Player Matchup

Awilix
Awilix
K00M Socks
Awilix
Level 159
God Stats
1W - 2L
1,147 SR
Queue Stats
121W - 100L
1,605 Elo+
Party 1
Zeus
Zeus
Rochuel_
Zeus
Level 127
God Stats
2W - 1L
1,440 SR
Queue Stats
16W - 14L
1,541 Elo+
Party 3
Rama
Rama
WrittenAxe
Rama
Level 182
God Stats
3W - 3L
1,392 SR
Queue Stats
99W - 85L
1,570 Elo+
Party 1
Xing Tian
Xing Tian
ZenMartian
Xing Tian
Level 217
God Stats
25W - 14L
1,596 SR
Queue Stats
302W - 285L
1,573 Elo+
Solo
Nike
Nike
gunner-ryan18
Nike
Level 129
God Stats
1W - 2L
1,275 SR
Queue Stats
15W - 10L
1,627 Elo+
Party 3
Team Averages
Level 163
1,370 SR
1,583 Elo+

VS

Team Averages
Level 139
1,581 SR
1,544 Elo+
Hun Batz
Hun Batz
ChikisFelix
Hun Batz
Level 117
God Stats
2W - 7L
1,613 SR
Queue Stats
40W - 42L
1,339 Elo+
Solo
Nut
Nut
LEWDENING
Nut
Level 149
God Stats
16W - 14L
1,647 SR
Queue Stats
150W - 131L
1,608 Elo+
Party 2
Osiris
Osiris
MENOXITIDE
Osiris
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 131L
1,569 Elo+
Solo
Aphrodite
Aphrodite
SeasonTwo
Aphrodite
Level 144
God Stats
3W - 2L
1,541 SR
Queue Stats
52W - 44L
1,585 Elo+
Party 2
Kuzenbo
Kuzenbo
Steezy888
Kuzenbo
Level 136
God Stats
0W - 1L
1,601 SR
Queue Stats
37W - 29L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
K00M Socks
Awilix
13
5 / 3 / 2
7,439
572
9,490
11,080
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Zeus
12
1 / 4 / 4
7,361
566
8,128
8,133
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 0
7,890
607
3,526
7,841
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xing Tian
ZenMartian
Xing Tian
11
1 / 1 / 2
6,661
512
4,700
16,597
12,993
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 1
8,061
620
7,963
18,893
9,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChikisFelix
Hun Batz
11
2 / 4 / 1
6,299
485
4,858
11,128
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 2
7,106
547
9,027
7,200
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
MENOXITIDE
Osiris
12
4 / 1 / 1
6,803
523
9,112
11,679
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
SeasonTwo
Aphrodite
13
1 / 2 / 4
7,438
572
5,728
9,518
3,913
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Steezy888
Kuzenbo
14
1 / 2 / 1
7,597
584
10,344
12,409
16,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
10
Kills
8
9
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ChikisFelix
Hun Batz
2
4
1
0.63
W
Awilix
K00M Socks
Awilix
5
3
2
2
L
0
1
2
1
L
Osiris
MENOXITIDE
Osiris
4
1
1
4.5
W
Zeus
1
4
4
0.75
L
Aphrodite
SeasonTwo
Aphrodite
1
2
4
1.5
L
Kuzenbo
Steezy888
Kuzenbo
1
2
1
0.75
W
1
0
0
1
W
Xing Tian
ZenMartian
Xing Tian
1
1
2
2
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,807
Damage
39,069
62,544
Taken
51,934
33,573
Mitigated
37,095
19,198
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ChikisFelix
Hun Batz
4,858
787
0
900
11,128
4,805
0
1,500
9,628
0
46,325
W
Awilix
K00M Socks
Awilix
9,490
3,334
0
1,010
11,080
4,957
0
1,830
9,250
0
53,664
L
9,027
4,789
0
1,073
7,200
3,010
0
2,114
5,086
0
72,257
L
Osiris
MENOXITIDE
Osiris
9,112
2,807
0
3,120
11,679
9,153
0
4,470
7,209
0
27,327
W
Zeus
8,128
776
0
1,740
8,133
3,066
0
2,461
5,672
51,371
1,534
L
Aphrodite
SeasonTwo
Aphrodite
5,728
812
1,480
5,461
9,518
3,913
0
4,622
4,896
57,841
0
L
Kuzenbo
Steezy888
Kuzenbo
10,344
3,790
0
3,602
12,409
16,214
0
0
12,409
53,363
2,576
W
3,526
2,790
0
3,204
7,841
3,289
320
0
7,841
0
84,662
W
Xing Tian
ZenMartian
Xing Tian
4,700
495
1,729
2,722
16,597
12,993
0
1,437
15,160
23,164
122
W
7,963
1,741
0
8,793
18,893
9,268
0
9,128
9,009
0
72,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
35,243
477
Minions Killed
436
0
Camps Cleared
0
1,293,668
Distance Traveled
1,265,079
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,299
485
72
6
0
232,243
0
W
Awilix
7,439
572
70
5
0
308,155
1
L
Nut
7,106
547
128
10
0
238,051
3
L
Osiris
6,803
523
32
2
0
263,293
3
W
Zeus
7,361
566
105
8
0
237,748
2
L
Aphrodite
7,438
572
100
8
0
266,152
1
L
Kuzenbo
7,597
584
104
8
0
265,340
3
W
Rama
7,890
607
156
12
0
246,607
2
W
Xing Tian
6,661
512
28
2
0
272,853
0
W
Nike
8,061
620
118
9
0
228,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role