Player Matchup

Charon
Charon
Bronze V
Bro5EthanJ
Charon
Bronze V
Level 61
God Stats
0W - 1L
1,454 SR
Queue Stats
1W - 16L
1,010 MMR
Party 2
Jing Wei
Jing Wei
Bronze V
Jackohoe
Jing Wei
Bronze V
Level 60
God Stats
0W - 1L
1,201 SR
Queue Stats
1W - 16L
1,010 MMR
Party 2
Cernunnos
Cernunnos
Bronze V
QuietJoey802580
Cernunnos
Bronze V
Level 48
God Stats
0W - 2L
1,594 SR
Queue Stats
0W - 10L
1,010 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 56
1,416 SR
1,010 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,512 SR
1,183 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver IV
S1owMoJoe
Hou Yi
Silver IV
Level 65
God Stats
9W - 5L
1,450 SR
Queue Stats
28W - 45L
949 MMR
Party 1
Hercules
Hercules
Silver III
WinByDefault23
Hercules
Silver III
Level 60
God Stats
9W - 4L
1,587 SR
Queue Stats
27W - 37L
1,101 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bro5EthanJ
Charon
15
0 / 4 / 0
9,055
566
9,665
14,999
9,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Jackohoe
Jing Wei
14
0 / 2 / 0
8,846
553
4,175
11,317
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
QuietJoey802580
Cernunnos
15
0 / 3 / 0
9,469
592
9,602
16,779
7,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
YmirHeraAresKuzenboBake Kujira

VS

Bans
AchillesAo KuangKukulkanThanatosDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 0 / 4
12,289
768
16,098
6,312
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
S1owMoJoe
Hou Yi
16
2 / 0 / 5
11,088
693
11,211
11,818
5,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
15
2 / 0 / 5
10,761
673
8,773
11,989
14,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
4
7
L
Charon
Bro5EthanJ
Charon
0
4
0
0
L
Jing Wei
Jackohoe
Jing Wei
0
2
0
0
L
Cernunnos
QuietJoey802580
Cernunnos
0
3
0
0
W
Hou Yi
S1owMoJoe
Hou Yi
2
0
5
4.5
W
Hercules
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,442
Damage
36,082
43,095
Taken
30,119
20,565
Mitigated
22,418
9,368
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,098
3,488
0
443
6,312
2,670
360
2,175
3,717
54,772
684
L
Charon
Bro5EthanJ
Charon
9,665
305
237
1,959
14,999
9,123
120
6,295
8,393
36,074
0
L
Jing Wei
Jackohoe
Jing Wei
4,175
2,053
0
2,186
11,317
4,310
0
4,422
6,652
0
31,123
L
Cernunnos
QuietJoey802580
Cernunnos
9,602
3,702
0
4,986
16,779
7,132
460
5,759
10,683
0
64,372
W
Hou Yi
S1owMoJoe
Hou Yi
11,211
4,823
98
1,922
11,818
5,516
2,073
2,374
8,976
0
68,728
W
Hercules
8,773
1,972
0
3,839
11,989
14,232
413
3,551
7,652
886
26,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,370
Gold Earned
34,138
214
Minions Killed
197
0
Camps Cleared
0
806,632
Distance Traveled
876,337
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,289
768
80
5
0
287,045
0
L
Charon
9,055
566
52
3
0
290,343
0
L
Jing Wei
8,846
553
56
4
0
241,528
0
L
Cernunnos
9,469
592
106
7
0
274,761
0
W
Hou Yi
11,088
693
80
5
0
293,728
3
W
Hercules
10,761
673
37
2
0
295,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role