Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Calasin13
Anhur
Level 105
God Stats
2W - 2L
1,275 SR
Queue Stats
3W - 2L
1,442 Elo+
Solo
Bastet
Bastet
JFYR
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,496 Elo+
Party 1
Osiris
Osiris
R3Diablo
Osiris
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,463 Elo+
Party 1
Team Averages
Level 65
1,455 SR
1,480 Elo+

VS

Team Averages
Level 119
1,495 SR
1,493 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Diamond_stabil
Discordia
Level 88
God Stats
2W - 2L
1,682 SR
Queue Stats
63W - 54L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Vicentiu
Gilgamesh
Level 144
God Stats
5W - 11L
1,422 SR
Queue Stats
397W - 390L
1,532 Elo+
Solo
Jing Wei
Jing Wei
bledo201
Jing Wei
Level 99
God Stats
43W - 41L
1,538 SR
Queue Stats
89W - 90L
1,491 Elo+
Solo
Maui
Maui
poss3nator
Maui
Level 106
God Stats
1W - 4L
1,331 SR
Queue Stats
83W - 91L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 1 / 9
7,187
1,437
5,197
6,532
5,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
 
Eset
12
4 / 3 / 7
7,115
1,423
6,039
7,009
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Calasin13
Anhur
12
0 / 0 / 11
6,881
1,376
4,657
4,467
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Bastet
JFYR
Bastet
12
6 / 1 / 7
7,684
1,537
9,444
6,344
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
R3Diablo
Osiris
12
4 / 0 / 8
7,446
1,489
9,185
7,286
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

387

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 3 / 2
5,867
1,173
3,835
4,595
2,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Discordia
Diamond_stabil
Discordia
11
0 / 1 / 4
5,982
1,196
6,121
4,408
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Vicentiu
Gilgamesh
10
0 / 4 / 3
5,725
1,145
8,238
13,437
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
bledo201
Jing Wei
11
3 / 2 / 1
6,754
1,351
6,239
7,167
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 7 / 3
5,980
1,196
3,960
10,392
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
17
Kills
5
5
Deaths
17
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
9
7.5
W
Eset
 
Eset
4
3
7
2.5
L
Odin
 
Odin
1
3
2
0.67
W
Anhur
Calasin13
Anhur
0
0
11
5.5
L
Discordia
Diamond_stabil
Discordia
0
1
4
2
W
Bastet
JFYR
Bastet
6
1
7
9.5
W
Osiris
R3Diablo
Osiris
4
0
8
8
L
Gilgamesh
Vicentiu
Gilgamesh
0
4
3
0.38
L
Jing Wei
bledo201
Jing Wei
3
2
1
1.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,522
Damage
28,393
31,638
Taken
39,999
22,396
Mitigated
23,346
9,350
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,197
1,338
2,744
1,944
6,532
5,227
0
2,729
3,673
9,706
0
W
Eset
 
Eset
6,039
536
853
610
7,009
3,768
0
2,195
4,770
21,313
0
L
Odin
 
Odin
3,835
725
0
227
4,595
2,416
0
1,620
2,906
631
4,314
W
Anhur
Calasin13
Anhur
4,657
2,969
0
852
4,467
1,924
0
1,301
3,121
0
21,088
L
Discordia
Diamond_stabil
Discordia
6,121
300
0
14
4,408
1,438
0
781
3,460
17,059
428
W
Bastet
JFYR
Bastet
9,444
2,072
0
1,346
6,344
3,023
0
1,635
4,547
0
16,693
W
Osiris
R3Diablo
Osiris
9,185
2,935
0
1,001
7,286
8,454
0
2,478
4,527
0
15,564
L
Gilgamesh
Vicentiu
Gilgamesh
8,238
2,691
0
672
13,437
11,086
0
5,301
7,834
0
11,835
L
Jing Wei
bledo201
Jing Wei
6,239
4,030
0
1,268
7,167
2,147
0
846
6,279
0
22,074
L
3,960
884
0
0
10,392
6,259
0
2,688
7,532
9,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,313
Gold Earned
30,308
109
Minions Killed
78
9
Camps Cleared
3
558,942
Distance Traveled
400,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,187
1,437
13
3
1
105,356
0
W
Eset
7,115
1,423
32
6
1
94,113
0
L
Odin
5,867
1,173
2
0
1
50,513
0
W
Anhur
6,881
1,376
39
8
5
102,022
0
L
Discordia
5,982
1,196
31
6
0
80,399
0
W
Bastet
7,684
1,537
11
2
1
126,809
0
W
Osiris
7,446
1,489
14
3
1
130,642
0
L
Gilgamesh
5,725
1,145
7
1
1
107,286
0
L
Jing Wei
6,754
1,351
33
7
1
87,254
0
L
Maui
5,980
1,196
5
1
0
75,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role