Player Matchup

Thanatos
Thanatos
Borbeano
Thanatos
Level 109
God Stats
2W - 4L
1,471 SR
Queue Stats
420W - 419L
1,541 Elo+
Party 2
Chaac
Chaac
Duke3153
Chaac
Level 8
God Stats
6W - 6L
1,937 SR
Queue Stats
11W - 12L
1,575 Elo+
Party 2
Jing Wei
Jing Wei
Imbued_
Jing Wei
Level 155
God Stats
2W - 3L
1,168 SR
Queue Stats
211W - 171L
1,565 Elo+
Solo
Bacchus
Bacchus
Snapshot0010
Bacchus
Level 89
God Stats
24W - 17L
1,720 SR
Queue Stats
190W - 178L
1,556 Elo+
Solo
Janus
Janus
StaTikk Gake
Janus
Level 81
God Stats
2W - 1L
1,762 SR
Queue Stats
138W - 139L
1,497 Elo+
Party 2
Team Averages
Level 88
1,612 SR
1,547 Elo+

VS

Team Averages
Level 104
1,593 SR
1,435 Elo+
Set
Set
CptBloodPrincess
Set
Level 158
God Stats
20W - 16L
1,612 SR
Queue Stats
308W - 290L
1,495 Elo+
Party 1
Chiron
Chiron
Killa-Kam-1010
Chiron
Level 124
God Stats
4W - 2L
1,889 SR
Queue Stats
42W - 45L
1,380 Elo+
Solo
Ymir
Ymir
Sparky555554
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 1
Merlin
Merlin
WarriorOneTrick
Merlin
Level 155
God Stats
2W - 1L
1,659 SR
Queue Stats
323W - 300L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
schway_mehns
Amaterasu
Level 59
God Stats
2W - 4L
1,307 SR
Queue Stats
142W - 124L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Borbeano
Thanatos
15
1 / 3 / 0
7,668
548
4,148
14,019
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Duke3153
Chaac
14
1 / 0 / 0
8,182
584
13,011
12,809
12,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
Imbued_
Jing Wei
13
0 / 2 / 0
7,302
522
4,958
7,739
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Snapshot0010
Bacchus
10
0 / 3 / 0
6,506
465
4,342
11,229
10,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 0
5,765
412
2,327
9,086
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
7,884
563
6,855
11,412
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 2
8,125
580
6,674
8,116
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 3
6,834
488
2,529
4,802
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 0 / 4
8,310
594
10,496
5,445
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
schway_mehns
Amaterasu
13
0 / 0 / 2
7,498
536
7,590
17,416
18,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
14
14
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Borbeano
Thanatos
1
3
0
0.33
W
5
2
4
3.5
L
Chaac
Duke3153
Chaac
1
0
0
1
L
Jing Wei
Imbued_
Jing Wei
0
2
0
0
W
4
0
2
5
L
Bacchus
Snapshot0010
Bacchus
0
3
0
0
W
1
0
3
2.5
L
0
6
0
0
W
4
0
4
6
W
Amaterasu
schway_mehns
Amaterasu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,786
Damage
34,144
54,882
Taken
47,191
36,073
Mitigated
34,185
16,244
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Borbeano
Thanatos
4,148
1,066
0
8,953
14,019
6,613
0
2,293
11,347
0
79,965
W
6,855
2,580
0
816
11,412
6,953
0
1,369
10,043
0
61,774
L
Chaac
Duke3153
Chaac
13,011
2,905
0
2,308
12,809
12,835
0
322
11,612
0
72,741
L
Jing Wei
Imbued_
Jing Wei
4,958
3,576
0
2,032
7,739
3,030
0
424
7,315
0
65,599
W
6,674
2,386
539
2,128
8,116
2,968
741
681
7,435
0
67,963
L
Bacchus
Snapshot0010
Bacchus
4,342
486
316
2,385
11,229
10,523
0
3,662
7,215
20,944
0
W
2,529
912
0
1,120
4,802
4,005
0
2,171
2,631
11,598
1,417
L
2,327
116
0
250
9,086
3,072
0
4,738
3,792
37,059
1,019
W
10,496
294
0
2,133
5,445
2,157
0
2,127
3,318
64,103
0
W
Amaterasu
schway_mehns
Amaterasu
7,590
3,738
0
6,872
17,416
18,102
0
321
17,095
0
57,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
38,651
441
Minions Killed
450
0
Camps Cleared
0
1,463,295
Distance Traveled
1,442,472
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,668
548
119
9
0
340,524
0
W
Set
7,884
563
85
6
0
317,037
0
L
Chaac
8,182
584
114
8
0
302,938
0
L
Jing Wei
7,302
522
123
9
0
280,710
0
W
Chiron
8,125
580
106
8
0
277,962
0
L
Bacchus
6,506
465
28
2
0
304,087
5
W
Ymir
6,834
488
28
2
0
288,264
3
L
Janus
5,765
412
57
4
0
235,036
0
W
Merlin
8,310
594
124
9
0
305,928
4
W
Amaterasu
7,498
536
107
8
0
253,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role