Player Matchup

Arachne
Arachne
FuryQuake23
Arachne
Level 186
God Stats
84W - 76L
1,531 SR
Queue Stats
289W - 280L
1,456 Elo+
Solo
Vulcan
Vulcan
Lesky2000
Vulcan
Level 77
God Stats
3W - 1L
1,782 SR
Queue Stats
19W - 17L
1,536 Elo+
Party 3
Khepri
Khepri
Noxture
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 180L
1,478 Elo+
Party 1
Thanatos
Thanatos
Splogin
Thanatos
Level 133
God Stats
6W - 3L
1,670 SR
Queue Stats
29W - 29L
1,537 Elo+
Party 3
Skadi
Skadi
Young_eden_traps
Skadi
Level 72
God Stats
1W - 1L
1,722 SR
Queue Stats
36W - 25L
1,416 Elo+
Party 1
Team Averages
Level 115
1,641 SR
1,485 Elo+

VS

Team Averages
Level 120
1,485 SR
1,420 Elo+
Ymir
Ymir
Alher
Ymir
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 151L
1,483 Elo+
Party 2
Anubis
Anubis
OIREEHC
Anubis
Level 144
God Stats
15W - 9L
1,156 SR
Queue Stats
239W - 266L
1,418 Elo+
Solo
Nut
Nut
Sadman791
Nut
Level 99
God Stats
3W - 3L
1,108 SR
Queue Stats
12W - 8L
1,250 Elo+
Solo
Arachne
Arachne
token_navy666
Arachne
Level 109
God Stats
34W - 19L
1,665 SR
Queue Stats
66W - 51L
1,464 Elo+
Solo
Shiva
Shiva
zoleth
Shiva
Level 94
God Stats
5W - 1L
1,998 SR
Queue Stats
91W - 94L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FuryQuake23
Arachne
14
4 / 1 / 1
7,119
593
7,155
9,408
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Lesky2000
Vulcan
11
2 / 2 / 0
7,102
592
7,067
5,168
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Noxture
Khepri
6
0 / 4 / 0
4,633
386
1,594
7,212
5,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Splogin
Thanatos
12
2 / 2 / 1
7,335
611
5,624
10,104
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 1
5,312
443
2,925
7,869
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alher
Ymir
11
7 / 1 / 2
7,093
591
6,632
9,474
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
OIREEHC
Anubis
9
0 / 3 / 1
5,525
460
2,728
7,401
2,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
4 / 1 / 6
7,817
651
7,510
6,078
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
13
3 / 1 / 2
6,487
541
5,605
9,784
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shiva
zoleth
Shiva
9
0 / 2 / 1
5,287
441
2,915
8,409
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
8
Kills
14
14
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
Alher
Ymir
7
1
2
8
L
Arachne
FuryQuake23
Arachne
4
1
1
4.5
L
Vulcan
Lesky2000
Vulcan
2
2
0
1
L
Khepri
Noxture
Khepri
0
4
0
0
W
Anubis
OIREEHC
Anubis
0
3
1
0.17
W
4
1
6
7
L
Thanatos
Splogin
Thanatos
2
2
1
1.25
L
0
5
1
0.1
W
Arachne
3
1
2
4
W
Shiva
zoleth
Shiva
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
25,390
39,761
Taken
41,146
20,533
Mitigated
20,802
12,830
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Alher
Ymir
6,632
2,157
0
2,058
9,474
4,537
0
3,595
5,879
34,535
2,556
L
Arachne
FuryQuake23
Arachne
7,155
5,168
0
1,938
9,408
4,401
0
100
9,264
0
64,811
L
Vulcan
Lesky2000
Vulcan
7,067
3,622
0
500
5,168
1,832
0
4,032
1,136
46,296
1,427
L
Khepri
Noxture
Khepri
1,594
193
0
870
7,212
5,537
0
2,341
4,827
11,316
0
W
Anubis
OIREEHC
Anubis
2,728
0
0
2,582
7,401
2,978
112
2,738
4,663
35,270
0
W
7,510
3,804
336
664
6,078
2,684
1,463
232
5,846
0
47,620
L
Thanatos
Splogin
Thanatos
5,624
1,980
0
8,355
10,104
6,046
794
278
9,322
0
61,186
L
2,925
1,565
0
1,167
7,869
2,717
0
2,415
5,454
0
29,066
W
Arachne
5,605
4,504
0
1,713
9,784
4,416
0
1,242
8,542
0
47,975
W
Shiva
zoleth
Shiva
2,915
375
0
1,568
8,409
6,187
47
668
7,741
0
24,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,501
Gold Earned
32,209
342
Minions Killed
296
0
Camps Cleared
0
1,057,175
Distance Traveled
1,125,722
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,093
591
49
4
0
233,312
0
L
Arachne
7,119
593
106
9
0
258,632
0
L
Vulcan
7,102
592
85
7
0
235,596
0
L
Khepri
4,633
386
17
1
0
145,931
0
W
Anubis
5,525
460
54
5
0
207,654
0
W
Nut
7,817
651
78
7
0
234,730
0
L
Thanatos
7,335
611
98
8
0
218,562
3
L
Skadi
5,312
443
36
3
0
198,454
0
W
Arachne
6,487
541
79
7
0
257,636
0
W
Shiva
5,287
441
36
3
0
192,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role