Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Apothyc
Thoth
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,376 Elo+
Party 1
Nemesis
Nemesis
Elkasoraus
Nemesis
Level 128
God Stats
6W - 7L
1,265 SR
Queue Stats
264W - 248L
1,593 Elo+
Party 1
Baba Yaga
Baba Yaga
T4G1_Shin_Jones
Baba Yaga
Level 149
God Stats
3W - 1L
1,529 SR
Queue Stats
12W - 15L
1,548 Elo+
Party 1
Bacchus
Bacchus
yahboigeo
Bacchus
Level 141
God Stats
34W - 23L
1,375 SR
Queue Stats
218W - 199L
1,537 Elo+
Party 1
Team Averages
Level 119
1,434 SR
1,511 Elo+

VS

Team Averages
Level 110
1,445 SR
1,525 Elo+
Nut
Nut
Archnmey
Nut
Level 119
God Stats
4W - 6L
1,470 SR
Queue Stats
16W - 24L
1,520 Elo+
Solo
Serqet
Serqet
CritokalonTwitch
Serqet
Level 154
God Stats
1W - 5L
1,297 SR
Queue Stats
144W - 145L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
HighkeyASimp
Gilgamesh
Level 107
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 5L
1,354 Elo+
Solo
Anubis
Anubis
Sir_Charles05
Anubis
Level 102
God Stats
11W - 7L
1,592 SR
Queue Stats
70W - 59L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
StormyWormyy
Sylvanus
Level 69
God Stats
2W - 2L
1,571 SR
Queue Stats
71W - 33L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
3 / 1 / 0
3,780
756
1,862
3,345
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Apothyc
Thoth
5
0 / 0 / 1
3,315
663
1,272
1,805
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Elkasoraus
Nemesis
6
4 / 0 / 0
3,707
741
2,333
3,849
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baba Yaga
T4G1_Shin_Jones
Baba Yaga
6
0 / 1 / 2
3,389
678
681
2,115
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
yahboigeo
Bacchus
5
0 / 1 / 3
3,446
689
2,040
4,717
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
2,701
540
941
1,692
450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 1
3,241
648
1,229
4,428
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
HighkeyASimp
Gilgamesh
6
0 / 1 / 0
3,620
724
798
3,839
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 1 / 0
3,622
724
2,803
2,027
866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
StormyWormyy
Sylvanus
5
2 / 2 / 0
3,286
657
2,498
4,562
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
0
3
W
Thoth
Apothyc
Thoth
0
0
1
0.5
L
0
1
1
0.5
L
0
2
1
0.25
W
Nemesis
Elkasoraus
Nemesis
4
0
0
4
L
Gilgamesh
HighkeyASimp
Gilgamesh
0
1
0
0
L
1
1
0
1
L
Sylvanus
StormyWormyy
Sylvanus
2
2
0
1
W
Baba Yaga
T4G1_Shin_Jones
Baba Yaga
0
1
2
1
W
Bacchus
yahboigeo
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,188
Damage
8,269
15,831
Taken
16,548
5,156
Mitigated
7,215
6,150
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,862
1,661
0
1,152
3,345
799
0
1,612
1,733
0
17,413
W
Thoth
Apothyc
Thoth
1,272
228
0
625
1,805
369
0
0
1,805
13,199
0
L
941
696
0
662
1,692
450
0
353
1,339
0
4,981
L
1,229
370
0
2,157
4,428
1,350
0
488
3,940
0
12,877
W
Nemesis
Elkasoraus
Nemesis
2,333
1,244
0
1,831
3,849
940
0
663
3,186
0
14,458
L
Gilgamesh
HighkeyASimp
Gilgamesh
798
50
0
620
3,839
1,775
0
994
2,845
0
15,399
L
2,803
213
0
590
2,027
866
0
449
1,578
18,284
1,243
L
Sylvanus
StormyWormyy
Sylvanus
2,498
1,223
160
1,576
4,562
2,774
0
1,709
2,853
8,749
0
W
Baba Yaga
T4G1_Shin_Jones
Baba Yaga
681
0
0
929
2,115
533
0
470
1,645
13,779
0
W
Bacchus
yahboigeo
Bacchus
2,040
348
92
1,521
4,717
2,515
0
2,457
2,260
7,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,637
Gold Earned
16,470
115
Minions Killed
122
0
Camps Cleared
0
513,567
Distance Traveled
482,580
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,780
756
17
3
0
92,863
2
W
Thoth
3,315
663
27
5
0
97,739
3
L
Nut
2,701
540
7
1
0
31,690
0
L
Serqet
3,241
648
28
6
0
120,668
0
W
Nemesis
3,707
741
24
5
0
110,373
0
L
Gilgamesh
3,620
724
37
7
0
96,514
0
L
Anubis
3,622
724
42
8
0
121,690
0
L
Sylvanus
3,286
657
8
2
0
112,018
0
W
Baba Yaga
3,389
678
32
6
0
90,899
0
W
Bacchus
3,446
689
15
3
0
121,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role