Player Matchup

Nut
Nut
Flakie77
Nut
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 236L
1,144 Elo+
Solo
Bacchus
Bacchus
den4ik8888
Bacchus
Level 107
God Stats
0W - 1L
1,251 SR
Queue Stats
391W - 225L
1,603 Elo+
Solo
Sol
Sol
Łoathe
Sol
Level 154
God Stats
4W - 2L
1,176 SR
Queue Stats
263W - 154L
1,673 Elo+
Solo
Team Averages
Level 102
1,309 SR
1,473 Elo+

VS

Team Averages
Level 73
1,521 SR
1,524 Elo+
Discordia
Discordia
Panquax
Discordia
Level 56
God Stats
4W - 4L
1,500 SR
Queue Stats
168W - 153L
1,480 Elo+
Solo
Thanatos
Thanatos
Raiider
Thanatos
Level 105
God Stats
70W - 46L
1,606 SR
Queue Stats
88W - 57L
1,571 Elo+
Solo
Lancelot
Lancelot
angeldiversus
Lancelot
Level 58
God Stats
9W - 15L
1,458 SR
Queue Stats
82W - 86L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,227
657
1,884
7,544
2,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
den4ik8888
Bacchus
12
0 / 2 / 4
7,033
639
5,620
9,929
12,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
13
3 / 3 / 1
7,640
695
11,452
11,460
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Panquax
Discordia
13
0 / 1 / 6
7,543
686
8,356
6,066
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Raiider
Thanatos
14
3 / 2 / 4
8,455
769
8,176
8,355
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
angeldiversus
Lancelot
14
6 / 1 / 2
8,699
791
8,800
7,965
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
9
9
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Discordia
Panquax
Discordia
0
1
6
3
W
Thanatos
Raiider
Thanatos
3
2
4
2.5
W
Lancelot
angeldiversus
Lancelot
6
1
2
7
L
Bacchus
den4ik8888
Bacchus
0
2
4
1
L
Sol
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,956
Damage
25,332
28,933
Taken
22,386
19,155
Mitigated
9,942
4,152
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,884
1,121
0
250
7,544
2,925
0
2,149
5,333
0
15,173
W
Discordia
Panquax
Discordia
8,356
802
0
230
6,066
2,497
0
5,160
906
34,491
0
W
Thanatos
Raiider
Thanatos
8,176
2,409
0
6,080
8,355
3,514
515
5,296
3,059
0
37,633
W
Lancelot
angeldiversus
Lancelot
8,800
682
0
2,238
7,965
3,931
0
6,047
1,918
0
27,125
L
Bacchus
den4ik8888
Bacchus
5,620
931
0
737
9,929
12,246
0
2,965
6,868
14,712
926
L
Sol
11,452
3,515
0
3,165
11,460
3,984
0
3,269
8,047
38,629
5,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,900
Gold Earned
24,697
130
Minions Killed
158
0
Camps Cleared
0
566,519
Distance Traveled
682,780
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,227
657
30
3
0
185,986
0
W
Discordia
7,543
686
53
5
0
213,510
3
W
Thanatos
8,455
769
64
6
0
222,003
0
W
Lancelot
8,699
791
41
4
0
247,267
0
L
Bacchus
7,033
639
21
2
0
181,350
7
L
Sol
7,640
695
79
7
0
199,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role