Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Dylanchuz11
Susano
Level 101
God Stats
1W - 0L
1,794 SR
Queue Stats
19W - 23L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Mikbonkerz
Nu Wa
Level 96
God Stats
1W - 0L
1,212 SR
Queue Stats
19W - 18L
1,399 Elo+
Party 2
Hun Batz
Hun Batz
MusseVwayy
Hun Batz
Level 76
God Stats
2W - 1L
1,750 SR
Queue Stats
84W - 81L
1,569 Elo+
Solo
Merlin
Merlin
Zeag-88
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 78L
1,371 Elo+
Solo
Team Averages
Level 104
1,551 SR
1,461 Elo+

VS

Team Averages
Level 130
1,644 SR
1,501 Elo+
Martichoras
Martichoras
Aspect Lighting
Martichoras
Level 117
God Stats
3W - 3L
1,751 SR
Queue Stats
72W - 70L
1,507 Elo+
Solo
Mercury
Mercury
SinfulReii
Mercury
Level 120
God Stats
1W - 6L
1,746 SR
Queue Stats
651W - 635L
1,556 Elo+
Solo
Discordia
Discordia
So_realbabe
Discordia
Level 126
God Stats
18W - 14L
1,723 SR
Queue Stats
924W - 918L
1,455 Elo+
Party 1
Geb
Geb
Uncle Tubalcain
Geb
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
197W - 199L
1,466 Elo+
Solo
Lancelot
Lancelot
bigbabyjr
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 183L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 1 / 15
8,640
960
8,623
10,821
10,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
13
6 / 1 / 15
8,633
959
7,684
7,400
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
16
9 / 2 / 8
9,656
1,073
14,270
8,806
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
MusseVwayy
Hun Batz
14
5 / 3 / 14
8,717
969
8,851
10,191
4,992
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Zeag-88
Merlin
14
3 / 1 / 13
8,509
945
5,409
5,546
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aspect Lighting
Martichoras
9
0 / 3 / 1
6,356
706
3,436
5,856
1,945
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mercury
SinfulReii
Mercury
5
0 / 0 / 0
5,572
619
0
982
324
Discordia
So_realbabe
Discordia
15
3 / 8 / 3
8,550
950
10,779
10,428
3,682
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 5 / 3
8,806
978
8,969
17,031
17,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
bigbabyjr
Lancelot
13
1 / 8 / 3
7,416
824
6,385
14,311
10,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
24
Kills
8
8
Deaths
24
65
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
15
8.5
L
Martichoras
Aspect Lighting
Martichoras
0
3
1
0.17
W
Susano
6
1
15
13.5
W
Nu Wa
9
2
8
6.5
W
Hun Batz
MusseVwayy
Hun Batz
5
3
14
4
L
Mercury
SinfulReii
Mercury
0
0
0
0
L
Discordia
So_realbabe
Discordia
3
8
3
0.56
L
4
5
3
1.1
W
Merlin
Zeag-88
Merlin
3
1
13
9.5
L
Lancelot
bigbabyjr
Lancelot
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,837
Damage
29,569
42,764
Taken
48,608
24,718
Mitigated
34,105
18,568
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,623
2,616
399
5,685
10,821
10,288
627
5,202
5,619
0
16,843
L
Martichoras
Aspect Lighting
Martichoras
3,436
661
0
1
5,856
1,945
0
3,692
2,123
0
9,986
W
Susano
7,684
773
1,202
1,592
7,400
3,052
1,558
1,707
5,693
0
14,481
W
Nu Wa
14,270
6,288
1,496
2,546
8,806
3,865
3,579
4,249
4,557
27,575
0
W
Hun Batz
MusseVwayy
Hun Batz
8,851
3,964
754
880
10,191
4,992
703
3,994
6,197
0
15,742
L
Mercury
SinfulReii
Mercury
0
0
0
0
982
324
0
982
0
0
0
L
Discordia
So_realbabe
Discordia
10,779
662
911
695
10,428
3,682
0
4,068
6,183
27,114
0
L
8,969
350
106
2,118
17,031
17,665
0
5,722
10,992
17,240
1,151
W
Merlin
Zeag-88
Merlin
5,409
723
2,021
1,993
5,546
2,521
1,602
3,445
2,101
12,620
145
L
Lancelot
bigbabyjr
Lancelot
6,385
709
108
611
14,311
10,489
0
5,215
8,573
0
15,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,155
Gold Earned
36,700
95
Minions Killed
75
0
Camps Cleared
0
916,621
Distance Traveled
545,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,640
960
13
1
0
190,587
0
L
Martichoras
6,356
706
11
1
0
53,692
0
W
Susano
8,633
959
15
2
0
214,889
0
W
Nu Wa
9,656
1,073
35
4
0
136,644
0
W
Hun Batz
8,717
969
11
1
0
197,321
0
L
Mercury
5,572
619
0
0
0
0
0
L
Discordia
8,550
950
39
4
0
125,867
0
L
Geb
8,806
978
16
2
0
190,659
0
W
Merlin
8,509
945
21
2
0
177,180
0
L
Lancelot
7,416
824
9
1
0
175,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role