Player Matchup

Osiris
Osiris
Bronze III
Emperor-Bakugo
Osiris
Bronze III
Level 82
God Stats
1W - 0L
1,512 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
SaintJahLaurent
Sylvanus
Gold III
Level 157
God Stats
2W - 1L
1,605 SR
Queue Stats
70W - 64L
1,560 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Tdogtwin
Morgan Le Fay
Bronze III
Level 130
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 12L
1,547 MMR
Solo
Medusa
Medusa
Gold V
YET188
Medusa
Gold V
Level 156
God Stats
7W - 4L
1,834 SR
Queue Stats
112W - 105L
1,457 MMR
Party 1
Ne Zha
Ne Zha
Gold II
o7lXELo
Ne Zha
Gold II
Level 168
God Stats
4W - 1L
1,584 SR
Queue Stats
93W - 89L
1,535 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,607 SR
1,520 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,608 SR
1,490 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold I
IamSAMurEYE
Cupid
Gold I
Level 156
God Stats
13W - 10L
1,630 SR
Queue Stats
29W - 31L
1,610 MMR
Party 3
Geb
Geb
Gold I
KillaQas_
Geb
Gold I
Level 141
God Stats
11W - 5L
1,939 SR
Queue Stats
664W - 673L
1,494 MMR
Solo
Zeus
Zeus
Gold IV
Mercedes9mm 371
Zeus
Gold IV
Level 86
God Stats
2W - 8L
1,326 SR
Queue Stats
59W - 67L
1,419 MMR
Party 2
Maui
Maui
Gold III
V1ncnt
Maui
Gold III
Level 131
God Stats
13W - 12L
1,644 SR
Queue Stats
34W - 40L
1,426 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,526
705
0
2,200
1,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
7
2 / 0 / 2
3,943
789
966
2,334
913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Tdogtwin
Morgan Le Fay
7
1 / 0 / 2
4,033
807
3,521
1,489
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
YET188
Medusa
6
0 / 0 / 2
3,290
658
2,132
2,513
786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
o7lXELo
Ne Zha
6
2 / 0 / 1
3,441
688
3,031
4,265
1,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaThanatosThothXing Tian

VS

Bans
Ao KuangBake KujiraNutCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 1 / 0
3,356
671
1,514
4,309
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
2,994
599
1,974
3,051
730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 2 / 1
3,041
608
1,406
4,526
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
964
193
0
0
0
Maui
V1ncnt
Maui
5
0 / 1 / 0
3,254
651
986
3,896
1,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
W
0
1
0
0
L
0
1
0
0
L
0
2
1
0.25
L
0
0
0
0
W
Sylvanus
2
0
2
3
W
Morgan Le Fay
Tdogtwin
Morgan Le Fay
1
0
2
2
L
Maui
V1ncnt
Maui
0
1
0
0
W
Medusa
YET188
Medusa
0
0
2
1
W
Ne Zha
o7lXELo
Ne Zha
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,650
Damage
5,880
12,801
Taken
15,782
5,056
Mitigated
5,810
5,138
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,514
599
0
493
4,309
1,678
0
950
3,271
0
16,600
W
0
0
0
320
2,200
1,206
0
188
1,980
0
17,907
L
1,974
1,621
57
1,468
3,051
730
0
151
2,834
0
18,757
L
1,406
444
0
350
4,526
1,610
0
2,831
1,401
8,889
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
966
533
240
1,549
2,334
913
0
583
1,627
13,533
4,930
W
Morgan Le Fay
Tdogtwin
Morgan Le Fay
3,521
212
0
476
1,489
461
0
160
1,249
20,143
0
L
Maui
V1ncnt
Maui
986
468
0
1,412
3,896
1,792
0
117
3,544
8,436
0
W
Medusa
YET188
Medusa
2,132
1,044
0
1,093
2,513
786
0
468
2,045
0
18,538
W
Ne Zha
o7lXELo
Ne Zha
3,031
643
0
1,460
4,265
1,690
0
741
3,508
0
11,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,233
Gold Earned
13,609
150
Minions Killed
96
0
Camps Cleared
0
467,373
Distance Traveled
401,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,356
671
33
7
0
110,318
0
W
Osiris
3,526
705
33
7
0
79,613
0
L
Cupid
2,994
599
28
6
0
96,490
0
L
Geb
3,041
608
24
5
0
92,718
0
L
Zeus
964
193
0
0
0
0
0
W
Sylvanus
3,943
789
34
7
0
87,179
0
W
Morgan Le Fay
4,033
807
39
8
0
98,674
0
L
Maui
3,254
651
11
2
0
101,605
0
W
Medusa
3,290
658
30
6
0
96,533
0
W
Ne Zha
3,441
688
14
3
0
105,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role