Player Matchup

Cernunnos
Cernunnos
BigPPjoe3000
Cernunnos
Level 58
God Stats
6W - 5L
1,400 SR
Queue Stats
75W - 60L
1,506 Elo+
Party 2
He Bo
He Bo
ByeTreesh
He Bo
Level 97
God Stats
1W - 2L
1,233 SR
Queue Stats
43W - 55L
1,337 Elo+
Party 3
Ymir
Ymir
CaptainShazam12
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,708 Elo+
Party 2
Jormungandr
Jormungandr
Epapi
Jormungandr
Level 27
God Stats
3W - 0L
1,649 SR
Queue Stats
23W - 44L
1,257 Elo+
Party 3
Ao Kuang
Ao Kuang
MedrexCrxzy
Ao Kuang
Level 78
God Stats
3W - 0L
1,698 SR
Queue Stats
23W - 31L
1,334 Elo+
Party 3
Team Averages
Level 53
1,496 SR
1,429 Elo+

VS

Team Averages
Level 68
1,568 SR
1,389 Elo+
Jing Wei
Jing Wei
JKNOWZ
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Nike
Nike
KoiZoldyck
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Agni
Agni
StinkyWinkyXD
Agni
Level 148
God Stats
2W - 1L
1,840 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 4
Arachne
Arachne
Wrapitup05
Arachne
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
428W - 429L
1,391 Elo+
Solo
Ymir
Ymir
franziitop
Ymir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigPPjoe3000
Cernunnos
15
0 / 0 / 0
8,357
464
5,732
5,360
2,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
ByeTreesh
He Bo
16
4 / 2 / 5
10,112
562
10,506
10,967
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 0
10,608
589
18,274
16,542
16,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
Epapi
Jormungandr
15
0 / 1 / 0
7,738
430
5,745
8,266
6,743
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
MedrexCrxzy
Ao Kuang
15
5 / 4 / 4
9,267
515
9,663
17,665
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JKNOWZ
Jing Wei
15
1 / 0 / 2
7,502
417
4,558
7,608
3,917
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
0 / 1 / 0
7,432
413
4,380
20,425
16,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 4
9,211
512
11,263
13,619
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Wrapitup05
Arachne
15
3 / 4 / 0
8,652
481
7,443
18,957
7,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 0 / 1
7,574
421
1,998
9,311
7,781
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
10
Kills
8
8
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigPPjoe3000
Cernunnos
0
0
0
0
W
He Bo
ByeTreesh
He Bo
4
2
5
3.25
W
1
1
0
1
W
Jormungandr
Epapi
Jormungandr
0
1
0
0
L
Jing Wei
JKNOWZ
Jing Wei
1
0
2
2
L
0
1
0
0
W
Ao Kuang
MedrexCrxzy
Ao Kuang
5
4
4
1.75
L
2
5
4
0.8
L
Arachne
Wrapitup05
Arachne
3
4
0
0.75
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,920
Damage
29,642
58,800
Taken
69,920
36,897
Mitigated
40,768
21,985
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigPPjoe3000
Cernunnos
5,732
2,644
0
3,257
5,360
2,526
456
335
4,816
0
79,758
W
He Bo
ByeTreesh
He Bo
10,506
45
0
2,031
10,967
4,052
86
5,967
4,949
65,875
802
W
18,274
7,514
0
7,807
16,542
16,169
922
0
16,542
90,501
14,441
W
Jormungandr
Epapi
Jormungandr
5,745
818
0
1,062
8,266
6,743
49
1,494
6,533
41,347
0
L
Jing Wei
JKNOWZ
Jing Wei
4,558
2,938
0
3,252
7,608
3,917
0
3,281
4,327
0
58,181
L
4,380
701
0
3,633
20,425
16,165
0
15,117
5,308
0
51,072
W
Ao Kuang
MedrexCrxzy
Ao Kuang
9,663
3,456
0
7,828
17,665
7,407
61
5,401
12,264
52,357
1,931
L
11,263
686
0
1,864
13,619
5,152
0
10,624
2,995
74,909
206
L
Arachne
Wrapitup05
Arachne
7,443
4,819
0
4,811
18,957
7,753
0
10,832
8,125
0
71,352
L
1,998
126
151
960
9,311
7,781
0
2,800
6,511
31,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
40,371
544
Minions Killed
463
0
Camps Cleared
0
1,708,188
Distance Traveled
1,678,151
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,357
464
134
7
0
323,745
6
W
He Bo
10,112
562
119
7
0
365,868
0
W
Ymir
10,608
589
146
8
0
313,124
4
W
Jormungandr
7,738
430
57
3
0
346,079
0
L
Jing Wei
7,502
417
99
6
0
304,285
0
L
Nike
7,432
413
95
5
0
302,254
0
W
Ao Kuang
9,267
515
88
5
0
359,372
0
L
Agni
9,211
512
131
7
0
324,958
5
L
Arachne
8,652
481
96
5
0
388,109
0
L
Ymir
7,574
421
42
2
0
358,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role