Player Matchup

Zeus
Zeus
Astrophyisics-
Zeus
Level 83
God Stats
6W - 6L
1,540 SR
Queue Stats
122W - 116L
1,531 Elo+
Solo
Skadi
Skadi
DatFilmDo
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
FARMER-GUY5150
Fenrir
Level 126
God Stats
2W - 5L
1,097 SR
Queue Stats
122W - 110L
1,461 Elo+
Party 2
Ne Zha
Ne Zha
Khaleoth3Goat
Ne Zha
Level 87
God Stats
13W - 16L
1,574 SR
Queue Stats
64W - 60L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
tfguy65
Baron Samedi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,526 Elo+
Party 2
Team Averages
Level 108
1,442 SR
1,493 Elo+

VS

Team Averages
Level 120
1,551 SR
1,491 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Qwondissimo
Bastet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,485 Elo+
Solo
Janus
Janus
Raul_Da_Vinci
Janus
Level 129
God Stats
4W - 6L
1,474 SR
Queue Stats
216W - 214L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
Reflextions
Kuzenbo
Level 138
God Stats
8W - 11L
1,564 SR
Queue Stats
145W - 138L
1,531 Elo+
Party 1
Athena
Athena
kingtinajero
Athena
Level 122
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 17L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,168
551
5,432
4,765
1,726
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
DatFilmDo
Skadi
11
0 / 1 / 1
6,341
488
3,531
6,559
2,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
1 / 0 / 0
8,405
647
6,236
9,198
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 2
7,107
547
4,414
10,925
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
tfguy65
Baron Samedi
10
0 / 2 / 4
5,995
461
4,318
8,972
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 2
6,639
511
4,628
5,402
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
9
1 / 0 / 1
5,590
430
2,884
5,560
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 1
6,693
515
3,478
8,746
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Reflextions
Kuzenbo
11
1 / 2 / 2
6,446
496
5,013
11,555
11,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
10
0 / 1 / 0
5,311
409
4,136
10,989
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
4
4
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
2
2
W
2
1
1
2.5
W
Skadi
DatFilmDo
Skadi
0
1
1
0.5
W
1
0
0
1
W
3
0
2
4
L
Bastet
1
0
1
1.5
L
1
3
1
0.5
L
Kuzenbo
Reflextions
Kuzenbo
1
2
2
1
L
Athena
0
1
0
0
W
Baron Samedi
tfguy65
Baron Samedi
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,931
Damage
20,139
40,419
Taken
42,252
19,359
Mitigated
32,371
17,066
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,628
2,319
0
3,937
5,402
2,356
0
821
4,581
0
51,507
W
5,432
213
0
1,665
4,765
1,726
0
1,978
2,667
58,845
182
W
Skadi
DatFilmDo
Skadi
3,531
1,277
68
246
6,559
2,271
0
1,102
5,457
0
38,629
W
6,236
1,657
0
5,476
9,198
4,542
479
2,433
6,252
0
65,202
W
4,414
1,306
0
6,298
10,925
4,176
0
1,332
9,375
0
48,037
L
Bastet
2,884
875
0
1,550
5,560
2,206
0
485
5,075
0
34,938
L
3,478
442
0
1,240
8,746
3,331
0
4,179
4,567
47,315
1,864
L
Kuzenbo
Reflextions
Kuzenbo
5,013
1,922
0
2,297
11,555
11,769
0
4,011
7,544
25,561
3,572
L
Athena
4,136
1,458
0
578
10,989
12,709
0
111
10,878
24,210
2,341
W
Baron Samedi
tfguy65
Baron Samedi
4,318
498
673
2,640
8,972
6,644
0
4,142
4,633
24,874
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,016
Gold Earned
30,679
419
Minions Killed
311
0
Camps Cleared
0
1,303,461
Distance Traveled
1,158,039
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,639
511
85
7
0
227,619
0
W
Zeus
7,168
551
97
7
0
254,122
1
W
Skadi
6,341
488
78
6
0
254,086
0
W
Fenrir
8,405
647
120
9
0
241,838
0
W
Ne Zha
7,107
547
76
6
0
318,388
0
L
Bastet
5,590
430
50
4
0
217,355
0
L
Janus
6,693
515
99
8
0
233,590
0
L
Kuzenbo
6,446
496
47
4
0
260,320
1
L
Athena
5,311
409
30
2
0
219,155
2
W
Baron Samedi
5,995
461
48
4
0
235,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role