Player Matchup

Geb
Geb
Bronze I
Beastyboiii52
Geb
Bronze I
Level 88
God Stats
24W - 24L
1,464 SR
Queue Stats
53W - 68L
932 MMR
Party 1
Chernobog
Chernobog
Silver III
Killah-Khy-999
Chernobog
Silver III
Level 105
God Stats
97W - 85L
1,496 SR
Queue Stats
201W - 223L
1,002 MMR
Solo
Bacchus
Bacchus
Bronze IV
MrRubicsCube
Bacchus
Bronze IV
Level 171
God Stats
1W - 0L
1,757 SR
Queue Stats
18W - 34L
1,000 MMR
Solo
Achilles
Achilles
Silver V
T_EMilkMan
Achilles
Silver V
Level 133
God Stats
5W - 6L
1,763 SR
Queue Stats
43W - 52L
1,081 MMR
Party 1
Ra
Ra
Silver III
qnugz
Ra
Silver III
Level 75
God Stats
54W - 35L
1,430 SR
Queue Stats
97W - 114L
1,034 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,582 SR
1,010 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,326 SR
1,010 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
Earthgang
Ah Muzen Cab
Silver II
Level 125
God Stats
4W - 8L
1,479 SR
Queue Stats
65W - 93L
1,071 MMR
Solo
Nu Wa
Nu Wa
Silver II
SlyveonLove
Nu Wa
Silver II
Level 149
God Stats
2W - 7L
1,366 SR
Queue Stats
190W - 215L
992 MMR
Solo
Cthulhu
Cthulhu
Bronze I
SwanGDragon
Cthulhu
Bronze I
Level 62
God Stats
0W - 3L
1,084 SR
Queue Stats
14W - 41L
978 MMR
Solo
Ravana
Ravana
Silver III
T0xicitY
Ravana
Silver III
Level 148
God Stats
3W - 7L
1,291 SR
Queue Stats
121W - 145L
931 MMR
Party 2
Osiris
Osiris
Silver III
TheKeng
Osiris
Silver III
Level 148
God Stats
55W - 69L
1,407 SR
Queue Stats
120W - 135L
1,081 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,400
522
7,131
17,116
10,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Killah-Khy-999
Chernobog
19
4 / 0 / 7
10,771
598
12,667
10,974
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MrRubicsCube
Bacchus
15
0 / 1 / 7
8,939
497
8,809
15,761
19,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
T_EMilkMan
Achilles
17
14 / 0 / 2
11,128
618
10,610
15,397
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ra
15
0 / 3 / 5
9,703
539
3,852
10,113
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
JanusThanatosHachiman

VS

Bans
Ao KuangBake KujiraIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Earthgang
Ah Muzen Cab
14
0 / 4 / 1
7,823
435
6,631
16,750
6,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 1
9,689
538
9,440
8,251
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
SwanGDragon
Cthulhu
13
0 / 5 / 1
7,993
444
5,882
16,192
12,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
T0xicitY
Ravana
14
2 / 3 / 1
7,995
444
5,831
7,626
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
TheKeng
Osiris
16
2 / 3 / 0
9,483
527
11,733
13,724
10,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
6
6
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Ah Muzen Cab
Earthgang
Ah Muzen Cab
0
4
1
0.13
W
Chernobog
Killah-Khy-999
Chernobog
4
0
7
7.5
W
Bacchus
MrRubicsCube
Bacchus
0
1
7
3.5
L
2
3
1
0.83
L
Cthulhu
SwanGDragon
Cthulhu
0
5
1
0.1
L
Ravana
T0xicitY
Ravana
2
3
1
0.83
W
Achilles
T_EMilkMan
Achilles
14
0
2
15
L
Osiris
TheKeng
Osiris
2
3
0
0.67
W
Ra
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,069
Damage
39,517
69,361
Taken
62,543
46,204
Mitigated
37,218
29,632
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,131
1,325
0
6,584
17,116
10,933
68
774
16,313
57,714
4,450
L
Ah Muzen Cab
Earthgang
Ah Muzen Cab
6,631
3,266
0
2,858
16,750
6,845
566
5,431
11,319
0
71,567
W
Chernobog
Killah-Khy-999
Chernobog
12,667
6,874
0
7,345
10,974
5,136
0
3,364
7,608
0
128,992
W
Bacchus
MrRubicsCube
Bacchus
8,809
876
150
3,351
15,761
19,746
0
3,694
12,067
37,655
0
L
9,440
2,567
0
201
8,251
3,138
929
2,375
5,876
84,841
2,591
L
Cthulhu
SwanGDragon
Cthulhu
5,882
854
1,666
2,107
16,192
12,827
118
3,232
12,857
28,948
1,493
L
Ravana
T0xicitY
Ravana
5,831
809
0
1,416
7,626
3,596
0
1,668
5,825
0
70,926
W
Achilles
T_EMilkMan
Achilles
10,610
3,539
0
7,861
15,397
6,705
11
2,579
12,764
0
74,325
L
Osiris
TheKeng
Osiris
11,733
5,666
0
2,710
13,724
10,812
0
5,405
7,487
534
75,487
W
Ra
3,852
40
1,073
3,268
10,113
3,684
136
5,052
5,010
82,789
101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,941
Gold Earned
42,983
575
Minions Killed
519
0
Camps Cleared
0
1,904,022
Distance Traveled
1,704,586
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,400
522
108
6
0
357,742
0
L
Ah Muzen Cab
7,823
435
107
6
0
328,633
0
W
Chernobog
10,771
598
185
10
0
355,616
0
W
Bacchus
8,939
497
52
3
0
387,741
3
L
Nu Wa
9,689
538
140
8
0
343,223
6
L
Cthulhu
7,993
444
57
3
0
364,485
0
L
Ravana
7,995
444
105
6
0
338,332
0
W
Achilles
11,128
618
97
5
0
437,631
4
L
Osiris
9,483
527
110
6
0
329,913
4
W
Ra
9,703
539
133
7
0
365,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role