Player Matchup

Hercules
Hercules
 
Hercules
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
IIZ_NEMESIS_ZII
Hachiman
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
215W - 213L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
datavius
Cthulhu
Level 108
God Stats
5W - 3L
1,627 SR
Queue Stats
174W - 162L
1,510 Elo+
Solo
Hades
Hades
xJay-96
Hades
Level 104
God Stats
7W - 7L
1,557 SR
Queue Stats
197W - 192L
1,469 Elo+
Party 1
Loki
Loki
xKallo-
Loki
Level 106
God Stats
11W - 9L
1,673 SR
Queue Stats
199W - 200L
1,469 Elo+
Party 1
Team Averages
Level 118
1,571 SR
1,489 Elo+

VS

Team Averages
Level 84
1,488 SR
1,463 Elo+
Khepri
Khepri
Annihilation219
Khepri
Level 157
God Stats
2W - 2L
1,627 SR
Queue Stats
12W - 11L
1,501 Elo+
Solo
Chronos
Chronos
Rsubi
Chronos
Level 109
God Stats
2W - 4L
1,388 SR
Queue Stats
125W - 125L
1,449 Elo+
Party 2
Chaac
Chaac
SlmplyWater
Chaac
Level 47
God Stats
9W - 9L
1,429 SR
Queue Stats
204W - 187L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
SonikDaHempHog
Baron Samedi
Level 41
God Stats
0W - 3L
1,243 SR
Queue Stats
5W - 16L
1,422 Elo+
Solo
Loki
Loki
Upcet
Loki
Level 68
God Stats
3W - 4L
1,754 SR
Queue Stats
74W - 67L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 1 / 5
9,923
584
6,804
16,412
17,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
16
2 / 0 / 4
9,882
581
7,807
10,243
4,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
datavius
Cthulhu
17
4 / 0 / 7
10,804
636
14,781
12,688
18,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
xJay-96
Hades
16
5 / 0 / 3
10,345
609
8,432
9,479
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
xKallo-
Loki
17
3 / 0 / 5
9,736
573
5,776
11,167
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,904
406
3,754
11,240
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Rsubi
Chronos
13
0 / 3 / 1
7,509
442
4,721
11,268
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 6 / 0
7,189
423
5,673
18,662
13,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
SonikDaHempHog
Baron Samedi
11
0 / 6 / 1
6,784
399
2,910
10,820
4,358
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
Upcet
Loki
13
1 / 1 / 0
7,305
430
4,451
10,319
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
19
Kills
1
1
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
5
7.5
L
0
3
1
0.17
W
Hachiman
2
0
4
4
L
Chronos
Rsubi
Chronos
0
3
1
0.17
L
0
6
0
0
L
Baron Samedi
SonikDaHempHog
Baron Samedi
0
6
1
0.08
L
Loki
Upcet
Loki
1
1
0
1
W
Cthulhu
datavius
Cthulhu
4
0
7
7.5
W
Hades
xJay-96
Hades
5
0
3
6.5
W
Loki
xKallo-
Loki
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,600
Damage
21,509
59,989
Taken
62,309
51,746
Mitigated
36,475
28,182
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,804
2,315
0
7,227
16,412
17,809
1,104
4,585
11,827
0
45,674
L
3,754
400
0
1,298
11,240
10,551
0
4,186
7,000
21,476
0
W
Hachiman
7,807
5,141
0
6,154
10,243
4,667
6,146
3,717
6,526
0
72,689
L
Chronos
Rsubi
Chronos
4,721
1,734
0
5,345
11,268
4,489
0
0
11,268
66,575
5,162
L
5,673
975
0
6,261
18,662
13,416
0
9,403
8,225
789
53,059
L
Baron Samedi
SonikDaHempHog
Baron Samedi
2,910
284
139
1,231
10,820
4,358
0
6,009
4,647
38,128
0
L
Loki
Upcet
Loki
4,451
1,131
0
6,414
10,319
3,661
0
767
9,457
0
58,356
W
Cthulhu
datavius
Cthulhu
14,781
1,036
76
3,810
12,688
18,448
1,186
633
12,055
73,700
4,253
W
Hades
xJay-96
Hades
8,432
856
1,073
6,512
9,479
5,301
3,094
2,320
7,159
66,913
1,351
W
Loki
xKallo-
Loki
5,776
1,478
0
3,330
11,167
5,521
1,001
397
10,770
0
94,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,690
Gold Earned
35,691
566
Minions Killed
391
0
Camps Cleared
0
1,650,993
Distance Traveled
1,440,942
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,923
584
64
4
0
329,471
0
L
Khepri
6,904
406
28
2
0
299,996
6
W
Hachiman
9,882
581
120
7
0
278,660
1
L
Chronos
7,509
442
121
7
0
254,403
2
L
Chaac
7,189
423
79
5
0
296,158
2
L
Baron Samedi
6,784
399
61
4
0
294,181
4
L
Loki
7,305
430
102
6
0
296,204
0
W
Cthulhu
10,804
636
111
7
0
344,569
0
W
Hades
10,345
609
135
8
0
329,761
1
W
Loki
9,736
573
136
8
0
368,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role