Player Matchup

Geb
Geb
Borbeano
Geb
Level 109
God Stats
6W - 8L
1,767 SR
Queue Stats
420W - 419L
1,528 Elo+
Party 3
Chang'e
Chang'e
Cubanpete26
Chang'e
Level 109
God Stats
2W - 0L
1,743 SR
Queue Stats
146W - 128L
1,575 Elo+
Party 2
Chaac
Chaac
Duke3153
Chaac
Level 8
God Stats
6W - 6L
1,722 SR
Queue Stats
11W - 12L
1,532 Elo+
Party 3
Nemesis
Nemesis
PanchoGaming
Nemesis
Level 107
God Stats
21W - 20L
1,624 SR
Queue Stats
207W - 189L
1,592 Elo+
Party 2
Danzaburou
Danzaburou
StaTikk Gake
Danzaburou
Level 81
God Stats
31W - 30L
1,590 SR
Queue Stats
138W - 139L
1,485 Elo+
Party 3
Team Averages
Level 83
1,689 SR
1,542 Elo+

VS

Team Averages
Level 122
1,528 SR
1,522 Elo+
Nut
Nut
 
Nut
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
apochrypha12
Charon
Level 124
God Stats
2W - 8L
1,352 SR
Queue Stats
88W - 83L
1,520 Elo+
Solo
Agni
Agni
lilzayobama
Agni
Level 116
God Stats
5W - 6L
1,792 SR
Queue Stats
29W - 28L
1,553 Elo+
Party 1
Anubis
Anubis
nobodygoodatall
Anubis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,538 Elo+
Party 1
Mercury
Mercury
whatabeezy
Mercury
Level 129
God Stats
4W - 8L
1,496 SR
Queue Stats
46W - 52L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,967
498
10,873
17,439
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Cubanpete26
Chang'e
14
0 / 1 / 4
7,797
487
6,658
13,274
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Duke3153
Chaac
14
2 / 1 / 1
8,340
521
8,076
15,232
12,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
PanchoGaming
Nemesis
18
7 / 0 / 1
9,837
615
15,553
12,047
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
StaTikk Gake
Danzaburou
15
2 / 2 / 1
8,815
551
7,087
11,256
5,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
1 / 2 / 2
7,380
461
5,793
11,856
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
10
0 / 4 / 2
6,828
427
7,368
17,445
15,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 1
8,575
536
13,230
7,902
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 2 / 2
9,152
572
11,880
15,220
8,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
whatabeezy
Mercury
14
3 / 3 / 2
7,886
493
7,570
15,098
7,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
6
6
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
2
1
W
0
2
5
1.25
W
Chang'e
Cubanpete26
Chang'e
0
1
4
2
W
Chaac
Duke3153
Chaac
2
1
1
2.5
W
Nemesis
PanchoGaming
Nemesis
7
0
1
7.5
W
Danzaburou
StaTikk Gake
Danzaburou
2
2
1
1.25
L
Charon
0
4
2
0.25
L
1
1
1
1.5
L
1
2
2
1
L
Mercury
whatabeezy
Mercury
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,247
Damage
45,841
69,248
Taken
67,521
45,327
Mitigated
39,569
25,162
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,793
3,198
0
2,827
11,856
4,929
0
3,537
8,319
0
49,871
W
10,873
1,058
0
5,312
17,439
15,612
0
8,099
9,340
37,296
854
W
Chang'e
Cubanpete26
Chang'e
6,658
504
493
3,300
13,274
5,500
0
8,777
4,497
50,228
0
W
Chaac
Duke3153
Chaac
8,076
691
0
4,782
15,232
12,915
0
8,586
6,646
0
58,387
W
Nemesis
PanchoGaming
Nemesis
15,553
8,048
0
7,610
12,047
5,687
0
4,159
7,888
0
107,512
W
Danzaburou
StaTikk Gake
Danzaburou
7,087
2,461
0
3,665
11,256
5,613
2,225
2,376
8,880
0
80,125
L
Charon
7,368
1,491
0
3,824
17,445
15,636
0
3,689
13,756
27,475
1,495
L
13,230
884
0
1,000
7,902
3,276
0
4,630
3,272
76,210
22
L
11,880
790
0
7,632
15,220
8,006
0
2,381
12,839
84,118
3,094
L
Mercury
whatabeezy
Mercury
7,570
5,092
0
625
15,098
7,722
0
3,272
11,826
0
71,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,756
Gold Earned
39,821
527
Minions Killed
460
0
Camps Cleared
0
1,678,641
Distance Traveled
1,611,809
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,380
461
81
5
0
293,013
0
W
Geb
7,967
498
39
2
0
319,147
0
W
Chang'e
7,797
487
94
6
0
338,847
0
W
Chaac
8,340
521
104
7
0
348,616
0
W
Nemesis
9,837
615
166
10
0
414,123
2
W
Danzaburou
8,815
551
124
8
0
257,908
0
L
Charon
6,828
427
11
1
0
315,253
5
L
Agni
8,575
536
125
8
0
347,540
6
L
Anubis
9,152
572
137
9
0
265,083
0
L
Mercury
7,886
493
106
7
0
390,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role