Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Tripleready
Bastet
Level 102
God Stats
33W - 51L
1,472 SR
Queue Stats
309W - 308L
1,510 Elo+
Solo
Neith
Neith
miles2morale
Neith
Level 66
God Stats
2W - 1L
1,915 SR
Queue Stats
70W - 70L
1,496 Elo+
Solo
Team Averages
Level 99
1,577 SR
1,501 Elo+

VS

Team Averages
Level 115
1,449 SR
1,490 Elo+
Thanatos
Thanatos
B3Z3RK1337
Thanatos
Level 126
God Stats
14W - 19L
1,502 SR
Queue Stats
428W - 413L
1,434 Elo+
Solo
Xing Tian
Xing Tian
Chrisguitar9
Xing Tian
Level 136
God Stats
10W - 8L
1,418 SR
Queue Stats
202W - 191L
1,469 Elo+
Solo
Hel
Hel
JBenjimin1407
Hel
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,555 Elo+
Solo
Hera
Hera
ipntcrs
Hera
Level 81
God Stats
7W - 8L
1,539 SR
Queue Stats
86W - 72L
1,504 Elo+
Solo
Set
Set
nickiplayssmite
Set
Level 123
God Stats
3W - 4L
1,287 SR
Queue Stats
111W - 86L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 1 / 0
3,835
767
1,635
3,373
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
 
Izanami
6
0 / 3 / 0
3,353
671
1,695
3,697
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Susano
 
Susano
4
0 / 0 / 1
2,987
597
720
2,616
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
6
1 / 0 / 0
3,103
621
1,642
4,119
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,019
204
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B3Z3RK1337
Thanatos
7
1 / 0 / 0
3,657
731
409
3,038
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Chrisguitar9
Xing Tian
6
0 / 0 / 1
3,568
714
1,335
4,450
1,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
1 / 1 / 0
3,554
711
1,163
2,216
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
ipntcrs
Hera
7
0 / 1 / 1
3,645
729
1,930
2,317
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 0
4,504
901
1,228
3,017
1,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
Izanami
 
Izanami
0
3
0
0
L
Susano
 
Susano
0
0
1
0.5
W
Thanatos
B3Z3RK1337
Thanatos
1
0
0
1
W
Xing Tian
Chrisguitar9
Xing Tian
0
0
1
0.5
W
1
1
0
1
L
Bastet
1
0
0
1
W
Hera
ipntcrs
Hera
0
1
1
0.5
L
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,692
Damage
6,065
13,805
Taken
15,038
4,175
Mitigated
5,699
3,978
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,635
628
0
957
3,373
1,051
0
1,816
1,557
17,993
2,125
L
Izanami
 
Izanami
1,695
1,134
0
496
3,697
1,060
0
741
2,782
0
18,758
L
Susano
 
Susano
720
198
0
1,268
2,616
749
0
473
2,143
0
7,998
W
Thanatos
B3Z3RK1337
Thanatos
409
127
0
2,435
3,038
1,166
0
193
2,845
0
18,253
W
Xing Tian
Chrisguitar9
Xing Tian
1,335
298
557
843
4,450
1,936
0
0
4,450
12,457
0
W
1,163
88
857
834
2,216
469
54
0
2,216
16,462
0
L
Bastet
1,642
478
0
1,257
4,119
1,315
0
1,284
2,835
0
12,694
W
Hera
ipntcrs
Hera
1,930
297
0
620
2,317
746
0
1,396
921
19,626
644
L
0
0
0
0
0
0
0
0
0
0
0
W
1,228
446
0
1,607
3,017
1,382
0
0
3,017
0
27,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,297
Gold Earned
18,928
98
Minions Killed
175
0
Camps Cleared
0
415,802
Distance Traveled
523,642
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,835
767
26
5
0
90,901
0
L
Izanami
3,353
671
44
9
0
95,979
0
L
Susano
2,987
597
18
4
0
101,563
0
W
Thanatos
3,657
731
41
8
0
123,067
0
W
Xing Tian
3,568
714
23
5
0
103,243
0
W
Hel
3,554
711
26
5
0
96,710
0
L
Bastet
3,103
621
10
2
0
127,359
0
W
Hera
3,645
729
36
7
0
96,305
3
L
Neith
1,019
204
0
0
0
0
0
W
Set
4,504
901
49
10
0
104,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role