Player Matchup

Ravana
Ravana
Bronze III
ArtemisAim
Ravana
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,482 MMR
Party 1
Cerberus
Cerberus
Bronze III
Plutoasted
Cerberus
Bronze III
Level 82
God Stats
3W - 0L
1,765 SR
Queue Stats
4W - 2L
1,532 MMR
Party 1
Chronos
Chronos
Bronze III
Spookify
Chronos
Bronze III
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,482 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,588 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 82
1,540 SR
1,443 MMR
Chaac
Chaac
Gold V
R-i-y-o-
Chaac
Gold V
Level 69
God Stats
1W - 2L
1,508 SR
Queue Stats
45W - 44L
1,437 MMR
Party 2
Janus
Janus
Gold V
W0IfPack
Janus
Gold V
Level 76
God Stats
113W - 100L
1,544 SR
Queue Stats
141W - 136L
1,414 MMR
Solo
Sobek
Sobek
Gold IV
my92stang
Sobek
Gold IV
Level 101
God Stats
1W - 2L
1,568 SR
Queue Stats
41W - 40L
1,478 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ArtemisAim
Ravana
18
7 / 1 / 5
12,159
760
15,559
11,277
12,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Plutoasted
Cerberus
18
5 / 1 / 8
11,695
731
11,069
16,246
21,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Spookify
Chronos
18
2 / 1 / 10
11,516
720
15,757
14,076
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Bake KujiraNe ZhaKuzenboAchillesAres

VS

Bans
ThothBaron SamediOsirisBaba YagaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
R-i-y-o-
Chaac
15
1 / 4 / 1
9,566
598
10,631
14,664
18,508
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
W0IfPack
Janus
15
1 / 5 / 1
10,499
656
13,595
13,944
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
my92stang
Sobek
13
1 / 5 / 2
9,259
579
9,419
21,047
27,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
ArtemisAim
Ravana
7
1
5
9.5
W
Cerberus
Plutoasted
Cerberus
5
1
8
9
L
Chaac
R-i-y-o-
Chaac
1
4
1
0.38
W
Chronos
Spookify
Chronos
2
1
10
7
L
Janus
W0IfPack
Janus
1
5
1
0.3
L
Sobek
my92stang
Sobek
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,385
Damage
33,645
41,599
Taken
49,655
41,990
Mitigated
51,848
13,354
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ArtemisAim
Ravana
15,559
4,128
0
3,884
11,277
12,474
130
7,426
3,506
0
50,758
W
Cerberus
Plutoasted
Cerberus
11,069
963
0
5,691
16,246
21,767
116
7,535
8,092
32,656
2,082
L
Chaac
R-i-y-o-
Chaac
10,631
1,192
0
3,077
14,664
18,508
0
8,725
5,467
0
25,557
W
Chronos
Spookify
Chronos
15,757
5,349
0
3,779
14,076
7,749
1,838
6,295
7,487
64,550
1,196
L
Janus
W0IfPack
Janus
13,595
256
0
757
13,944
6,141
0
6,405
7,068
57,552
0
L
Sobek
my92stang
Sobek
9,419
565
65
4,143
21,047
27,199
0
11,023
9,486
22,771
2,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
29,324
217
Minions Killed
169
0
Camps Cleared
0
944,555
Distance Traveled
814,625
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,159
760
69
4
0
322,738
0
W
Cerberus
11,695
731
44
3
0
308,117
1
L
Chaac
9,566
598
35
2
0
293,894
0
W
Chronos
11,516
720
104
7
0
313,700
0
L
Janus
10,499
656
105
7
0
267,311
0
L
Sobek
9,259
579
29
2
0
253,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role