Player Matchup

Ne Zha
Ne Zha
NoneNarrow
Ne Zha
Level 159
God Stats
4W - 2L
1,830 SR
Queue Stats
86W - 59L
1,590 Elo+
Party 1
Ra
Ra
Rousss
Ra
Level 157
God Stats
5W - 3L
1,484 SR
Queue Stats
45W - 32L
1,617 Elo+
Party 1
Amaterasu
Amaterasu
joyeriasL
Amaterasu
Level 156
God Stats
2W - 1L
1,724 SR
Queue Stats
126W - 105L
1,551 Elo+
Party 1
Team Averages
Level 157
1,679 SR
1,586 Elo+

VS

Team Averages
Level 166
1,646 SR
1,581 Elo+
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Skecido
Anubis
Level 84
God Stats
6W - 3L
1,672 SR
Queue Stats
15W - 10L
1,565 Elo+
Solo
Cthulhu
Cthulhu
xOlimpiano
Cthulhu
Level 258
God Stats
8W - 5L
1,766 SR
Queue Stats
562W - 272L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NoneNarrow
Ne Zha
12
3 / 1 / 6
7,418
742
8,138
8,389
5,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
14
5 / 0 / 4
8,195
820
9,755
7,389
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
joyeriasL
Amaterasu
11
1 / 1 / 7
6,850
685
3,834
8,737
7,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 3 / 2
6,637
664
5,709
7,855
2,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
Skecido
Anubis
11
1 / 3 / 1
6,868
687
2,532
5,770
2,192
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
xOlimpiano
Cthulhu
12
1 / 3 / 1
6,796
680
9,123
10,627
8,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
2
0.33
W
Ne Zha
NoneNarrow
Ne Zha
3
1
6
6
W
Ra
5
0
4
7
L
Anubis
Skecido
Anubis
1
3
1
0.5
W
Amaterasu
joyeriasL
Amaterasu
1
1
7
4.5
L
Cthulhu
xOlimpiano
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,727
Damage
17,364
24,515
Taken
24,252
16,127
Mitigated
13,812
7,809
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,709
2,818
0
1,011
7,855
2,865
0
2,965
4,446
0
32,844
W
Ne Zha
NoneNarrow
Ne Zha
8,138
1,952
0
1,733
8,389
5,868
209
2,799
5,243
0
21,198
W
Ra
9,755
254
1,956
2,258
7,389
3,085
394
3,206
3,894
38,497
0
L
Anubis
Skecido
Anubis
2,532
67
0
418
5,770
2,192
0
1,868
3,535
14,336
275
W
Amaterasu
joyeriasL
Amaterasu
3,834
986
0
1,862
8,737
7,174
0
4,165
4,150
0
8,202
L
Cthulhu
xOlimpiano
Cthulhu
9,123
527
0
1,332
10,627
8,755
0
3,796
5,749
24,529
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,463
Gold Earned
20,301
132
Minions Killed
120
0
Camps Cleared
0
635,379
Distance Traveled
511,493
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,637
664
57
6
0
163,801
0
W
Ne Zha
7,418
742
25
3
0
204,528
0
W
Ra
8,195
820
92
9
0
215,063
0
L
Anubis
6,868
687
28
3
0
169,434
2
W
Amaterasu
6,850
685
15
2
0
215,788
0
L
Cthulhu
6,796
680
35
4
0
178,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role