Player Matchup

Chaac
Chaac
AcidGod
Chaac
Level 118
God Stats
2W - 1L
1,707 SR
Queue Stats
27W - 22L
1,545 Elo+
Party 1
Fafnir
Fafnir
ActionJackon33
Fafnir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 116L
1,493 Elo+
Solo
Arachne
Arachne
Cxxchieman
Arachne
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
SmiteMyOrgans
Danzaburou
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 187L
1,460 Elo+
Solo
Serqet
Serqet
TheRealMumford3
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,481 Elo+
Party 1
Team Averages
Level 76
1,541 SR
1,505 Elo+

VS

Team Averages
Level 107
1,527 SR
1,467 Elo+
Kukulkan
Kukulkan
IlleatURbox
Kukulkan
Level 77
God Stats
7W - 2L
1,676 SR
Queue Stats
163W - 179L
1,402 Elo+
Solo
Maman Brigitte
Maman Brigitte
Meowzahs
Maman Brigitte
Level 126
God Stats
1W - 3L
1,458 SR
Queue Stats
303W - 304L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
Obiss
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,464 Elo+
Solo
Charon
Charon
ROSE147
Charon
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 68L
1,508 Elo+
Solo
Lancelot
Lancelot
temp-194771
Lancelot
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 278L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AcidGod
Chaac
19
4 / 2 / 13
11,191
799
17,242
24,240
30,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 5 / 14
10,850
775
12,537
20,269
30,322
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Cxxchieman
Arachne
19
7 / 4 / 7
11,496
821
14,465
16,734
11,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Danzaburou
SmiteMyOrgans
Danzaburou
19
3 / 2 / 11
11,710
836
18,294
12,370
6,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 9
9,388
671
3,660
9,535
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IlleatURbox
Kukulkan
1
0 / 0 / 0
3,848
275
0
0
0
Maman Brigitte
Meowzahs
Maman Brigitte
14
0 / 6 / 6
8,487
606
10,095
13,922
8,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Obiss
Erlang Shen
19
7 / 3 / 3
10,385
742
13,087
21,012
22,751
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
ROSE147
Charon
20
4 / 3 / 9
11,982
856
19,120
19,036
29,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
temp-194771
Lancelot
17
4 / 6 / 2
9,770
698
14,466
18,816
18,967
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
18
Kills
15
16
Deaths
18
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
AcidGod
Chaac
4
2
13
5.25
W
3
5
14
2
W
Arachne
Cxxchieman
Arachne
7
4
7
2.63
L
Kukulkan
IlleatURbox
Kukulkan
0
0
0
0
L
Maman Brigitte
Meowzahs
Maman Brigitte
0
6
6
0.5
L
Erlang Shen
Obiss
Erlang Shen
7
3
3
2.83
L
Charon
ROSE147
Charon
4
3
9
2.83
W
Danzaburou
SmiteMyOrgans
Danzaburou
3
2
11
4.25
W
1
3
9
1.83
L
Lancelot
temp-194771
Lancelot
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,198
Damage
56,768
83,148
Taken
72,786
85,770
Mitigated
79,629
34,939
Healing
21,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AcidGod
Chaac
17,242
1,452
2,735
9,774
24,240
30,470
401
8,103
15,744
0
41,761
W
12,537
4,303
647
2,626
20,269
30,322
323
5,752
13,889
22,620
1,147
W
Arachne
Cxxchieman
Arachne
14,465
10,710
2,284
6,844
16,734
11,739
1,495
6,225
10,184
0
21,095
L
Kukulkan
IlleatURbox
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Maman Brigitte
Meowzahs
Maman Brigitte
10,095
113
870
1,936
13,922
8,256
569
2,289
11,213
21,529
0
L
Erlang Shen
Obiss
Erlang Shen
13,087
3,998
3,005
8,733
21,012
22,751
264
2,687
17,686
0
26,129
L
Charon
ROSE147
Charon
19,120
2,680
358
3,370
19,036
29,655
325
3,747
14,700
46,384
2,440
W
Danzaburou
SmiteMyOrgans
Danzaburou
18,294
10,572
895
5,105
12,370
6,691
3,872
3,953
8,135
0
47,575
W
3,660
1,051
1,141
2,888
9,535
6,548
1,169
2,742
6,642
0
7,609
L
Lancelot
temp-194771
Lancelot
14,466
1,064
1,245
1,551
18,816
18,967
132
2,667
15,763
0
32,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,635
Gold Earned
44,472
150
Minions Killed
156
0
Camps Cleared
0
1,334,804
Distance Traveled
979,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,191
799
54
4
0
318,301
0
W
Fafnir
10,850
775
13
1
0
241,597
0
W
Arachne
11,496
821
25
2
0
295,421
0
L
Kukulkan
3,848
275
0
0
0
0
0
L
Maman Brigitte
8,487
606
22
2
0
248,219
0
L
Erlang Shen
10,385
742
29
2
0
270,329
0
L
Charon
11,982
856
59
4
0
207,236
0
W
Danzaburou
11,710
836
48
3
0
221,973
0
W
Serqet
9,388
671
10
1
0
257,512
0
L
Lancelot
9,770
698
46
3
0
253,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role