Player Matchup

Horus
Horus
RAtxrded
Horus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 101L
1,567 Elo+
Party 2
Olorun
Olorun
Rickytofen
Olorun
Level 41
God Stats
11W - 6L
1,480 SR
Queue Stats
39W - 27L
1,593 Elo+
Party 2
Lancelot
Lancelot
YowieMaui
Lancelot
Level 82
God Stats
1W - 2L
1,313 SR
Queue Stats
101W - 96L
1,561 Elo+
Party 2
Team Averages
Level 60
1,431 SR
1,574 Elo+

VS

Team Averages
Level 96
1,750 SR
1,573 Elo+
Nox
Nox
Idontsendfeetpic
Nox
Level 117
God Stats
3W - 1L
1,511 SR
Queue Stats
188W - 172L
1,461 Elo+
Solo
Nut
Nut
Stixman11
Nut
Level 120
God Stats
5W - 1L
1,892 SR
Queue Stats
22W - 16L
1,654 Elo+
Party 1
Horus
Horus
Yogibear201
Horus
Level 52
God Stats
3W - 1L
1,848 SR
Queue Stats
35W - 27L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
RAtxrded
Horus
12
2 / 1 / 1
7,319
732
4,054
10,570
8,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Rickytofen
Olorun
12
0 / 4 / 1
6,578
658
4,175
8,742
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
YowieMaui
Lancelot
11
1 / 4 / 2
6,813
681
5,216
11,855
10,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,546
755
7,093
3,706
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 3
8,174
817
12,021
6,339
2,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 6
7,357
736
5,729
9,966
7,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Horus
RAtxrded
Horus
2
1
1
2.5
L
Olorun
Rickytofen
Olorun
0
4
1
0.13
W
5
1
3
6.5
W
2
1
6
5
L
Lancelot
YowieMaui
Lancelot
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,445
Damage
24,843
31,167
Taken
20,011
21,686
Mitigated
12,565
5,597
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,093
1,216
0
1,281
3,706
1,743
645
1,242
2,388
22,858
1,455
L
Horus
RAtxrded
Horus
4,054
1,810
647
2,626
10,570
8,051
62
3,005
7,502
0
18,020
L
Olorun
Rickytofen
Olorun
4,175
3,295
360
784
8,742
3,528
392
1,520
7,186
20,292
1,250
W
12,021
8,116
0
2,512
6,339
2,867
1,728
1,310
4,985
0
40,532
W
5,729
2,658
224
2,220
9,966
7,955
0
2,424
7,147
0
11,203
L
Lancelot
YowieMaui
Lancelot
5,216
1,423
0
1,180
11,855
10,107
25
2,479
9,351
1,365
22,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,710
Gold Earned
23,077
105
Minions Killed
109
0
Camps Cleared
0
528,781
Distance Traveled
537,739
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,546
755
42
4
0
184,839
1
L
Horus
7,319
732
20
2
0
187,507
0
L
Olorun
6,578
658
50
5
0
159,873
0
W
Nut
8,174
817
58
6
0
156,783
3
W
Horus
7,357
736
9
1
0
196,117
0
L
Lancelot
6,813
681
35
4
0
181,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role