Player Matchup

Sylvanus
Sylvanus
Platinum III
HydroMatic
Sylvanus
Platinum III
Level 149
God Stats
3W - 2L
1,308 SR
Queue Stats
410W - 404L
1,682 MMR
Solo
Janus
Janus
Platinum II
Maxoubeez
Janus
Platinum II
Level 223
God Stats
25W - 28L
1,668 SR
Queue Stats
189W - 181L
1,742 MMR
Solo
Ne Zha
Ne Zha
Platinum II
NurEinBaum
Ne Zha
Platinum II
Level 83
God Stats
7W - 10L
1,695 SR
Queue Stats
56W - 51L
1,824 MMR
Solo
Neith
Neith
Gold II
RaijewKaijew
Neith
Gold II
Level 127
God Stats
30W - 22L
1,619 SR
Queue Stats
306W - 306L
1,649 MMR
Solo
Bellona
Bellona
Gold II
jont97
Bellona
Gold II
Level 149
God Stats
8W - 6L
1,808 SR
Queue Stats
209W - 205L
1,570 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,619 SR
1,694 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,673 SR
1,691 MMR
Artio
Artio
Silver I
Cassandra_mnz
Artio
Silver I
Level 127
God Stats
57W - 46L
1,779 SR
Queue Stats
126W - 140L
1,557 MMR
Solo
Apollo
Apollo
Diamond II
Crople
Apollo
Diamond II
Level 145
God Stats
2W - 2L
1,678 SR
Queue Stats
205W - 157L
2,239 MMR
Solo
Arachne
Arachne
Gold I
LonelyTunes
Arachne
Gold I
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 121L
1,532 MMR
Solo
Merlin
Merlin
Silver II
NiMand96
Merlin
Silver II
Level 144
God Stats
0W - 5L
1,515 SR
Queue Stats
59W - 59L
1,523 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
aidenspawn
Cu Chulainn
Gold I
Level 149
God Stats
4W - 2L
1,896 SR
Queue Stats
80W - 80L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HydroMatic
Sylvanus
15
1 / 4 / 2
9,464
526
7,248
17,044
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Maxoubeez
Janus
20
6 / 0 / 3
12,206
678
11,164
7,206
3,370
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
NurEinBaum
Ne Zha
19
7 / 0 / 4
11,605
645
12,349
15,346
8,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 1 / 5
11,180
621
13,479
12,786
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
jont97
Bellona
16
1 / 1 / 3
11,249
625
12,654
17,336
18,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Bake KujiraAo KuangAthenaNut

VS

Bans
ThanatosSusanoAwilixUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
8,314
462
6,088
18,617
13,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Crople
Apollo
17
1 / 3 / 2
9,916
551
15,775
19,807
9,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
LonelyTunes
Arachne
13
1 / 5 / 2
8,014
445
7,072
16,828
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
NiMand96
Merlin
13
1 / 5 / 1
8,450
469
4,686
7,564
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
aidenspawn
Cu Chulainn
12
1 / 3 / 0
7,997
444
6,584
16,590
16,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
6
6
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Apollo
Crople
Apollo
1
3
2
0.67
W
Sylvanus
HydroMatic
Sylvanus
1
4
2
0.5
L
Arachne
LonelyTunes
Arachne
1
5
2
0.4
W
Janus
Maxoubeez
Janus
6
0
3
7.5
L
Merlin
NiMand96
Merlin
1
5
1
0.3
W
Ne Zha
NurEinBaum
Ne Zha
7
0
4
9
W
2
1
5
4.5
L
Cu Chulainn
aidenspawn
Cu Chulainn
1
3
0
0.33
W
Bellona
jont97
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,894
Damage
40,205
69,718
Taken
79,406
50,134
Mitigated
48,287
26,607
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,088
87
781
4,661
18,617
13,778
0
7,367
10,996
22,178
0
L
Apollo
Crople
Apollo
15,775
10,529
0
9,278
19,807
9,100
588
1,498
18,285
0
114,366
W
Sylvanus
HydroMatic
Sylvanus
7,248
1,272
1,634
6,004
17,044
14,764
1,690
5,903
10,921
25,463
1,140
L
Arachne
LonelyTunes
Arachne
7,072
5,320
0
2,767
16,828
6,527
0
4,103
12,629
0
66,592
W
Janus
Maxoubeez
Janus
11,164
1,249
0
840
7,206
3,370
1,404
1,912
4,992
123,697
0
L
Merlin
NiMand96
Merlin
4,686
612
0
250
7,564
2,245
0
4,544
2,820
64,153
0
W
Ne Zha
NurEinBaum
Ne Zha
12,349
3,276
0
3,005
15,346
8,732
38
371
14,917
0
111,938
W
13,479
4,971
0
4,956
12,786
4,994
2,549
890
11,896
0
111,664
L
Cu Chulainn
aidenspawn
Cu Chulainn
6,584
564
0
1,099
16,590
16,637
0
119
16,471
0
63,609
W
Bellona
jont97
Bellona
12,654
4,147
0
10,168
17,336
18,274
137
1,751
15,585
0
88,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,704
Gold Earned
42,691
731
Minions Killed
552
0
Camps Cleared
0
1,823,130
Distance Traveled
1,668,943
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,314
462
36
2
0
417,734
6
L
Apollo
9,916
551
170
9
0
323,121
4
W
Sylvanus
9,464
526
34
2
0
358,579
6
L
Arachne
8,014
445
106
6
0
400,874
0
W
Janus
12,206
678
233
13
0
385,330
2
L
Merlin
8,450
469
135
8
0
238,769
0
W
Ne Zha
11,605
645
135
8
0
426,740
0
W
Neith
11,180
621
173
10
0
331,896
11
L
Cu Chulainn
7,997
444
105
6
0
288,445
0
W
Bellona
11,249
625
156
9
0
320,585
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role