Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CannaBisy
Jormungandr
Level 40
God Stats
1W - 2L
1,424 SR
Queue Stats
11W - 33L
1,238 Elo+
Party 3
Nut
Nut
Cever78
Nut
Level 86
God Stats
30W - 31L
1,419 SR
Queue Stats
241W - 241L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gорыныч
Tsukuyomi
Level 134
God Stats
0W - 2L
1,281 SR
Queue Stats
220W - 278L
1,433 Elo+
Solo
Thor
Thor
cheeseintrap
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,251 Elo+
Party 3
Team Averages
Level 88
1,425 SR
1,372 Elo+

VS

Team Averages
Level 87
1,699 SR
1,486 Elo+
Hun Batz
Hun Batz
El_Matador7411
Hun Batz
Level 89
God Stats
6W - 5L
1,719 SR
Queue Stats
134W - 132L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
HankeKlaut
Zhong Kui
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,722 Elo+
Party 2
Danzaburou
Danzaburou
IMr Nacho
Danzaburou
Level 117
God Stats
21W - 21L
1,643 SR
Queue Stats
153W - 162L
1,509 Elo+
Party 2
Bellona
Bellona
Plomi45
Bellona
Level 29
God Stats
3W - 1L
1,855 SR
Queue Stats
50W - 57L
1,335 Elo+
Party 1
Kuzenbo
Kuzenbo
Sergi463
Kuzenbo
Level 52
God Stats
8W - 1L
1,778 SR
Queue Stats
68W - 74L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 1 / 1
3,544
709
1,756
2,150
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
CannaBisy
Jormungandr
3
0 / 1 / 0
2,614
523
647
2,163
1,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
2
0 / 1 / 0
2,589
518
155
1,023
263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Gорыныч
Tsukuyomi
6
0 / 2 / 0
3,164
633
2,282
3,969
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,339
668
781
4,315
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
3 / 0 / 0
4,027
805
1,644
3,910
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
HankeKlaut
Zhong Kui
7
0 / 1 / 1
3,739
748
1,278
2,941
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
IMr Nacho
Danzaburou
7
2 / 0 / 0
4,167
833
1,512
2,123
600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
Plomi45
Bellona
6
0 / 0 / 3
3,861
772
1,722
4,415
3,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kuzenbo
Sergi463
Kuzenbo
6
1 / 0 / 2
4,253
851
1,109
1,709
1,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
L
Jormungandr
CannaBisy
Jormungandr
0
1
0
0
L
Nut
0
1
0
0
W
Hun Batz
3
0
0
3
L
Tsukuyomi
Gорыныч
Tsukuyomi
0
2
0
0
W
Zhong Kui
HankeKlaut
Zhong Kui
0
1
1
0.5
W
Danzaburou
IMr Nacho
Danzaburou
2
0
0
2
W
Bellona
Plomi45
Bellona
0
0
3
1.5
W
Kuzenbo
Sergi463
Kuzenbo
1
0
2
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,621
Damage
7,265
13,620
Taken
15,098
4,907
Mitigated
8,368
2,118
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,756
30
0
396
2,150
637
0
822
1,328
17,205
0
L
Jormungandr
CannaBisy
Jormungandr
647
228
0
54
2,163
1,316
0
384
1,779
3,749
0
L
Nut
155
51
0
75
1,023
263
0
155
868
0
4,005
W
Hun Batz
1,644
605
0
2,267
3,910
1,111
0
308
3,598
0
16,746
L
Tsukuyomi
Gорыныч
Tsukuyomi
2,282
455
0
1,382
3,969
1,198
0
510
3,241
0
12,163
W
Zhong Kui
HankeKlaut
Zhong Kui
1,278
38
0
634
2,941
1,813
0
1,257
1,414
17,130
0
W
Danzaburou
IMr Nacho
Danzaburou
1,512
941
0
1,017
2,123
600
537
354
1,769
0
20,176
W
Bellona
Plomi45
Bellona
1,722
261
0
1,410
4,415
3,630
0
0
4,415
0
17,837
W
Kuzenbo
Sergi463
Kuzenbo
1,109
575
106
833
1,709
1,214
0
210
1,499
9,944
3,125
L
781
490
0
211
4,315
1,493
0
456
3,787
0
11,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,250
Gold Earned
20,047
97
Minions Killed
153
0
Camps Cleared
0
418,641
Distance Traveled
497,992
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,544
709
38
8
0
98,149
1
L
Jormungandr
2,614
523
4
1
0
78,506
0
L
Nut
2,589
518
8
2
0
29,185
0
W
Hun Batz
4,027
805
38
8
0
105,570
0
L
Tsukuyomi
3,164
633
20
4
0
107,074
0
W
Zhong Kui
3,739
748
38
8
0
100,157
1
W
Danzaburou
4,167
833
38
8
0
87,998
0
W
Bellona
3,861
772
24
5
0
106,522
0
W
Kuzenbo
4,253
851
15
3
0
97,745
0
L
Thor
3,339
668
27
5
0
105,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role