Player Matchup

Shiva
Shiva
Dragon6702
Shiva
Level 67
God Stats
2W - 7L
1,187 SR
Queue Stats
63W - 61L
1,468 Elo+
Party 2
Maui
Maui
Hathet442
Maui
Level 94
God Stats
3W - 4L
1,460 SR
Queue Stats
34W - 45L
1,479 Elo+
Party 2
Thanatos
Thanatos
MillennialHydra
Thanatos
Level 92
God Stats
20W - 23L
1,543 SR
Queue Stats
367W - 340L
1,453 Elo+
Solo
Skadi
Skadi
Monkeybrain34
Skadi
Level 121
God Stats
0W - 2L
1,325 SR
Queue Stats
35W - 39L
1,447 Elo+
Party 2
Discordia
Discordia
theadvanced21
Discordia
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 99L
1,429 Elo+
Party 2
Team Averages
Level 103
1,403 SR
1,455 Elo+

VS

Team Averages
Level 131
1,361 SR
1,468 Elo+
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CouchyPotato
Geb
Level 89
God Stats
2W - 2L
1,260 SR
Queue Stats
58W - 69L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
MisterGreeen
Kuzenbo
Level 102
God Stats
25W - 30L
1,193 SR
Queue Stats
375W - 359L
1,485 Elo+
Solo
Artemis
Artemis
YancyCigpen
Artemis
Level 183
God Stats
4W - 2L
1,309 SR
Queue Stats
325W - 309L
1,464 Elo+
Solo
Raijin
Raijin
happyfaceowl
Raijin
Level 153
God Stats
5W - 5L
1,542 SR
Queue Stats
146W - 174L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
0 / 3 / 0
5,296
530
3,127
10,406
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
10
2 / 1 / 1
6,246
625
2,806
5,600
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
8
0 / 2 / 1
4,500
450
964
8,131
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 3 / 0
5,511
551
5,654
6,885
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
theadvanced21
Discordia
9
0 / 3 / 1
4,891
489
2,569
4,923
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 1 / 5
5,410
541
3,094
6,029
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 0
6,876
688
5,928
5,457
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
MisterGreeen
Kuzenbo
7
0 / 1 / 4
4,921
492
2,980
7,387
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
YancyCigpen
Artemis
8
3 / 1 / 2
5,133
513
3,912
4,777
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
11
5 / 1 / 1
6,004
600
3,655
5,625
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
12
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
5
3.5
W
3
0
0
3
L
Shiva
0
3
0
0
L
Maui
2
1
1
2.5
L
Thanatos
0
2
1
0.25
W
Kuzenbo
MisterGreeen
Kuzenbo
0
1
4
2
L
2
3
0
0.67
W
Artemis
YancyCigpen
Artemis
3
1
2
4
W
Raijin
5
1
1
5.5
L
Discordia
theadvanced21
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
19,569
35,945
Taken
29,275
18,179
Mitigated
15,958
8,944
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,094
410
0
2,563
6,029
2,047
0
486
5,543
0
40,502
W
5,928
1,464
0
2,244
5,457
4,493
0
0
4,981
41,363
1,487
L
Shiva
3,127
1,401
0
1,386
10,406
7,393
0
5,378
4,478
0
34,431
L
Maui
2,806
471
0
1,668
5,600
3,881
0
1,700
3,892
16,053
0
L
Thanatos
964
78
0
3,359
8,131
3,130
0
1,142
6,779
0
27,681
W
Kuzenbo
MisterGreeen
Kuzenbo
2,980
1,301
265
2,314
7,387
5,775
0
1,277
6,110
10,565
0
L
5,654
3,129
0
2,031
6,885
2,188
12
1,521
5,364
0
38,985
W
Artemis
YancyCigpen
Artemis
3,912
1,354
0
1,528
4,777
1,554
0
893
3,884
0
23,862
W
Raijin
3,655
492
0
1,314
5,625
2,089
0
2,719
2,906
33,809
1,888
L
Discordia
theadvanced21
Discordia
2,569
370
0
500
4,923
1,587
0
1,646
3,063
34,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
28,344
255
Minions Killed
270
0
Camps Cleared
0
915,331
Distance Traveled
984,836
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,410
541
67
7
0
223,810
0
W
Geb
6,876
688
85
9
0
212,748
0
L
Shiva
5,296
530
69
7
0
185,940
0
L
Maui
6,246
625
30
3
0
209,657
1
L
Thanatos
4,500
450
38
4
0
208,174
0
W
Kuzenbo
4,921
492
9
1
0
208,775
4
L
Skadi
5,511
551
58
6
0
148,614
0
W
Artemis
5,133
513
46
5
0
170,659
0
W
Raijin
6,004
600
63
6
0
168,844
0
L
Discordia
4,891
489
60
6
0
162,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role