Player Matchup

Yemoja
Yemoja
Bubalumps
Yemoja
Level 89
God Stats
4W - 5L
1,474 SR
Queue Stats
322W - 320L
1,420 Elo+
Party 3
Poseidon
Poseidon
Faridas
Poseidon
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,419 Elo+
Solo
Nike
Nike
Peachtree x HID
Nike
Level 137
God Stats
9W - 4L
1,191 SR
Queue Stats
327W - 331L
1,419 Elo+
Party 3
Ares
Ares
RATFACE328
Ares
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 49L
1,079 Elo+
Party 1
Chaac
Chaac
SNYPR921
Chaac
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 102L
1,425 Elo+
Party 1
Team Averages
Level 122
1,433 SR
1,352 Elo+

VS

Team Averages
Level 84
1,449 SR
1,422 Elo+
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ForSERIAL
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,383 Elo+
Party 2
Aphrodite
Aphrodite
Koolkid2077
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,285 Elo+
Solo
Nu Wa
Nu Wa
Miaka808
Nu Wa
Level 120
God Stats
1W - 3L
1,247 SR
Queue Stats
207W - 187L
1,541 Elo+
Solo
Raijin
Raijin
xxCrazy_element
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bubalumps
Yemoja
15
1 / 3 / 19
9,728
884
4,582
17,845
12,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Faridas
Poseidon
17
11 / 2 / 7
10,316
938
13,403
8,669
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 3 / 10
9,520
865
9,818
17,738
16,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 16
8,573
779
6,359
12,167
11,446
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
SNYPR921
Chaac
18
6 / 1 / 14
10,280
935
12,200
11,741
14,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 5 / 5
9,213
838
14,245
10,999
5,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Scylla
ForSERIAL
Scylla
15
2 / 6 / 4
7,726
702
4,664
10,191
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Koolkid2077
Aphrodite
14
1 / 4 / 6
7,686
699
3,062
8,939
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Miaka808
Nu Wa
12
0 / 4 / 9
7,408
673
10,632
8,439
3,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 6 / 2
8,166
742
11,293
10,972
5,194
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
25
Kills
11
11
Deaths
25
66
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
5
1.1
W
Yemoja
Bubalumps
Yemoja
1
3
19
3.5
W
Poseidon
Faridas
Poseidon
11
2
7
7.25
L
Scylla
ForSERIAL
Scylla
2
6
4
0.67
L
Aphrodite
Koolkid2077
Aphrodite
1
4
6
1
L
Nu Wa
Miaka808
Nu Wa
0
4
9
1.13
W
6
3
10
3.67
W
1
2
16
4.5
W
Chaac
SNYPR921
Chaac
6
1
14
13
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,362
Damage
43,896
68,160
Taken
49,540
59,189
Mitigated
24,694
30,825
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,245
5,004
740
1,210
10,999
5,543
0
4,559
6,440
0
24,081
W
Yemoja
Bubalumps
Yemoja
4,582
977
11,584
5,675
17,845
12,580
1,215
8,831
9,014
11,975
0
W
Poseidon
Faridas
Poseidon
13,403
725
2,807
863
8,669
3,813
2,505
3,304
5,365
30,812
0
L
Scylla
ForSERIAL
Scylla
4,664
936
0
0
10,191
4,550
0
4,985
5,206
8,829
0
L
Aphrodite
Koolkid2077
Aphrodite
3,062
938
2,442
2,390
8,939
5,864
0
5,537
3,402
11,252
0
L
Nu Wa
Miaka808
Nu Wa
10,632
2,492
878
1,116
8,439
3,543
0
3,996
4,443
21,014
205
W
9,818
363
1,250
4,121
17,738
16,662
434
7,045
10,693
66
20,578
W
6,359
73
88
421
12,167
11,446
613
6,397
5,770
12,611
1,273
W
Chaac
SNYPR921
Chaac
12,200
498
770
3,246
11,741
14,688
617
4,005
7,736
0
34,507
L
11,293
624
0
489
10,972
5,194
0
5,045
5,927
20,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,417
Gold Earned
40,199
136
Minions Killed
100
0
Camps Cleared
0
1,135,339
Distance Traveled
902,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,213
838
22
2
0
202,845
0
W
Yemoja
9,728
884
21
2
0
214,460
0
W
Poseidon
10,316
938
34
3
0
214,504
0
L
Scylla
7,726
702
13
1
0
195,428
0
L
Aphrodite
7,686
699
30
3
0
161,221
0
L
Nu Wa
7,408
673
18
2
0
193,291
0
W
Nike
9,520
865
29
3
0
221,556
0
W
Ares
8,573
779
19
2
0
220,630
0
W
Chaac
10,280
935
33
3
0
264,189
0
L
Raijin
8,166
742
17
2
0
150,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role