Player Matchup

Tyr
Tyr
JoeyMacaroni
Tyr
Level 202
God Stats
0W - 2L
1,309 SR
Queue Stats
219W - 169L
1,621 Elo+
Solo
Anhur
Anhur
MBenton
Anhur
Level 125
God Stats
2W - 1L
1,722 SR
Queue Stats
8W - 5L
1,678 Elo+
Party 1
Hun Batz
Hun Batz
littleboyblue3
Hun Batz
Level 124
God Stats
0W - 1L
1,527 SR
Queue Stats
9W - 5L
1,678 Elo+
Party 1
Poseidon
Poseidon
miniSchnitzel
Poseidon
Level 7
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 5L
1,678 Elo+
Party 1
Sobek
Sobek
mudkipzombie
Sobek
Level 96
God Stats
1W - 1L
1,759 SR
Queue Stats
4W - 4L
1,678 Elo+
Party 1
Team Averages
Level 111
1,606 SR
1,667 Elo+

VS

Team Averages
Level 133
1,518 SR
1,599 Elo+
Ratatoskr
Ratatoskr
Darolaho
Ratatoskr
Level 129
God Stats
16W - 17L
1,726 SR
Queue Stats
261W - 203L
1,642 Elo+
Solo
Xing Tian
Xing Tian
Feared Prestige
Xing Tian
Level 156
God Stats
3W - 0L
1,818 SR
Queue Stats
17W - 8L
1,709 Elo+
Solo
Ares
Ares
Ifcy
Ares
Level 162
God Stats
1W - 2L
1,302 SR
Queue Stats
321W - 305L
1,556 Elo+
Solo
Scylla
Scylla
justinzzz
Scylla
Level 128
God Stats
1W - 0L
1,255 SR
Queue Stats
121W - 98L
1,576 Elo+
Solo
Jing Wei
Jing Wei
koalaclown
Jing Wei
Level 88
God Stats
76W - 46L
1,491 SR
Queue Stats
461W - 401L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,860
561
13,260
14,662
12,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
MBenton
Anhur
14
1 / 4 / 0
7,564
540
5,474
10,382
3,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
14
1 / 4 / 1
7,397
528
5,553
13,615
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
miniSchnitzel
Poseidon
11
0 / 6 / 1
6,165
440
2,507
8,198
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
6,797
486
2,693
11,589
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Darolaho
Ratatoskr
15
8 / 3 / 6
8,566
612
10,397
14,126
6,276
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Feared Prestige
Xing Tian
14
1 / 0 / 2
8,350
596
8,725
18,308
13,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Ifcy
Ares
13
5 / 0 / 3
8,093
578
5,148
8,432
7,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
justinzzz
Scylla
15
3 / 0 / 7
8,750
625
8,863
4,730
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
koalaclown
Jing Wei
16
1 / 0 / 1
9,106
650
5,051
9,013
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
18
18
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Darolaho
Ratatoskr
8
3
6
3.67
W
Xing Tian
Feared Prestige
Xing Tian
1
0
2
2
W
Ares
Ifcy
Ares
5
0
3
6.5
L
1
1
0
1
L
Anhur
MBenton
Anhur
1
4
0
0.25
W
Scylla
justinzzz
Scylla
3
0
7
6.5
W
Jing Wei
koalaclown
Jing Wei
1
0
1
1.5
L
Hun Batz
1
4
1
0.38
L
Poseidon
miniSchnitzel
Poseidon
0
6
1
0.08
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,487
Damage
38,184
58,446
Taken
54,609
34,840
Mitigated
31,965
13,412
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Darolaho
Ratatoskr
10,397
3,411
0
4,154
14,126
6,276
0
2,137
11,989
0
59,657
W
Xing Tian
Feared Prestige
Xing Tian
8,725
612
0
6,896
18,308
13,382
0
1,723
16,585
50,631
3,157
W
Ares
Ifcy
Ares
5,148
834
1,978
1,774
8,432
7,599
96
1,319
7,113
20,884
0
L
13,260
1,187
0
5,757
14,662
12,025
0
6,474
7,048
4,052
66,780
L
Anhur
MBenton
Anhur
5,474
3,110
0
3,237
10,382
3,610
0
2,325
8,011
0
73,192
W
Scylla
justinzzz
Scylla
8,863
1,030
0
1,147
4,730
1,691
288
718
4,012
75,497
0
W
Jing Wei
koalaclown
Jing Wei
5,051
4,237
0
4,519
9,013
3,017
0
338
8,675
0
97,071
L
Hun Batz
5,553
2,242
0
747
13,615
6,236
0
3,717
9,632
0
70,056
L
Poseidon
miniSchnitzel
Poseidon
2,507
532
0
490
8,198
2,048
0
3,343
4,577
32,157
0
L
2,693
280
0
3,181
11,589
10,921
0
4,095
7,270
18,784
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
42,865
447
Minions Killed
523
0
Camps Cleared
0
1,420,840
Distance Traveled
1,580,126
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,566
612
77
6
0
354,905
4
W
Xing Tian
8,350
596
114
8
0
273,174
2
W
Ares
8,093
578
12
1
0
313,830
3
L
Tyr
7,860
561
115
8
0
295,130
3
L
Anhur
7,564
540
141
10
0
236,070
0
W
Scylla
8,750
625
141
10
0
333,450
8
W
Jing Wei
9,106
650
179
13
0
304,767
0
L
Hun Batz
7,397
528
104
7
0
319,616
0
L
Poseidon
6,165
440
69
5
0
280,038
0
L
Sobek
6,797
486
18
1
0
289,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role