Player Matchup

Danzaburou
Danzaburou
Dannysore
Danzaburou
Level 27
God Stats
14W - 2L
1,898 SR
Queue Stats
423W - 249L
1,704 Elo+
Party 1
Ymir
Ymir
Lil_Bristian
Ymir
Level 166
God Stats
8W - 5L
1,712 SR
Queue Stats
943W - 566L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
dorksplayn
Cthulhu
Level 145
God Stats
8W - 1L
1,698 SR
Queue Stats
478W - 262L
1,653 Elo+
Party 1
Team Averages
Level 113
1,769 SR
1,665 Elo+

VS

Team Averages
Level 91
1,526 SR
1,417 Elo+
Gilgamesh
Gilgamesh
Dannerr-_-
Gilgamesh
Level 38
God Stats
4W - 12L
1,302 SR
Queue Stats
97W - 132L
1,382 Elo+
Party 2
Apollo
Apollo
KILLUAxKARNAGE
Apollo
Level 85
God Stats
1W - 4L
1,660 SR
Queue Stats
113W - 150L
1,366 Elo+
Party 2
Ao Kuang
Ao Kuang
TheSonicSpeedMan
Ao Kuang
Level 149
God Stats
1W - 6L
1,614 SR
Queue Stats
107W - 112L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dannysore
Danzaburou
16
9 / 0 / 10
10,598
963
15,896
8,561
4,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 1 / 10
8,883
808
8,661
9,864
9,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
dorksplayn
Cthulhu
15
6 / 2 / 13
9,569
870
9,577
11,288
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dannerr-_-
Gilgamesh
12
1 / 7 / 1
7,526
684
6,252
15,572
12,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 7 / 0
7,238
658
4,594
12,328
5,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 6 / 1
8,025
730
7,870
12,247
5,501
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
20
Kills
3
3
Deaths
20
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dannerr-_-
Gilgamesh
1
7
1
0.21
W
Danzaburou
Dannysore
Danzaburou
9
0
10
14
L
1
7
0
0.14
W
5
1
10
10
L
1
6
1
0.25
W
Cthulhu
dorksplayn
Cthulhu
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
18,716
29,713
Taken
40,147
26,516
Mitigated
22,889
5,383
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dannerr-_-
Gilgamesh
6,252
1,649
0
2,351
15,572
12,309
0
5,625
9,075
0
16,474
W
Danzaburou
Dannysore
Danzaburou
15,896
9,466
0
2,769
8,561
4,564
1,188
3,241
5,201
0
43,915
L
4,594
2,102
0
1,067
12,328
5,079
0
5,078
6,543
0
24,788
W
8,661
2,098
0
500
9,864
9,389
180
1,884
7,827
18,077
0
L
7,870
2,043
0
2,185
12,247
5,501
0
5,184
6,470
31,021
1,313
W
Cthulhu
dorksplayn
Cthulhu
9,577
605
427
1,687
11,288
12,563
191
2,135
8,796
30,584
1,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
22,789
124
Minions Killed
107
0
Camps Cleared
0
663,517
Distance Traveled
544,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,526
684
25
2
0
174,563
0
W
Danzaburou
10,598
963
59
5
0
221,228
0
L
Apollo
7,238
658
38
3
0
164,031
0
W
Ymir
8,883
808
24
2
0
220,079
0
L
Ao Kuang
8,025
730
44
4
0
206,404
0
W
Cthulhu
9,569
870
41
4
0
222,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role