Player Matchup

Bacchus
Bacchus
BOOM-STICK29
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,550 Elo+
Party 2
Arachne
Arachne
J0HN REDCORNN
Arachne
Level 45
God Stats
0W - 3L
1,263 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 3
Nu Wa
Nu Wa
Mxbutterfly
Nu Wa
Level 38
God Stats
8W - 8L
1,760 SR
Queue Stats
36W - 43L
1,482 Elo+
Solo
Artemis
Artemis
N0WorNEVER
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Surtr
Surtr
OG_GrizzIy
Surtr
Level 40
God Stats
6W - 7L
1,417 SR
Queue Stats
50W - 50L
1,475 Elo+
Party 2
Team Averages
Level 50
1,488 SR
1,426 Elo+

VS

Team Averages
Level 42
1,493 SR
1,372 Elo+
King Arthur
King Arthur
Exxtraz
King Arthur
Level 14
God Stats
9W - 6L
1,599 SR
Queue Stats
27W - 31L
1,393 Elo+
Party 1
Baba Yaga
Baba Yaga
Keenaa
Baba Yaga
Level 46
God Stats
1W - 0L
1,411 SR
Queue Stats
31W - 50L
1,433 Elo+
Solo
Nike
Nike
R3vertedIceG
Nike
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 11L
1,167 Elo+
Party 1
Anhur
Anhur
Shishinomi
Anhur
Level 109
God Stats
12W - 10L
1,454 SR
Queue Stats
46W - 45L
1,376 Elo+
Party 1
Thanatos
Thanatos
Zapitus7022
Thanatos
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 89L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOOM-STICK29
Bacchus
9
0 / 2 / 4
7,534
377
3,163
11,281
8,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
17
9 / 1 / 0
10,400
520
9,997
15,454
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 3
9,321
466
10,833
9,460
4,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Artemis
N0WorNEVER
Artemis
14
0 / 6 / 3
8,214
411
10,629
13,789
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
14
2 / 1 / 2
9,400
470
8,441
17,024
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Exxtraz
King Arthur
13
1 / 3 / 8
8,875
444
10,562
18,896
18,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Keenaa
Baba Yaga
17
2 / 0 / 6
10,040
502
13,055
9,772
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 1
9,546
477
6,507
14,687
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
18
4 / 2 / 1
10,478
524
7,447
12,089
5,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Zapitus7022
Thanatos
16
4 / 5 / 4
9,281
464
7,012
22,227
9,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
13
Kills
14
14
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BOOM-STICK29
Bacchus
0
2
4
1
W
King Arthur
Exxtraz
King Arthur
1
3
8
1.67
L
Arachne
9
1
0
9
W
Baba Yaga
Keenaa
Baba Yaga
2
0
6
5
L
2
4
3
0.88
L
Artemis
N0WorNEVER
Artemis
0
6
3
0.25
L
Surtr
2
1
2
3
W
3
3
1
1.17
W
Anhur
4
2
1
2.25
W
Thanatos
Zapitus7022
Thanatos
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,063
Damage
44,583
67,008
Taken
77,671
37,624
Mitigated
49,396
15,469
Healing
29,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BOOM-STICK29
Bacchus
3,163
254
0
3,151
11,281
8,382
0
420
10,781
17,971
0
W
King Arthur
Exxtraz
King Arthur
10,562
996
0
1,420
18,896
18,230
58
3,883
14,685
1,007
65,677
L
Arachne
9,997
8,867
69
4,518
15,454
7,222
79
4,451
10,903
0
74,609
W
Baba Yaga
Keenaa
Baba Yaga
13,055
1,057
0
1,751
9,772
5,169
0
3,735
6,037
101,747
0
L
10,833
1,980
0
1,026
9,460
4,548
133
4,862
4,502
69,259
4,363
L
Artemis
N0WorNEVER
Artemis
10,629
5,836
0
1,105
13,789
4,314
744
798
12,991
0
57,050
L
Surtr
8,441
2,175
0
5,600
17,024
13,158
317
3,044
13,386
1,575
55,659
W
6,507
1,212
0
4,971
14,687
10,884
305
1,964
12,292
0
47,907
W
Anhur
7,447
4,960
0
4,961
12,089
5,149
245
2,456
9,589
0
101,019
W
Thanatos
Zapitus7022
Thanatos
7,012
1,123
0
16,419
22,227
9,964
0
2,121
20,013
0
76,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,869
Gold Earned
48,220
379
Minions Killed
608
0
Camps Cleared
0
1,683,307
Distance Traveled
1,901,851
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,534
377
18
1
0
303,984
1
W
King Arthur
8,875
444
95
5
0
406,223
0
L
Arachne
10,400
520
102
5
0
422,960
3
W
Baba Yaga
10,040
502
181
9
0
366,033
0
L
Nu Wa
9,321
466
107
5
0
371,343
6
L
Artemis
8,214
411
71
4
0
258,408
0
L
Surtr
9,400
470
81
4
0
326,612
0
W
Nike
9,546
477
64
3
0
361,536
0
W
Anhur
10,478
524
155
8
0
381,093
0
W
Thanatos
9,281
464
113
6
0
386,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role