Player Matchup

Bacchus
Bacchus
Davicho290785
Bacchus
Level 157
God Stats
18W - 9L
1,744 SR
Queue Stats
543W - 543L
1,513 Elo+
Solo
Nike
Nike
Hyperflarenova
Nike
Level 119
God Stats
1W - 1L
1,875 SR
Queue Stats
80W - 42L
1,637 Elo+
Solo
Chernobog
Chernobog
LAMURALLA
Chernobog
Level 105
God Stats
4W - 4L
1,450 SR
Queue Stats
525W - 544L
1,516 Elo+
Solo
Raijin
Raijin
Nemesis4869
Raijin
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
210W - 226L
1,509 Elo+
Solo
Achilles
Achilles
我裂开了
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,341 Elo+
Solo
Team Averages
Level 94
1,614 SR
1,503 Elo+

VS

Team Averages
Level 95
1,549 SR
1,532 Elo+
Charon
Charon
CookyGaming
Charon
Level 69
God Stats
6W - 2L
1,509 SR
Queue Stats
251W - 244L
1,514 Elo+
Solo
Ares
Ares
Fairatharn
Ares
Level 87
God Stats
1W - 0L
1,283 SR
Queue Stats
169W - 139L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I River I3882
Morgan Le Fay
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,512 Elo+
Solo
Mulan
Mulan
ThePapaBigSmoke
Mulan
Level 109
God Stats
2W - 0L
1,733 SR
Queue Stats
141W - 148L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
Urahela_
Ao Kuang
Level 109
God Stats
2W - 0L
1,717 SR
Queue Stats
76W - 93L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
3 / 4 / 5
7,876
788
7,571
11,376
9,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 4
7,953
795
7,910
8,958
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
LAMURALLA
Chernobog
14
1 / 3 / 6
7,508
751
6,849
8,726
4,516
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
10
1 / 4 / 1
6,468
647
4,166
5,588
2,526
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
我裂开了
Achilles
12
2 / 5 / 6
7,270
727
5,848
13,584
16,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
2 / 1 / 12
8,395
840
7,780
6,269
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 10
8,107
811
5,496
9,428
10,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
I River I3882
Morgan Le Fay
15
6 / 2 / 10
9,080
908
12,004
5,452
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 9
9,182
918
10,824
9,769
9,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Urahela_
Ao Kuang
13
5 / 3 / 8
8,662
866
7,032
8,000
4,199
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
10
Kills
18
18
Deaths
10
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Charon
2
1
12
8
L
Bacchus
3
4
5
1.38
W
0
2
10
2.5
L
3
2
4
2.5
W
Morgan Le Fay
I River I3882
Morgan Le Fay
6
2
10
5.5
L
Chernobog
LAMURALLA
Chernobog
1
3
6
1.33
L
Raijin
1
4
1
0.38
W
5
2
9
4.75
W
Ao Kuang
Urahela_
Ao Kuang
5
3
8
3
L
Achilles
我裂开了
Achilles
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,344
Damage
43,136
48,232
Taken
38,918
42,347
Mitigated
32,482
13,401
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,780
620
1,740
1,499
6,269
5,617
393
712
5,343
21,619
1,284
L
Bacchus
7,571
112
231
3,261
11,376
9,952
0
8,086
3,290
13,347
0
W
5,496
237
1,370
2,820
9,428
10,426
362
3,249
5,603
7,618
0
L
7,910
938
769
2,604
8,958
8,959
0
5,166
3,792
644
17,460
W
Morgan Le Fay
I River I3882
Morgan Le Fay
12,004
1,616
350
626
5,452
3,006
2,044
2,720
2,518
28,059
0
L
Chernobog
LAMURALLA
Chernobog
6,849
3,436
1,731
2,845
8,726
4,516
0
5,186
3,540
0
16,549
L
Raijin
4,166
308
0
250
5,588
2,526
0
3,777
1,811
12,395
510
W
10,824
1,509
883
2,082
9,769
9,234
662
2,242
6,802
0
16,619
W
Ao Kuang
Urahela_
Ao Kuang
7,032
1,844
553
2,230
8,000
4,199
680
2,670
4,899
9,457
239
L
Achilles
我裂开了
Achilles
5,848
1,418
354
1,356
13,584
16,394
0
9,338
4,246
0
7,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,075
Gold Earned
43,426
89
Minions Killed
98
0
Camps Cleared
0
746,376
Distance Traveled
901,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,395
840
30
3
0
183,449
0
L
Bacchus
7,876
788
14
1
0
172,930
0
W
Ares
8,107
811
6
1
0
190,043
0
L
Nike
7,953
795
33
3
0
166,162
0
W
Morgan Le Fay
9,080
908
32
3
0
191,698
0
L
Chernobog
7,508
751
23
2
0
158,464
0
L
Raijin
6,468
647
16
2
0
92,439
0
W
Mulan
9,182
918
22
2
0
173,408
0
W
Ao Kuang
8,662
866
8
1
0
162,793
0
L
Achilles
7,270
727
3
0
0
156,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role