Player Matchup

Thoth
Thoth
Silver IV
 
Thoth
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver I
ResonantLight
Achilles
Silver I
Level 86
God Stats
1W - 0L
1,679 SR
Queue Stats
4W - 6L
1,533 MMR
Party 1
Arachne
Arachne
Gold III
vX DEADASS B Xv
Arachne
Gold III
Level 143
God Stats
121W - 96L
1,658 SR
Queue Stats
693W - 777L
1,495 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,612 SR
1,509 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,330 SR
1,450 MMR
Kuzenbo
Kuzenbo
Silver II
IbuprofenoBB
Kuzenbo
Silver II
Level 144
God Stats
4W - 5L
1,361 SR
Queue Stats
11W - 16L
1,339 MMR
Party 2
Anhur
Anhur
Silver I
SpGustavo
Anhur
Silver I
Level 107
God Stats
2W - 10L
1,285 SR
Queue Stats
324W - 336L
1,593 MMR
Party 2
Agni
Agni
Bronze III
codyrayt580
Agni
Bronze III
Level 118
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 3L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
1 / 0 / 5
10,838
723
16,117
7,947
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
ResonantLight
Achilles
16
1 / 0 / 3
9,793
653
7,089
11,877
11,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 2
10,713
714
6,610
13,309
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
SurtrAphroditeHe BoHercules

VS

Bans
MartichorasBake KujiraAnubisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IbuprofenoBB
Kuzenbo
15
0 / 1 / 0
9,081
605
11,829
14,993
20,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
SpGustavo
Anhur
13
0 / 2 / 0
8,937
596
6,203
12,803
4,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 0
8,929
595
6,187
7,838
3,139

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
5
3.5
L
Kuzenbo
IbuprofenoBB
Kuzenbo
0
1
0
0
W
Achilles
ResonantLight
Achilles
1
0
3
2.5
L
Anhur
SpGustavo
Anhur
0
2
0
0
L
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
24,219
33,133
Taken
35,634
21,064
Mitigated
27,823
7,599
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,117
248
0
1,485
7,947
3,337
1,660
5,157
2,790
77,133
753
L
Kuzenbo
IbuprofenoBB
Kuzenbo
11,829
3,753
0
1,324
14,993
20,220
54
5,858
8,605
30,582
817
W
Achilles
ResonantLight
Achilles
7,089
783
0
2,536
11,877
11,196
725
6,151
5,726
0
21,654
L
Anhur
SpGustavo
Anhur
6,203
2,530
0
250
12,803
4,464
0
6,463
5,978
0
49,422
L
6,187
221
0
480
7,838
3,139
0
3,728
4,020
39,976
0
W
6,610
4,048
0
3,578
13,309
6,531
312
6,411
6,877
0
38,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
26,947
228
Minions Killed
189
0
Camps Cleared
0
946,841
Distance Traveled
874,923
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,838
723
136
9
0
292,664
0
L
Kuzenbo
9,081
605
46
3
0
314,236
4
W
Achilles
9,793
653
39
3
0
311,275
0
L
Anhur
8,937
596
83
6
0
287,073
4
L
Agni
8,929
595
60
4
0
273,614
5
W
Arachne
10,713
714
53
4
0
342,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role