Player Matchup

Osiris
Osiris
CamBigg
Osiris
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 183L
1,498 Elo+
Solo
Artemis
Artemis
DistinctTaste
Artemis
Level 159
God Stats
7W - 6L
1,643 SR
Queue Stats
176W - 186L
1,584 Elo+
Solo
Scylla
Scylla
DontSmokeMyWeed
Scylla
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
88W - 111L
1,436 Elo+
Solo
Bacchus
Bacchus
SLATTGOD2001
Bacchus
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
132W - 135L
1,583 Elo+
Solo
Hel
Hel
SomeoneStrange
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,442 Elo+
Solo
Team Averages
Level 138
1,528 SR
1,508 Elo+

VS

Team Averages
Level 155
1,440 SR
1,526 Elo+
Eset
Eset
HolyCowMoo
Eset
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
40W - 55L
1,478 Elo+
Solo
Sylvanus
Sylvanus
N1Ps
Sylvanus
Level 127
God Stats
6W - 8L
1,500 SR
Queue Stats
160W - 150L
1,580 Elo+
Solo
Hercules
Hercules
Parallaxian
Hercules
Level 167
God Stats
5W - 7L
1,318 SR
Queue Stats
89W - 91L
1,523 Elo+
Solo
Skadi
Skadi
WinterMau5
Skadi
Level 159
God Stats
9W - 11L
1,505 SR
Queue Stats
235W - 272L
1,506 Elo+
Solo
Awilix
Awilix
riyaz_
Awilix
Level 166
God Stats
4W - 3L
1,592 SR
Queue Stats
29W - 27L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CamBigg
Osiris
11
1 / 1 / 3
5,731
573
4,591
7,907
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
10
0 / 0 / 0
5,156
516
1,605
2,863
905
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 1
5,880
588
2,741
7,832
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SLATTGOD2001
Bacchus
10
2 / 1 / 0
5,768
577
6,735
9,069
9,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 1
4,439
444
1,387
6,465
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,556
656
5,732
4,214
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
N1Ps
Sylvanus
10
1 / 0 / 3
5,882
588
1,891
4,269
2,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Parallaxian
Hercules
11
0 / 1 / 2
6,186
619
5,402
8,757
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
13
1 / 0 / 0
6,824
682
1,962
4,753
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
riyaz_
Awilix
11
4 / 2 / 2
6,065
607
6,625
7,339
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
9
9
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
CamBigg
Osiris
1
1
3
2.5
L
Artemis
0
0
0
0
L
2
5
1
0.5
W
3
2
0
1.5
W
Sylvanus
N1Ps
Sylvanus
1
0
3
2.5
W
Hercules
Parallaxian
Hercules
0
1
2
1
L
Bacchus
SLATTGOD2001
Bacchus
2
1
0
2
L
0
2
1
0.25
W
Skadi
1
0
0
1
W
Awilix
riyaz_
Awilix
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,059
Damage
21,612
34,136
Taken
29,332
19,085
Mitigated
14,903
13,701
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CamBigg
Osiris
4,591
1,719
0
3,942
7,907
4,334
0
909
6,858
0
47,275
L
Artemis
1,605
312
0
1,185
2,863
905
0
124
2,739
0
35,658
L
2,741
443
0
920
7,832
1,890
0
2,958
4,626
35,402
0
W
5,732
622
0
843
4,214
1,482
0
989
3,113
51,798
800
W
Sylvanus
N1Ps
Sylvanus
1,891
675
1,651
1,685
4,269
2,737
42
914
3,299
15,084
1,186
W
Hercules
Parallaxian
Hercules
5,402
1,560
0
3,175
8,757
6,421
0
4,801
2,922
0
41,619
L
Bacchus
SLATTGOD2001
Bacchus
6,735
900
0
4,027
9,069
9,133
0
279
8,133
30,261
662
L
1,387
64
1,184
2,443
6,465
2,823
0
2,693
3,616
17,201
0
W
Skadi
1,962
472
0
990
4,753
1,667
661
513
4,240
0
63,228
W
Awilix
riyaz_
Awilix
6,625
2,460
0
3,193
7,339
2,596
0
2,118
5,029
0
37,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,974
Gold Earned
31,513
313
Minions Killed
378
0
Camps Cleared
0
990,428
Distance Traveled
1,048,161
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,731
573
68
7
0
250,323
0
L
Artemis
5,156
516
76
8
0
154,467
0
L
Scylla
5,880
588
69
7
0
180,911
2
W
Eset
6,556
656
109
11
0
200,945
0
W
Sylvanus
5,882
588
15
2
0
208,862
2
W
Hercules
6,186
619
78
8
0
194,149
1
L
Bacchus
5,768
577
74
7
0
215,873
0
L
Hel
4,439
444
26
3
0
188,854
0
W
Skadi
6,824
682
113
11
0
197,465
0
W
Awilix
6,065
607
63
6
0
246,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role