Player Matchup

Olorun
Olorun
 
Olorun
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Alansun99King
Odin
Level 29
God Stats
1W - 3L
1,732 SR
Queue Stats
334W - 365L
1,438 Elo+
Party 2
Cerberus
Cerberus
EmberDragoness
Cerberus
Level 99
God Stats
2W - 2L
1,805 SR
Queue Stats
61W - 47L
1,494 Elo+
Solo
Achilles
Achilles
Miizra
Achilles
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 230L
1,302 Elo+
Party 2
Vulcan
Vulcan
ToOp_Trzi
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 56L
1,212 Elo+
Party 2
Team Averages
Level 50
1,607 SR
1,389 Elo+

VS

Team Averages
Level 123
1,404 SR
1,433 Elo+
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bratgirl97
Baron Samedi
Level 180
God Stats
1W - 1L
1,435 SR
Queue Stats
95W - 138L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Davicho290785
Kukulkan
Level 157
God Stats
14W - 10L
1,345 SR
Queue Stats
546W - 545L
1,502 Elo+
Solo
King Arthur
King Arthur
Jrabbit19
King Arthur
Level 80
God Stats
2W - 1L
1,254 SR
Queue Stats
99W - 139L
1,313 Elo+
Party 1
Bastet
Bastet
xiaohuan
Bastet
Level 72
God Stats
7W - 6L
1,487 SR
Queue Stats
344W - 330L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 2 / 3
6,580
598
1,329
5,252
2,466
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 2
8,765
797
10,893
12,469
14,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
15
3 / 6 / 2
8,406
764
10,501
15,673
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Miizra
Achilles
8
0 / 2 / 0
5,921
538
1,463
4,203
2,477
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
ToOp_Trzi
Vulcan
12
1 / 7 / 2
7,167
652
2,992
9,940
4,243
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 2 / 13
9,467
861
8,447
8,715
3,593
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Bratgirl97
Baron Samedi
14
4 / 2 / 10
8,607
782
7,717
8,356
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Davicho290785
Kukulkan
16
3 / 0 / 15
9,603
873
8,487
3,249
1,596
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Jrabbit19
King Arthur
15
3 / 2 / 8
8,707
792
8,135
12,331
11,335
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
xiaohuan
Bastet
16
8 / 4 / 9
10,075
916
7,067
11,053
4,646
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
9
Kills
21
22
Deaths
10
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
3
1.25
W
Skadi
 
Skadi
3
2
13
4.75
L
4
5
2
1
W
Baron Samedi
Bratgirl97
Baron Samedi
4
2
10
4.5
W
Kukulkan
Davicho290785
Kukulkan
3
0
15
10.5
L
Cerberus
3
6
2
0.67
W
King Arthur
Jrabbit19
King Arthur
3
2
8
3.5
L
Achilles
Miizra
Achilles
0
2
0
0
L
Vulcan
ToOp_Trzi
Vulcan
1
7
2
0.29
W
Bastet
xiaohuan
Bastet
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
39,853
47,537
Taken
43,704
42,762
Mitigated
25,881
8,587
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,329
341
506
1,326
5,252
2,466
24
1,273
3,979
8,631
0
W
Skadi
 
Skadi
8,447
2,859
1,011
792
8,715
3,593
3,568
3,152
5,563
0
22,638
L
10,893
802
19
1,254
12,469
14,124
0
4,745
7,724
2,409
19,981
W
Baron Samedi
Bratgirl97
Baron Samedi
7,717
656
3,611
3,236
8,356
4,711
1,494
2,546
5,810
14,366
0
W
Kukulkan
Davicho290785
Kukulkan
8,487
338
337
1,066
3,249
1,596
838
2,017
1,232
27,162
389
L
Cerberus
10,501
260
634
3,513
15,673
19,452
0
5,315
10,358
23,095
0
W
King Arthur
Jrabbit19
King Arthur
8,135
677
814
699
12,331
11,335
840
5,720
6,611
642
15,894
L
Achilles
Miizra
Achilles
1,463
130
203
834
4,203
2,477
0
1,378
2,825
0
2,438
L
Vulcan
ToOp_Trzi
Vulcan
2,992
920
0
298
9,940
4,243
0
3,721
6,219
8,223
0
W
Bastet
xiaohuan
Bastet
7,067
2,417
765
1,451
11,053
4,646
866
3,147
7,906
0
11,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
46,459
105
Minions Killed
128
0
Camps Cleared
0
852,638
Distance Traveled
1,060,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,580
598
11
1
0
189,893
0
W
Skadi
9,467
861
36
3
0
180,249
0
L
Odin
8,765
797
30
3
0
205,659
0
W
Baron Samedi
8,607
782
16
1
0
204,773
0
W
Kukulkan
9,603
873
46
4
0
232,079
0
L
Cerberus
8,406
764
48
4
0
195,697
0
W
King Arthur
8,707
792
11
1
0
209,760
0
L
Achilles
5,921
538
3
0
0
102,026
0
L
Vulcan
7,167
652
13
1
0
159,363
0
W
Bastet
10,075
916
19
2
0
233,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role