Player Matchup

Chronos
Chronos
ATrueKorean
Chronos
Level 65
God Stats
1W - 2L
1,361 SR
Queue Stats
59W - 51L
1,587 Elo+
Party 2
Thor
Thor
Baboomisa
Thor
Level 127
God Stats
1W - 2L
1,534 SR
Queue Stats
50W - 33L
1,643 Elo+
Party 2
Fafnir
Fafnir
Warrior3232
Fafnir
Level 88
God Stats
3W - 1L
1,918 SR
Queue Stats
41W - 26L
1,723 Elo+
Party 2
Team Averages
Level 93
1,604 SR
1,651 Elo+

VS

Team Averages
Level 88
1,602 SR
1,510 Elo+
Chang'e
Chang'e
Crazy-Dani-PR
Chang'e
Level 94
God Stats
1W - 6L
1,252 SR
Queue Stats
8W - 21L
1,315 Elo+
Solo
Nut
Nut
Stixman11
Nut
Level 120
God Stats
5W - 1L
1,818 SR
Queue Stats
22W - 16L
1,629 Elo+
Party 1
Horus
Horus
Yogibear201
Horus
Level 51
God Stats
3W - 1L
1,737 SR
Queue Stats
35W - 27L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ATrueKorean
Chronos
12
4 / 5 / 2
8,120
738
7,881
9,262
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
12
2 / 4 / 4
7,917
720
10,376
15,020
9,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fafnir
12
2 / 4 / 6
7,971
725
7,784
14,658
10,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 5 / 9
8,336
758
6,505
10,088
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 1 / 1
10,835
985
18,222
14,575
7,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 12
8,568
779
5,405
13,153
11,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
13
13
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
ATrueKorean
Chronos
4
5
2
1
L
Thor
2
4
4
1
W
Chang'e
1
5
9
1.1
W
12
1
1
12.5
L
Fafnir
2
4
6
1.25
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,041
Damage
30,132
38,940
Taken
37,816
22,820
Mitigated
23,005
6,151
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ATrueKorean
Chronos
7,881
2,434
0
543
9,262
3,274
0
1,491
7,763
22,727
0
L
Thor
10,376
1,972
0
1,939
15,020
9,502
0
2,028
12,984
0
28,247
W
Chang'e
6,505
828
2,360
1,880
10,088
4,194
850
3,477
6,354
24,326
0
W
18,222
13,372
0
5,774
14,575
7,154
856
5,725
8,490
0
57,033
L
Fafnir
7,784
2,639
0
3,669
14,658
10,044
0
3,037
11,617
20,461
1,877
W
5,405
2,386
660
2,732
13,153
11,657
681
5,231
7,652
0
15,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
27,739
102
Minions Killed
125
0
Camps Cleared
0
539,080
Distance Traveled
563,375
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,120
738
42
4
0
169,287
0
L
Thor
7,917
720
37
3
0
176,650
0
W
Chang'e
8,336
758
41
4
0
181,465
0
W
Nut
10,835
985
61
6
0
182,372
3
L
Fafnir
7,971
725
23
2
0
193,143
0
W
Horus
8,568
779
23
2
0
199,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role