Player Matchup

Skadi
Skadi
Death2Day
Skadi
Level 48
God Stats
4W - 2L
1,497 SR
Queue Stats
66W - 61L
1,542 Elo+
Party 2
Xing Tian
Xing Tian
Freethan
Xing Tian
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 28L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
Inker
Cthulhu
Level 61
God Stats
2W - 0L
1,719 SR
Queue Stats
41W - 31L
1,534 Elo+
Party 2
Thoth
Thoth
M0XIEM0R0N
Thoth
Level 52
God Stats
15W - 18L
1,436 SR
Queue Stats
108W - 106L
1,473 Elo+
Party 4
Tsukuyomi
Tsukuyomi
RondoceanMan
Tsukuyomi
Level 46
God Stats
2W - 1L
1,571 SR
Queue Stats
84W - 85L
1,490 Elo+
Party 4
Team Averages
Level 51
1,545 SR
1,505 Elo+

VS

Team Averages
Level 58
1,483 SR
1,442 Elo+
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
AnaFromOW
Janus
Level 40
God Stats
6W - 18L
1,325 SR
Queue Stats
149W - 207L
1,414 Elo+
Party 1
Amaterasu
Amaterasu
DoubleDee707
Amaterasu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 230L
1,545 Elo+
Party 3
Athena
Athena
RSVenet
Athena
Level 17
God Stats
3W - 7L
1,441 SR
Queue Stats
76W - 133L
1,312 Elo+
Party 1
Neith
Neith
buwan151
Neith
Level 45
God Stats
3W - 3L
1,646 SR
Queue Stats
149W - 212L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Death2Day
Skadi
13
6 / 0 / 2
7,191
599
11,671
6,022
2,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
Freethan
Xing Tian
10
2 / 0 / 5
6,037
503
4,747
10,222
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Inker
Cthulhu
12
2 / 0 / 2
7,271
606
8,610
7,285
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
11
1 / 1 / 2
6,543
545
4,626
5,393
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
RondoceanMan
Tsukuyomi
13
5 / 0 / 2
7,158
597
6,022
11,416
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 3 / 0
5,617
468
5,402
9,829
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
AnaFromOW
Janus
11
0 / 2 / 1
6,035
503
4,431
7,278
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
DoubleDee707
Amaterasu
10
0 / 4 / 0
5,411
451
2,556
13,570
7,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
RSVenet
Athena
6
0 / 5 / 0
4,367
364
1,459
10,201
4,778
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
buwan151
Neith
8
0 / 2 / 0
5,261
438
4,932
8,407
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
16
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Janus
AnaFromOW
Janus
0
2
1
0.25
W
Skadi
Death2Day
Skadi
6
0
2
7
L
Amaterasu
DoubleDee707
Amaterasu
0
4
0
0
W
Xing Tian
Freethan
Xing Tian
2
0
5
4.5
W
Cthulhu
Inker
Cthulhu
2
0
2
3
W
Thoth
1
1
2
2
L
Athena
RSVenet
Athena
0
5
0
0
W
Tsukuyomi
RondoceanMan
Tsukuyomi
5
0
2
6
L
Neith
buwan151
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
18,780
40,338
Taken
49,285
22,333
Mitigated
22,031
14,357
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,402
937
0
3,928
9,829
4,787
0
2,120
7,709
0
38,409
L
Janus
AnaFromOW
Janus
4,431
0
0
625
7,278
2,307
0
2,172
5,046
43,619
0
W
Skadi
Death2Day
Skadi
11,671
6,099
0
3,054
6,022
2,352
309
434
5,588
0
66,679
L
Amaterasu
DoubleDee707
Amaterasu
2,556
1,091
0
3,765
13,570
7,686
0
7,556
4,995
0
27,346
W
Xing Tian
Freethan
Xing Tian
4,747
844
0
1,150
10,222
9,154
0
942
9,240
18,079
0
W
Cthulhu
Inker
Cthulhu
8,610
2,029
0
1,000
7,285
5,052
0
718
6,519
38,719
1,109
W
Thoth
4,626
69
0
2,170
5,393
1,527
0
1,294
3,837
41,499
2,119
L
Athena
RSVenet
Athena
1,459
502
0
535
10,201
4,778
160
2,300
7,901
8,006
0
W
Tsukuyomi
RondoceanMan
Tsukuyomi
6,022
1,090
0
6,983
11,416
4,248
12
1,925
9,264
0
58,522
L
Neith
buwan151
Neith
4,932
1,878
0
3,367
8,407
2,473
0
1,951
6,456
0
33,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
26,691
407
Minions Killed
264
0
Camps Cleared
0
1,224,150
Distance Traveled
1,193,312
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,617
468
62
5
0
266,970
0
L
Janus
6,035
503
91
8
0
243,057
0
W
Skadi
7,191
599
112
9
0
237,081
0
L
Amaterasu
5,411
451
46
4
0
231,369
1
W
Xing Tian
6,037
503
21
2
0
252,036
0
W
Cthulhu
7,271
606
85
7
0
226,204
0
W
Thoth
6,543
545
73
6
0
215,713
1
L
Athena
4,367
364
8
1
0
243,353
0
W
Tsukuyomi
7,158
597
116
10
0
293,116
6
L
Neith
5,261
438
57
5
0
208,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role