,690
59
292
757
7,259
3,061
0
2,858
4,063
32,099
0
L
4,274
1,112
191
1,312
8,108
3,420
0
3,942
3,720
0
19,257
W
Medusa
9,734
4,367
0
2,743
6,845
2,935
1,641
1,246
5,315
0
46,523
W
Agni
11,971
1,110
0
1,180
8,013
3,435
960
1,502
6,298
37,147
584
L
Hercules
maoriseven
Hercules
3,915
255
0
2,418
11,838
12,369
0
5,373
5,869
0
15,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,895
Gold Earned
24,143
150
Minions Killed
116
0
Camps Cleared
0
655,321
Distance Traveled
610,766
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,355
696
21
2
0
193,286
0
L
Ra
8,940
745
51
4
0
218,009
0
L
Neith
7,648
637
39
3
0
173,548
4
W
Medusa
10,392
866
60
5
0
238,890
6
W
Agni
9,148
762
69
6
0
223,145
0
L
Hercules
7,555
630
26
2
0
219,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role