Player Matchup

Arachne
Arachne
Balsaklunch
Arachne
Level 88
God Stats
50W - 45L
1,593 SR
Queue Stats
283W - 280L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
LoserN00b
Danzaburou
Level 98
God Stats
2W - 4L
1,728 SR
Queue Stats
176W - 175L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Payiva
Sun Wukong
Level 83
God Stats
37W - 32L
1,596 SR
Queue Stats
270W - 275L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sigyn2779
Ah Muzen Cab
Level 83
God Stats
27W - 31L
1,513 SR
Queue Stats
211W - 215L
1,483 Elo+
Party 2
Bellona
Bellona
frank0_0123
Bellona
Level 59
God Stats
31W - 28L
1,505 SR
Queue Stats
65W - 59L
1,475 Elo+
Solo
Team Averages
Level 82
1,587 SR
1,472 Elo+

VS

Team Averages
Level 77
1,524 SR
1,442 Elo+
Nemesis
Nemesis
Deandre1
Nemesis
Level 127
God Stats
19W - 12L
1,571 SR
Queue Stats
63W - 46L
1,472 Elo+
Solo
Danzaburou
Danzaburou
IsACard
Danzaburou
Level 12
God Stats
18W - 21L
1,486 SR
Queue Stats
61W - 55L
1,350 Elo+
Party 1
Atlas
Atlas
ThreeApplesTall
Atlas
Level 60
God Stats
16W - 16L
1,561 SR
Queue Stats
122W - 105L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
mik_tricky
Ah Puch
Level 66
God Stats
15W - 12L
1,551 SR
Queue Stats
33W - 35L
1,419 Elo+
Solo
Pele
Pele
slimm_hova
Pele
Level 120
God Stats
3W - 5L
1,451 SR
Queue Stats
20W - 21L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Balsaklunch
Arachne
9
1 / 1 / 0
5,579
429
2,771
8,586
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
LoserN00b
Danzaburou
12
2 / 2 / 0
6,615
509
6,545
10,183
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sun Wukong
Payiva
Sun Wukong
9
0 / 1 / 0
5,305
408
3,155
12,633
8,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Sigyn2779
Ah Muzen Cab
10
1 / 4 / 0
6,033
464
4,896
11,272
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
frank0_0123
Bellona
11
0 / 1 / 0
6,934
533
3,102
12,063
16,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deandre1
Nemesis
14
0 / 0 / 2
7,941
611
5,775
6,498
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
IsACard
Danzaburou
12
2 / 2 / 1
7,384
568
6,989
9,281
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 1 / 2
6,666
513
5,216
9,399
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
mik_tricky
Ah Puch
13
2 / 2 / 2
7,578
583
12,177
6,277
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 0 / 0
7,721
594
5,893
11,478
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
4
Kills
9
9
Deaths
5
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Balsaklunch
Arachne
1
1
0
1
W
Nemesis
Deandre1
Nemesis
0
0
2
1
W
Danzaburou
IsACard
Danzaburou
2
2
1
1.25
L
Danzaburou
LoserN00b
Danzaburou
2
2
0
1
L
Sun Wukong
Payiva
Sun Wukong
0
1
0
0
L
Ah Muzen Cab
Sigyn2779
Ah Muzen Cab
1
4
0
0.25
W
0
1
2
1
L
Bellona
frank0_0123
Bellona
0
1
0
0
W
Ah Puch
mik_tricky
Ah Puch
2
2
2
1.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
36,050
54,737
Taken
42,933
36,777
Mitigated
23,304
12,942
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Balsaklunch
Arachne
2,771
1,743
0
4,122
8,586
3,033
0
1,049
7,537
0
27,763
W
Nemesis
Deandre1
Nemesis
5,775
2,181
0
3,043
6,498
3,279
0
0
5,954
0
60,781
W
Danzaburou
IsACard
Danzaburou
6,989
2,992
0
4,060
9,281
3,835
653
0
9,281
0
56,104
L
Danzaburou
LoserN00b
Danzaburou
6,545
2,401
0
3,131
10,183
3,916
0
1,479
8,704
0
49,852
L
Sun Wukong
Payiva
Sun Wukong
3,155
613
0
732
12,633
8,866
0
6,098
6,535
0
24,480
L
Ah Muzen Cab
Sigyn2779
Ah Muzen Cab
4,896
818
0
749
11,272
4,252
0
7,806
3,466
0
42,961
W
5,216
1,645
197
2,168
9,399
8,598
62
0
9,399
18,559
1,799
L
Bellona
frank0_0123
Bellona
3,102
1,016
0
4,208
12,063
16,710
0
0
12,063
0
50,604
W
Ah Puch
mik_tricky
Ah Puch
12,177
365
0
1,093
6,277
2,545
243
0
6,277
56,199
1,671
W
5,893
1,324
0
2,468
11,478
5,047
45
0
11,433
0
77,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
37,290
353
Minions Killed
453
0
Camps Cleared
0
1,103,898
Distance Traveled
1,322,637
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,579
429
61
5
0
181,696
0
W
Nemesis
7,941
611
109
8
0
286,560
0
W
Danzaburou
7,384
568
92
7
0
224,636
0
L
Danzaburou
6,615
509
76
6
0
249,613
2
L
Sun Wukong
5,305
408
45
3
0
245,419
4
L
Ah Muzen Cab
6,033
464
69
5
0
222,696
0
W
Atlas
6,666
513
22
2
0
251,936
2
L
Bellona
6,934
533
102
8
0
204,474
4
W
Ah Puch
7,578
583
111
9
0
253,351
4
W
Pele
7,721
594
119
9
0
306,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role