Player Matchup

Hachiman
Hachiman
FentSmoker
Hachiman
Level 26
God Stats
21W - 16L
1,633 SR
Queue Stats
130W - 62L
1,560 Elo+
Party 1
Terra
Terra
Jangalo
Terra
Level 120
God Stats
1W - 1L
1,253 SR
Queue Stats
66W - 52L
1,550 Elo+
Party 1
Hera
Hera
LazerD
Hera
Level 121
God Stats
1W - 0L
1,693 SR
Queue Stats
273W - 147L
1,559 Elo+
Party 1
Tyr
Tyr
SmellB
Tyr
Level 115
God Stats
2W - 1L
1,472 SR
Queue Stats
162W - 82L
1,544 Elo+
Party 1
Cliodhna
Cliodhna
ThatLonelyWolf
Cliodhna
Level 82
God Stats
3W - 0L
1,848 SR
Queue Stats
108W - 72L
1,523 Elo+
Party 1
Team Averages
Level 93
1,580 SR
1,547 Elo+

VS

Team Averages
Level 30
1,497 SR
1,460 Elo+
Nut
Nut
DanQyer
Nut
Level 26
God Stats
1W - 2L
1,449 SR
Queue Stats
2W - 5L
1,450 Elo+
Solo
Osiris
Osiris
Marcjarousso
Osiris
Level 27
God Stats
1W - 3L
1,092 SR
Queue Stats
39W - 34L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maybenexttimeyoo
Morgan Le Fay
Level 28
God Stats
13W - 8L
1,748 SR
Queue Stats
59W - 50L
1,535 Elo+
Solo
Ymir
Ymir
bigstewieudig
Ymir
Level 28
God Stats
12W - 6L
1,697 SR
Queue Stats
161W - 213L
1,390 Elo+
Solo
Bakasura
Bakasura
game-eradication
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 99L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FentSmoker
Hachiman
15
5 / 0 / 10
9,053
905
9,920
5,896
3,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Jangalo
Terra
15
4 / 0 / 13
9,664
966
7,926
11,964
14,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
LazerD
Hera
17
8 / 2 / 9
10,223
1,022
14,484
7,352
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
SmellB
Tyr
13
1 / 2 / 11
8,045
805
4,830
7,139
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
15
6 / 2 / 9
8,993
899
9,651
8,332
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
1 / 4 / 0
7,847
785
4,230
11,676
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
14
2 / 3 / 2
8,173
817
4,692
13,161
13,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Maybenexttimeyoo
Morgan Le Fay
14
3 / 4 / 2
8,133
813
8,106
9,123
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 8 / 2
7,562
756
8,221
15,141
16,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 6 / 1
7,192
719
359
9,621
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
24
Kills
6
6
Deaths
25
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
1
4
0
0.25
W
Hachiman
FentSmoker
Hachiman
5
0
10
10
W
Terra
Jangalo
Terra
4
0
13
10.5
W
Hera
LazerD
Hera
8
2
9
6.25
L
Osiris
2
3
2
1
L
Morgan Le Fay
Maybenexttimeyoo
Morgan Le Fay
3
4
2
1
W
Tyr
SmellB
Tyr
1
2
11
3.25
W
Cliodhna
6
2
9
5.25
L
0
8
2
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
25,608
40,683
Taken
58,722
32,432
Mitigated
42,441
11,460
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
4,230
2,135
0
732
11,676
4,529
0
3,505
8,079
0
13,195
W
Hachiman
FentSmoker
Hachiman
9,920
7,318
0
1,810
5,896
3,254
2,572
3,225
2,671
0
28,759
W
Terra
Jangalo
Terra
7,926
1,507
934
4,531
11,964
14,613
391
4,239
7,725
20,747
1,040
W
Hera
LazerD
Hera
14,484
2,919
295
1,250
7,352
3,760
2,824
3,775
3,537
45,002
0
L
Osiris
4,692
845
0
1,260
13,161
13,676
0
5,423
7,487
0
12,096
L
Morgan Le Fay
Maybenexttimeyoo
Morgan Le Fay
8,106
137
0
1,703
9,123
3,728
0
6,094
2,646
23,903
0
W
Tyr
SmellB
Tyr
4,830
426
0
385
7,139
6,641
545
2,809
4,330
0
9,663
W
Cliodhna
9,651
1,010
0
2,255
8,332
4,164
1,495
2,279
6,053
0
23,291
L
8,221
1,181
0
306
15,141
16,440
96
3,979
10,972
21,982
0
L
359
289
0
996
9,621
4,068
0
1,964
7,481
0
6,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
38,907
190
Minions Killed
128
0
Camps Cleared
0
1,101,128
Distance Traveled
768,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,847
785
17
2
0
158,057
0
W
Hachiman
9,053
905
49
5
0
211,984
0
W
Terra
9,664
966
20
2
0
230,145
0
W
Hera
10,223
1,022
85
9
0
199,622
0
L
Osiris
8,173
817
20
2
0
203,216
0
L
Morgan Le Fay
8,133
813
44
4
0
129,122
0
W
Tyr
8,045
805
15
2
0
251,144
0
W
Cliodhna
8,993
899
21
2
0
208,233
0
L
Ymir
7,562
756
25
3
0
159,558
0
L
Bakasura
7,192
719
22
2
0
118,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role