Player Matchup

Serqet
Serqet
Pertyeti202
Serqet
Level 49
God Stats
5W - 11L
1,365 SR
Queue Stats
33W - 32L
1,544 Elo+
Party 2
Maui
Maui
ScarletMarauder
Maui
Level 80
God Stats
1W - 2L
1,430 SR
Queue Stats
68W - 55L
1,585 Elo+
Party 2
Hel
Hel
captaiNootNoot
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,619 Elo+
Party 2
Team Averages
Level 72
1,432 SR
1,583 Elo+

VS

Team Averages
Level 96
1,662 SR
1,505 Elo+
Cerberus
Cerberus
ArchoVID
Cerberus
Level 127
God Stats
8W - 4L
1,525 SR
Queue Stats
108W - 107L
1,497 Elo+
Party 1
Mulan
Mulan
DARKAVENGER1221
Mulan
Level 87
God Stats
18W - 10L
1,710 SR
Queue Stats
55W - 48L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
xLilLadyLilith
Amaterasu
Level 75
God Stats
18W - 10L
1,751 SR
Queue Stats
53W - 45L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 4 / 2
6,906
628
5,574
11,139
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 1
6,955
632
4,957
12,654
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 1
7,654
696
5,114
7,887
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArchoVID
Cerberus
15
8 / 1 / 4
10,030
912
13,019
9,575
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 2 / 8
8,369
761
6,544
13,459
6,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
xLilLadyLilith
Amaterasu
14
3 / 1 / 9
9,041
822
8,154
8,607
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArchoVID
Cerberus
8
1
4
10
W
1
2
8
2.5
L
Serqet
0
4
2
0.25
L
1
4
1
0.38
L
2
4
1
0.63
W
Amaterasu
xLilLadyLilith
Amaterasu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,645
Damage
27,717
31,680
Taken
31,641
19,152
Mitigated
17,249
6,364
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArchoVID
Cerberus
13,019
877
0
4,008
9,575
4,424
883
2,992
5,798
41,195
0
W
6,544
1,037
0
3,310
13,459
6,196
499
3,034
9,935
0
35,025
L
Serqet
5,574
1,380
0
650
11,139
5,892
182
3,590
6,707
469
15,662
L
4,957
1,169
0
1,598
12,654
8,515
0
5,199
6,266
9,923
363
L
5,114
470
2,344
1,772
7,887
4,745
0
2,491
4,891
20,306
0
W
Amaterasu
xLilLadyLilith
Amaterasu
8,154
3,863
0
4,002
8,607
6,629
500
3,647
4,330
0
34,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,515
Gold Earned
27,440
87
Minions Killed
180
0
Camps Cleared
0
612,424
Distance Traveled
653,623
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,030
912
94
9
0
227,837
0
W
Mulan
8,369
761
42
4
0
199,853
0
L
Serqet
6,906
628
21
2
0
215,071
0
L
Maui
6,955
632
10
1
0
204,115
1
L
Hel
7,654
696
56
5
0
193,238
0
W
Amaterasu
9,041
822
44
4
0
225,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role