Player Matchup

Khepri
Khepri
CtrlAltDelTaco
Khepri
Level 87
God Stats
15W - 10L
1,559 SR
Queue Stats
109W - 97L
1,470 Elo+
Party 2
Xbalanque
Xbalanque
KnxwledgeNv
Xbalanque
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 74L
1,492 Elo+
Party 2
Mulan
Mulan
LordJace
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,527 Elo+
Party 1
Vulcan
Vulcan
MistahNastee
Vulcan
Level 216
God Stats
6W - 9L
1,594 SR
Queue Stats
205W - 190L
1,493 Elo+
Party 2
Bastet
Bastet
Xelifer
Bastet
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 91L
1,576 Elo+
Party 1
Team Averages
Level 134
1,531 SR
1,512 Elo+

VS

Team Averages
Level 131
1,409 SR
1,568 Elo+
Osiris
Osiris
CSFBear
Osiris
Level 128
God Stats
4W - 1L
1,593 SR
Queue Stats
319W - 301L
1,541 Elo+
Party 4
Agni
Agni
ImDehzy
Agni
Level 188
God Stats
2W - 1L
1,364 SR
Queue Stats
133W - 90L
1,600 Elo+
Party 3
Ne Zha
Ne Zha
Munz
Ne Zha
Level 157
God Stats
2W - 4L
1,107 SR
Queue Stats
133W - 92L
1,600 Elo+
Party 3
Charybdis
Charybdis
TheCorgo
Charybdis
Level 77
God Stats
2W - 14L
1,261 SR
Queue Stats
420W - 401L
1,545 Elo+
Party 4
Geb
Geb
meoswald
Geb
Level 107
God Stats
2W - 0L
1,720 SR
Queue Stats
302W - 270L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
6,634
442
5,039
13,448
12,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
KnxwledgeNv
Xbalanque
14
4 / 2 / 2
8,158
544
9,978
8,249
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
LordJace
Mulan
14
1 / 3 / 0
7,526
502
11,721
20,330
16,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
12
0 / 8 / 1
7,099
473
5,557
11,063
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Xelifer
Bastet
14
5 / 5 / 2
8,015
534
5,934
16,532
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CSFBear
Osiris
14
3 / 1 / 4
8,744
583
14,534
17,131
23,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
ImDehzy
Agni
16
10 / 0 / 4
9,874
658
14,428
8,362
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Munz
Ne Zha
15
6 / 3 / 5
8,563
571
9,128
13,205
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
TheCorgo
Charybdis
13
2 / 4 / 3
7,710
514
4,764
10,311
3,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 7
7,698
513
5,060
10,630
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
11
Kills
22
22
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
CSFBear
Osiris
3
1
4
5
L
1
4
5
0.88
W
Agni
ImDehzy
Agni
10
0
4
12
L
Xbalanque
KnxwledgeNv
Xbalanque
4
2
2
2.5
L
Mulan
LordJace
Mulan
1
3
0
0.33
L
Vulcan
0
8
1
0.06
W
Ne Zha
Munz
Ne Zha
6
3
5
2.83
W
Charybdis
TheCorgo
Charybdis
2
4
3
0.88
L
Bastet
Xelifer
Bastet
5
5
2
1.2
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,229
Damage
47,914
69,622
Taken
59,639
43,339
Mitigated
46,276
19,175
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CSFBear
Osiris
14,534
4,949
0
4,569
17,131
23,798
0
1,877
15,182
0
66,105
L
5,039
983
0
1,958
13,448
12,134
0
3,964
9,261
21,170
2,180
W
Agni
ImDehzy
Agni
14,428
1,110
0
740
8,362
3,571
202
3,482
4,700
75,044
1,783
L
Xbalanque
KnxwledgeNv
Xbalanque
9,978
4,386
0
3,122
8,249
3,850
0
2,200
6,045
0
70,413
L
Mulan
LordJace
Mulan
11,721
1,947
0
6,591
20,330
16,677
0
1,976
16,892
3,365
59,845
L
Vulcan
5,557
3,211
0
510
11,063
4,210
0
6,648
3,856
50,848
979
W
Ne Zha
Munz
Ne Zha
9,128
3,291
0
1,718
13,205
6,698
0
3,499
9,680
0
73,248
W
Charybdis
TheCorgo
Charybdis
4,764
2,388
0
3,312
10,311
3,612
0
844
9,467
0
52,599
L
Bastet
Xelifer
Bastet
5,934
1,809
0
6,994
16,532
6,468
0
3,634
12,613
0
62,009
W
5,060
539
160
2,069
10,630
8,597
0
1,134
9,496
23,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
42,589
441
Minions Killed
466
0
Camps Cleared
0
1,465,841
Distance Traveled
1,481,300
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,744
583
103
7
0
292,366
4
L
Khepri
6,634
442
23
2
0
293,451
5
W
Agni
9,874
658
141
9
0
312,236
6
L
Xbalanque
8,158
544
119
8
0
282,127
2
L
Mulan
7,526
502
107
7
0
249,417
0
L
Vulcan
7,099
473
96
6
0
279,766
0
W
Ne Zha
8,563
571
104
7
0
330,445
0
W
Charybdis
7,710
514
87
6
0
265,613
8
L
Bastet
8,015
534
96
6
0
361,080
0
W
Geb
7,698
513
31
2
0
280,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role