Player Matchup

Ix Chel
Ix Chel
Diamond V
Authtin
Ix Chel
Diamond V
Level 140
God Stats
2W - 4L
1,720 SR
Queue Stats
90W - 81L
1,855 MMR
Party 2
Xbalanque
Xbalanque
Diamond III
Tsu11s
Xbalanque
Diamond III
Level 124
God Stats
4W - 4L
1,464 SR
Queue Stats
117W - 97L
2,077 MMR
Party 2
Cerberus
Cerberus
Diamond V
kokMeetSandwich
Cerberus
Diamond V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 67L
1,830 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,561 SR
1,921 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,560 SR
1,820 MMR
Nut
Nut
Platinum I
 
Nut
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond II
JadeVanity
Sol
Diamond II
Level 96
God Stats
6W - 4L
1,662 SR
Queue Stats
91W - 97L
1,956 MMR
Party 1
Achilles
Achilles
Platinum I
ThtOnePwn
Achilles
Platinum I
Level 149
God Stats
1W - 1L
1,518 SR
Queue Stats
105W - 108L
2,003 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Authtin
Ix Chel
17
4 / 4 / 6
11,964
748
11,999
15,756
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
Tsu11s
Xbalanque
16
5 / 8 / 7
12,027
752
19,064
24,584
10,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
17
3 / 4 / 8
12,011
751
14,287
28,287
24,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThothKuzenboPersephoneBacchusCharon

VS

Bans
Ne ZhaSobekGebCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
4 / 4 / 6
12,454
778
15,642
18,215
6,763
19
7 / 5 / 7
13,408
838
30,147
22,312
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Achilles
ThtOnePwn
Achilles
18
5 / 3 / 4
12,249
766
10,929
21,321
29,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
12
Kills
16
16
Deaths
12
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
4
6
1.75
L
Ix Chel
Authtin
Ix Chel
4
4
6
1.75
W
7
5
7
2.1
W
Achilles
ThtOnePwn
Achilles
5
3
4
2.33
L
Xbalanque
Tsu11s
Xbalanque
5
8
7
1.06
L
Cerberus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,350
Damage
56,718
68,627
Taken
61,848
41,735
Mitigated
46,147
19,569
Healing
20,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
15,642
10,425
0
7,148
18,215
6,763
1,588
8,371
9,825
0
76,757
L
Ix Chel
Authtin
Ix Chel
11,999
1,684
3,042
3,009
15,756
6,877
307
6,101
9,122
42,506
0
W
30,147
12,614
300
9,396
22,312
9,489
1,701
10,544
11,749
77,043
7,904
W
Achilles
ThtOnePwn
Achilles
10,929
504
0
3,626
21,321
29,895
215
7,402
13,902
330
24,646
L
Xbalanque
Tsu11s
Xbalanque
19,064
10,575
0
6,884
24,584
10,821
2,572
9,909
14,218
0
57,245
L
Cerberus
14,287
159
0
6,634
28,287
24,037
332
12,399
15,077
43,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,002
Gold Earned
38,111
200
Minions Killed
190
0
Camps Cleared
0
857,580
Distance Traveled
806,264
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
12,454
778
80
5
0
200,117
1
L
Ix Chel
11,964
748
55
3
0
299,257
0
W
Sol
13,408
838
86
5
0
262,674
0
W
Achilles
12,249
766
24
2
0
343,473
0
L
Xbalanque
12,027
752
64
4
0
236,310
1
L
Cerberus
12,011
751
81
5
0
322,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role