Player Matchup

Hel
Hel
DiamondRat
Hel
Level 41
God Stats
278W - 281L
1,534 SR
Queue Stats
317W - 326L
1,474 Elo+
Solo
Xing Tian
Xing Tian
Kamikazecow42
Xing Tian
Level 63
God Stats
3W - 2L
2,087 SR
Queue Stats
54W - 29L
1,632 Elo+
Party 2
Bastet
Bastet
WeenBean
Bastet
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 8L
1,696 Elo+
Party 2
Anhur
Anhur
brutis6000
Anhur
Level 61
God Stats
25W - 4L
1,973 SR
Queue Stats
49W - 18L
1,712 Elo+
Party 2
Achilles
Achilles
yeezyc
Achilles
Level 79
God Stats
28W - 23L
1,793 SR
Queue Stats
278W - 283L
1,516 Elo+
Solo
Team Averages
Level 62
1,777 SR
1,606 Elo+

VS

Team Averages
Level 89
1,471 SR
1,332 Elo+
Sylvanus
Sylvanus
ExT_NightKing
Sylvanus
Level 108
God Stats
0W - 1L
1,702 SR
Queue Stats
17W - 36L
1,302 Elo+
Party 1
Arachne
Arachne
HaierBrothers
Arachne
Level 126
God Stats
7W - 11L
1,767 SR
Queue Stats
573W - 575L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
IKnowNoSleep
Sun Wukong
Level 27
God Stats
5W - 8L
1,345 SR
Queue Stats
8W - 19L
1,354 Elo+
Party 1
Nike
Nike
LegionSpectre_
Nike
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 39L
1,280 Elo+
Party 1
Sol
Sol
SladeB3ar
Sol
Level 79
God Stats
2W - 3L
1,043 SR
Queue Stats
19W - 39L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
5,644
1,129
3,890
3,526
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Kamikazecow42
Xing Tian
11
2 / 1 / 6
6,140
1,228
4,757
8,147
6,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
WeenBean
Bastet
11
1 / 1 / 5
6,162
1,232
5,153
5,815
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
11
2 / 1 / 4
6,366
1,273
6,978
5,174
2,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
yeezyc
Achilles
11
3 / 0 / 3
6,209
1,242
4,853
4,693
4,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Team 1 Tickets

420

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ExT_NightKing
Sylvanus
10
0 / 4 / 2
5,570
1,114
4,622
7,367
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
9
0 / 0 / 0
4,921
984
0
0
0
Sun Wukong
IKnowNoSleep
Sun Wukong
9
0 / 2 / 0
5,258
1,052
2,568
8,693
5,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 0 / 0
5,468
1,094
3,834
5,737
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 1
6,261
1,252
10,321
5,479
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
8
Kills
3
3
Deaths
8
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Sylvanus
ExT_NightKing
Sylvanus
0
4
2
0.25
L
Arachne
0
0
0
0
L
Sun Wukong
IKnowNoSleep
Sun Wukong
0
2
0
0
W
Xing Tian
Kamikazecow42
Xing Tian
2
1
6
5
L
1
0
0
1
L
2
2
1
1.25
W
Bastet
WeenBean
Bastet
1
1
5
3.5
W
Anhur
2
1
4
4
W
Achilles
yeezyc
Achilles
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,631
Damage
21,345
27,355
Taken
27,276
17,536
Mitigated
14,307
6,081
Healing
2,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,890
296
1,553
1,171
3,526
1,599
0
2,245
1,281
11,208
0
L
Sylvanus
ExT_NightKing
Sylvanus
4,622
1,433
689
606
7,367
3,410
0
2,328
4,659
10,141
1,942
L
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
IKnowNoSleep
Sun Wukong
2,568
407
0
533
8,693
5,391
0
2,342
5,926
0
7,489
W
Xing Tian
Kamikazecow42
Xing Tian
4,757
578
0
530
8,147
6,866
0
4,694
3,453
8,452
0
L
3,834
173
0
360
5,737
3,783
0
2,005
3,566
0
6,228
L
10,321
4,085
0
739
5,479
1,723
0
1,402
3,952
19,797
1,322
W
Bastet
WeenBean
Bastet
5,153
1,273
0
1,037
5,815
2,440
0
2,018
3,797
0
19,516
W
Anhur
6,978
4,417
0
1,122
5,174
2,155
0
2,559
2,615
0
16,561
W
Achilles
yeezyc
Achilles
4,853
963
0
668
4,693
4,476
0
2,874
1,819
0
7,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
27,478
99
Minions Killed
67
5
Camps Cleared
3
532,381
Distance Traveled
329,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,644
1,129
27
5
0
112,129
0
L
Sylvanus
5,570
1,114
13
3
1
73,793
0
L
Arachne
4,921
984
0
0
0
0
0
L
Sun Wukong
5,258
1,052
10
2
0
98,535
0
W
Xing Tian
6,140
1,228
9
2
0
106,464
0
L
Nike
5,468
1,094
7
1
2
72,723
0
L
Sol
6,261
1,252
37
7
0
84,481
0
W
Bastet
6,162
1,232
31
6
4
118,815
0
W
Anhur
6,366
1,273
26
5
1
87,482
0
W
Achilles
6,209
1,242
6
1
0
107,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role