Player Matchup

Charon
Charon
GrandmasterS1
Charon
Level 107
God Stats
2W - 6L
1,189 SR
Queue Stats
84W - 90L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
Swag Bro 57
Gilgamesh
Level 61
God Stats
7W - 4L
1,657 SR
Queue Stats
17W - 13L
1,620 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YoungskuII23
Tsukuyomi
Level 104
God Stats
3W - 2L
1,837 SR
Queue Stats
81W - 86L
1,506 Elo+
Party 1
Anhur
Anhur
kingofdawolf79
Anhur
Level 156
God Stats
3W - 4L
1,470 SR
Queue Stats
39W - 33L
1,592 Elo+
Party 2
Khepri
Khepri
lRemedy
Khepri
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 8L
1,696 Elo+
Party 2
Team Averages
Level 117
1,531 SR
1,581 Elo+

VS

Team Averages
Level 118
1,657 SR
1,542 Elo+
Lancelot
Lancelot
NovaAD3
Lancelot
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 64L
1,551 Elo+
Solo
Loki
Loki
RadicalStorming
Loki
Level 142
God Stats
3W - 1L
1,692 SR
Queue Stats
173W - 143L
1,501 Elo+
Party 4
Chronos
Chronos
ZAGREU5
Chronos
Level 125
God Stats
2W - 1L
1,828 SR
Queue Stats
96W - 79L
1,682 Elo+
Party 3
Cerberus
Cerberus
amazingalex3213
Cerberus
Level 100
God Stats
17W - 10L
1,709 SR
Queue Stats
169W - 145L
1,520 Elo+
Party 4
Kukulkan
Kukulkan
freshnuts1
Kukulkan
Level 66
God Stats
2W - 0L
1,558 SR
Queue Stats
15W - 13L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
4,941
494
3,521
7,503
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
Swag Bro 57
Gilgamesh
9
0 / 1 / 0
5,163
516
1,331
7,149
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
YoungskuII23
Tsukuyomi
10
3 / 2 / 0
5,398
540
4,076
7,233
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 3
6,401
640
3,933
8,163
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
lRemedy
Khepri
2
0 / 0 / 0
3,756
376
115
1,190
724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NovaAD3
Lancelot
12
1 / 0 / 0
6,952
695
2,046
4,793
2,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 2
6,313
631
5,087
8,692
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
ZAGREU5
Chronos
12
1 / 1 / 0
6,791
679
4,194
5,921
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
9
2 / 1 / 1
6,009
601
1,765
6,740
3,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
freshnuts1
Kukulkan
10
0 / 1 / 2
5,831
583
4,613
3,208
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
6
6
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Lancelot
NovaAD3
Lancelot
1
0
0
1
W
2
1
2
3
L
Gilgamesh
Swag Bro 57
Gilgamesh
0
1
0
0
L
Tsukuyomi
YoungskuII23
Tsukuyomi
3
2
0
1.5
W
Chronos
ZAGREU5
Chronos
1
1
0
1
W
Cerberus
2
1
1
2.5
W
Kukulkan
freshnuts1
Kukulkan
0
1
2
1
L
1
2
3
1.25
L
Khepri
lRemedy
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,976
Damage
17,705
31,238
Taken
29,354
15,824
Mitigated
11,101
8,342
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,521
453
98
1,844
7,503
3,687
0
3,054
4,449
32,346
0
W
Lancelot
NovaAD3
Lancelot
2,046
336
0
2,014
4,793
2,282
0
0
4,578
0
39,229
W
5,087
1,565
0
4,488
8,692
2,753
724
553
8,139
0
55,071
L
Gilgamesh
Swag Bro 57
Gilgamesh
1,331
230
0
284
7,149
5,860
0
0
6,883
0
26,293
L
Tsukuyomi
YoungskuII23
Tsukuyomi
4,076
1,241
0
2,525
7,233
2,632
0
2,343
4,890
0
28,783
W
Chronos
ZAGREU5
Chronos
4,194
1,984
0
653
5,921
1,731
35
0
5,921
55,924
2,923
W
Cerberus
1,765
52
1,103
1,923
6,740
3,164
191
1,809
4,931
11,407
907
W
Kukulkan
freshnuts1
Kukulkan
4,613
305
0
381
3,208
1,171
17
1,274
1,934
39,162
1,549
L
3,933
2,430
0
3,131
8,163
2,921
0
3,937
4,226
0
58,682
L
Khepri
lRemedy
Khepri
115
45
0
460
1,190
724
0
804
386
2,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
31,896
246
Minions Killed
369
0
Camps Cleared
0
832,965
Distance Traveled
1,075,294
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,941
494
38
4
0
190,240
3
W
Lancelot
6,952
695
75
8
0
230,722
3
W
Loki
6,313
631
90
9
0
259,518
0
L
Gilgamesh
5,163
516
50
5
0
204,397
0
L
Tsukuyomi
5,398
540
50
5
0
239,999
1
W
Chronos
6,791
679
111
11
0
216,101
0
W
Cerberus
6,009
601
23
2
0
180,964
0
W
Kukulkan
5,831
583
70
7
0
187,989
0
L
Anhur
6,401
640
104
10
0
165,513
2
L
Khepri
3,756
376
4
0
0
32,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role