Player Matchup

Agni
Agni
Jackofhearts137
Agni
Level 55
God Stats
6W - 0L
1,844 SR
Queue Stats
530W - 477L
1,526 Elo+
Solo
Sol
Sol
MissJxFRAT
Sol
Level 106
God Stats
18W - 14L
1,746 SR
Queue Stats
67W - 76L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
NightOwlWolf956
Ao Kuang
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
PlumeofDoom
Sun Wukong
Level 64
God Stats
6W - 2L
1,591 SR
Queue Stats
37W - 32L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
xJHAYx81x
Ratatoskr
Level 156
God Stats
3W - 4L
1,554 SR
Queue Stats
455W - 463L
1,409 Elo+
Solo
Team Averages
Level 91
1,647 SR
1,486 Elo+

VS

Team Averages
Level 104
1,597 SR
1,516 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GodDarkness-
Ymir
Level 128
God Stats
6W - 8L
1,695 SR
Queue Stats
196W - 187L
1,483 Elo+
Party 1
Hachiman
Hachiman
iothespacecat
Hachiman
Level 83
God Stats
3W - 3L
1,714 SR
Queue Stats
61W - 60L
1,610 Elo+
Solo
Thanatos
Thanatos
xTonyMax
Thanatos
Level 122
God Stats
15W - 18L
1,576 SR
Queue Stats
86W - 90L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,303
593
11,207
7,554
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 2 / 4
8,617
616
10,724
10,048
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
15
5 / 1 / 3
8,393
600
6,872
12,168
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
PlumeofDoom
Sun Wukong
13
0 / 2 / 6
7,707
551
5,546
11,191
6,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ratatoskr
xJHAYx81x
Ratatoskr
12
3 / 1 / 7
7,286
520
6,126
12,175
5,313
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 4 / 1
6,766
483
3,854
9,539
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Atlas
 
Atlas
10
0 / 2 / 3
6,483
463
3,537
12,509
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 3 / 2
7,853
561
7,880
11,582
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
iothespacecat
Hachiman
11
1 / 4 / 1
6,332
452
8,369
11,151
4,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
xTonyMax
Thanatos
12
5 / 5 / 0
7,304
522
5,804
13,170
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
7
7
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
1
0.13
L
Atlas
 
Atlas
0
2
3
0.75
L
1
3
2
0.67
W
5
1
5
7.5
W
4
2
4
3
W
Ao Kuang
5
1
3
6.5
W
Sun Wukong
PlumeofDoom
Sun Wukong
0
2
6
1.5
L
Hachiman
iothespacecat
Hachiman
1
4
1
0.38
W
Ratatoskr
xJHAYx81x
Ratatoskr
3
1
7
6.5
L
Thanatos
xTonyMax
Thanatos
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,475
Damage
29,444
53,136
Taken
57,951
23,645
Mitigated
25,982
15,207
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,854
371
0
1,369
9,539
2,952
0
5,912
3,013
44,096
548
L
Atlas
 
Atlas
3,537
1,648
0
2,744
12,509
8,288
165
7,195
5,083
26,051
0
L
7,880
2,227
0
2,601
11,582
5,508
0
4,698
6,241
51,950
449
W
11,207
1,223
0
1,000
7,554
2,460
0
3,165
3,937
51,092
1,181
W
10,724
5,196
0
4,146
10,048
3,686
657
1,715
8,293
56,950
2,297
W
Ao Kuang
6,872
1,983
172
2,587
12,168
5,658
0
2,476
9,510
62,935
1,971
W
Sun Wukong
PlumeofDoom
Sun Wukong
5,546
1,402
0
3,721
11,191
6,528
339
4,802
5,972
0
47,052
L
Hachiman
iothespacecat
Hachiman
8,369
6,201
0
2,826
11,151
4,133
660
4,564
6,287
0
47,157
W
Ratatoskr
xJHAYx81x
Ratatoskr
6,126
2,004
148
3,433
12,175
5,313
0
2,135
9,948
0
33,737
L
Thanatos
xTonyMax
Thanatos
5,804
692
0
7,105
13,170
5,101
129
4,882
7,669
0
36,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
34,738
391
Minions Killed
321
0
Camps Cleared
0
1,495,929
Distance Traveled
1,212,219
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,766
483
85
6
0
243,219
0
L
Atlas
6,483
463
28
2
0
225,399
7
L
Ymir
7,853
561
88
6
0
232,145
0
W
Agni
8,303
593
91
7
0
302,192
2
W
Sol
8,617
616
80
6
0
260,371
6
W
Ao Kuang
8,393
600
93
7
0
340,102
0
W
Sun Wukong
7,707
551
78
6
0
265,883
1
L
Hachiman
6,332
452
64
5
0
252,855
0
W
Ratatoskr
7,286
520
49
4
0
327,381
2
L
Thanatos
7,304
522
56
4
0
258,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role