Player Matchup

Gilgamesh
Gilgamesh
ImCoofed2
Gilgamesh
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 139L
1,532 Elo+
Party 2
King Arthur
King Arthur
JuNastyyy-
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,480 Elo+
Party 1
Ishtar
Ishtar
NJDempsey20
Ishtar
Level 81
God Stats
1W - 1L
1,724 SR
Queue Stats
60W - 50L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
SAINTS9696
Xbalanque
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 87L
1,499 Elo+
Party 2
Poseidon
Poseidon
xvezzo
Poseidon
Level 59
God Stats
4W - 4L
1,450 SR
Queue Stats
179W - 154L
1,553 Elo+
Party 2
Team Averages
Level 86
1,535 SR
1,504 Elo+

VS

Team Averages
Level 54
1,515 SR
1,521 Elo+
Hercules
Hercules
UR0ckCancelThat
Hercules
Level 25
God Stats
5W - 2L
1,738 SR
Queue Stats
89W - 65L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
Utah9811
Danzaburou
Level 89
God Stats
7W - 4L
1,723 SR
Queue Stats
242W - 265L
1,475 Elo+
Solo
Charybdis
Charybdis
VeryProgressive
Charybdis
Level 64
God Stats
2W - 3L
1,310 SR
Queue Stats
178W - 138L
1,532 Elo+
Party 3
Ne Zha
Ne Zha
Westly_Snipez00
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,537 Elo+
Solo
Fenrir
Fenrir
vissinator
Fenrir
Level 66
God Stats
4W - 3L
1,306 SR
Queue Stats
182W - 155L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImCoofed2
Gilgamesh
13
0 / 5 / 7
7,751
705
11,910
24,350
25,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
JuNastyyy-
King Arthur
13
0 / 4 / 4
7,577
689
9,119
16,102
22,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
13
1 / 3 / 2
7,507
682
6,864
8,758
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
SAINTS9696
Xbalanque
15
4 / 7 / 1
8,505
773
11,013
12,845
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
xvezzo
Poseidon
15
3 / 6 / 4
8,786
799
9,212
9,477
4,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 1 / 17
9,379
853
9,660
20,773
22,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Utah9811
Danzaburou
17
4 / 2 / 12
9,980
907
18,205
10,018
5,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
VeryProgressive
Charybdis
18
13 / 2 / 3
10,882
989
15,727
8,354
4,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 4 / 11
9,535
867
11,707
15,078
8,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
vissinator
Fenrir
15
1 / 1 / 12
8,627
784
8,335
10,967
12,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
8
Kills
25
25
Deaths
10
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ImCoofed2
Gilgamesh
0
5
7
0.7
L
King Arthur
JuNastyyy-
King Arthur
0
4
4
0.5
L
Ishtar
1
3
2
0.67
L
Xbalanque
SAINTS9696
Xbalanque
4
7
1
0.64
W
Hercules
3
1
17
11.5
W
Danzaburou
Utah9811
Danzaburou
4
2
12
5
W
Charybdis
VeryProgressive
Charybdis
13
2
3
7.25
W
4
4
11
2.38
W
Fenrir
vissinator
Fenrir
1
1
12
7
L
Poseidon
xvezzo
Poseidon
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,118
Damage
63,634
71,532
Taken
65,190
62,966
Mitigated
52,251
17,582
Healing
30,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ImCoofed2
Gilgamesh
11,910
2,235
449
6,632
24,350
25,802
0
0
24,350
0
19,682
L
King Arthur
JuNastyyy-
King Arthur
9,119
360
1,260
3,238
16,102
22,627
0
0
16,102
3,823
16,312
L
Ishtar
6,864
3,568
1,696
2,095
8,758
3,984
0
0
8,758
0
12,565
L
Xbalanque
SAINTS9696
Xbalanque
11,013
5,066
262
912
12,845
5,924
0
112
12,733
0
21,728
W
Hercules
9,660
2,019
709
11,551
20,773
22,350
682
3,289
17,484
112
12,261
W
Danzaburou
Utah9811
Danzaburou
18,205
6,907
2,074
3,720
10,018
5,202
3,498
1,998
8,020
0
43,896
W
Charybdis
VeryProgressive
Charybdis
15,727
9,878
1,205
1,038
8,354
4,237
2,927
1,973
6,381
0
33,081
W
11,707
1,576
1,481
5,509
15,078
8,199
832
2,823
12,255
0
30,291
W
Fenrir
vissinator
Fenrir
8,335
1,897
1,018
1,745
10,967
12,263
766
1,781
9,186
0
11,006
L
Poseidon
xvezzo
Poseidon
9,212
554
624
414
9,477
4,629
0
0
9,477
19,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
48,403
112
Minions Killed
121
0
Camps Cleared
0
1,008,935
Distance Traveled
1,101,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,751
705
12
1
0
197,477
0
L
King Arthur
7,577
689
21
2
0
222,923
0
L
Ishtar
7,507
682
24
2
0
218,531
0
L
Xbalanque
8,505
773
32
3
0
169,142
0
W
Hercules
9,379
853
2
0
0
253,664
0
W
Danzaburou
9,980
907
50
5
0
205,464
0
W
Charybdis
10,882
989
38
3
0
198,501
0
W
Ne Zha
9,535
867
25
2
0
203,025
0
W
Fenrir
8,627
784
6
1
0
241,158
0
L
Poseidon
8,786
799
23
2
0
200,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role