Player Matchup

Maui
Maui
Brother-Khrome
Maui
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,443 Elo+
Solo
Ix Chel
Ix Chel
Muffin Mafia06
Ix Chel
Level 135
God Stats
10W - 12L
1,616 SR
Queue Stats
207W - 216L
1,513 Elo+
Party 1
Odin
Odin
SavageOper8r
Odin
Level 96
God Stats
5W - 3L
1,527 SR
Queue Stats
164W - 151L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
iiKrankk
Ao Kuang
Level 145
God Stats
10W - 4L
1,714 SR
Queue Stats
121W - 120L
1,544 Elo+
Party 1
Nut
Nut
pieball7
Nut
Level 7
God Stats
2W - 5L
1,681 SR
Queue Stats
2W - 5L
1,620 Elo+
Party 1
Team Averages
Level 98
1,608 SR
1,532 Elo+

VS

Team Averages
Level 75
1,548 SR
1,543 Elo+
Ravana
Ravana
NightOwlWolf956
Ravana
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,626 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrankstaJ
Ah Muzen Cab
Level 66
God Stats
3W - 0L
1,555 SR
Queue Stats
31W - 40L
1,452 Elo+
Party 2
Charon
Charon
Ryhio
Charon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,629 Elo+
Party 2
Xing Tian
Xing Tian
Toegna
Xing Tian
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,485 Elo+
Party 2
Anubis
Anubis
wZayer
Anubis
Level 100
God Stats
1W - 0L
1,686 SR
Queue Stats
40W - 36L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,196
433
1,111
8,747
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 1
6,238
520
5,313
7,686
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
5,745
479
3,752
10,834
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
iiKrankk
Ao Kuang
12
2 / 0 / 1
6,511
543
3,791
8,613
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 0
5,274
440
1,744
7,802
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
6,482
540
1,866
3,779
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
PrankstaJ
Ah Muzen Cab
13
3 / 0 / 1
7,415
618
8,189
5,914
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
Ryhio
Charon
13
1 / 1 / 1
7,396
616
4,941
8,447
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Toegna
Xing Tian
12
0 / 0 / 5
6,994
583
4,373
9,382
7,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
wZayer
Anubis
13
5 / 1 / 0
7,544
629
5,455
6,874
3,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
1
4
1
0.38
W
0
2
2
0.5
W
Ah Muzen Cab
PrankstaJ
Ah Muzen Cab
3
0
1
3.5
W
Charon
Ryhio
Charon
1
1
1
1.5
L
0
2
1
0.25
W
Xing Tian
Toegna
Xing Tian
0
0
5
2.5
L
Ao Kuang
iiKrankk
Ao Kuang
2
0
1
2.5
L
0
1
0
0
W
Anubis
wZayer
Anubis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,711
Damage
24,824
43,682
Taken
34,396
20,241
Mitigated
19,234
15,540
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,111
319
0
1,046
8,747
5,066
0
2,574
6,173
11,663
0
L
5,313
981
421
1,009
7,686
2,050
0
5,425
2,261
36,875
0
W
1,866
691
209
227
3,779
1,673
0
1,032
2,609
0
51,188
W
Ah Muzen Cab
PrankstaJ
Ah Muzen Cab
8,189
2,607
89
896
5,914
2,198
477
852
5,062
0
63,530
W
Charon
Ryhio
Charon
4,941
1,110
0
2,694
8,447
4,049
0
491
7,325
39,284
4,800
L
3,752
725
0
3,130
10,834
7,343
0
4,454
5,705
0
33,782
W
Xing Tian
Toegna
Xing Tian
4,373
1,082
0
1,917
9,382
7,923
116
3,397
5,709
25,346
6,082
L
Ao Kuang
iiKrankk
Ao Kuang
3,791
769
0
6,975
8,613
3,053
0
749
7,864
51,480
2,271
L
1,744
1,309
0
2,959
7,802
2,729
0
126
7,676
0
35,802
W
Anubis
wZayer
Anubis
5,455
288
0
3,595
6,874
3,391
434
3,684
2,864
50,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
35,831
313
Minions Killed
371
0
Camps Cleared
0
1,133,880
Distance Traveled
1,207,838
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,196
433
15
1
0
203,975
0
L
Ix Chel
6,238
520
64
5
0
206,752
0
W
Ravana
6,482
540
73
6
0
294,314
0
W
Ah Muzen Cab
7,415
618
92
8
0
223,581
0
W
Charon
7,396
616
83
7
0
200,454
2
L
Odin
5,745
479
59
5
0
217,251
0
W
Xing Tian
6,994
583
38
3
0
253,531
1
L
Ao Kuang
6,511
543
110
9
0
293,001
0
L
Nut
5,274
440
65
5
0
212,901
0
W
Anubis
7,544
629
85
7
0
235,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role