Player Matchup

Baron Samedi
Baron Samedi
EverCoat
Baron Samedi
Level 155
God Stats
7W - 4L
1,288 SR
Queue Stats
98W - 97L
1,631 Elo+
Party 1
Cernunnos
Cernunnos
LetPlayabc
Cernunnos
Level 165
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 149L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
MRKILLSH0T21
Sun Wukong
Level 159
God Stats
1W - 0L
1,714 SR
Queue Stats
98W - 97L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
Monschief
Cthulhu
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 83L
1,665 Elo+
Solo
Charon
Charon
ZappyG
Charon
Level 154
God Stats
9W - 2L
1,789 SR
Queue Stats
252W - 197L
1,679 Elo+
Solo
Team Averages
Level 158
1,558 SR
1,631 Elo+

VS

Team Averages
Level 121
1,518 SR
1,578 Elo+
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jtcool555
Thanatos
Level 135
God Stats
8W - 6L
1,850 SR
Queue Stats
153W - 211L
1,549 Elo+
Party 2
Awilix
Awilix
LeeryCrayon73
Awilix
Level 145
God Stats
0W - 2L
1,348 SR
Queue Stats
29W - 11L
1,747 Elo+
Party 3
Hou Yi
Hou Yi
NoReinhardtPlz
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,574 Elo+
Party 3
Set
Set
TheBugOnYou
Set
Level 149
God Stats
7W - 10L
1,393 SR
Queue Stats
218W - 273L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EverCoat
Baron Samedi
11
2 / 0 / 6
6,159
616
6,050
4,709
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
LetPlayabc
Cernunnos
13
2 / 0 / 2
6,756
676
3,295
4,662
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MRKILLSH0T21
Sun Wukong
11
4 / 0 / 4
6,062
606
2,785
6,139
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Monschief
Cthulhu
12
0 / 0 / 0
7,005
701
4,886
5,724
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
ZappyG
Charon
12
4 / 1 / 4
6,673
667
6,929
7,640
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 1 / 0
4,839
484
2,533
8,405
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Jtcool555
Thanatos
6
0 / 2 / 0
4,238
424
1,995
4,595
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 5 / 0
5,038
504
3,233
9,922
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
4,596
460
1,533
7,409
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
5,829
583
2,821
7,176
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
W
Baron Samedi
EverCoat
Baron Samedi
2
0
6
5
L
Thanatos
Jtcool555
Thanatos
0
2
0
0
L
1
5
0
0.2
W
Cernunnos
LetPlayabc
Cernunnos
2
0
2
3
W
Sun Wukong
MRKILLSH0T21
Sun Wukong
4
0
4
6
W
Cthulhu
Monschief
Cthulhu
0
0
0
0
L
0
4
1
0.13
L
0
0
0
0
W
Charon
ZappyG
Charon
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
12,115
28,874
Taken
37,507
16,854
Mitigated
17,672
13,265
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,533
803
51
1,869
8,405
6,077
0
3,722
4,541
20,768
0
W
Baron Samedi
EverCoat
Baron Samedi
6,050
1,019
406
1,888
4,709
2,768
34
963
3,746
28,777
0
L
Thanatos
Jtcool555
Thanatos
1,995
384
0
3,467
4,595
1,476
0
698
3,845
0
19,004
L
3,233
670
0
827
9,922
3,707
0
5,141
4,385
0
29,762
W
Cernunnos
LetPlayabc
Cernunnos
3,295
1,626
0
2,747
4,662
1,892
319
724
3,938
0
58,738
W
Sun Wukong
MRKILLSH0T21
Sun Wukong
2,785
495
0
4,438
6,139
2,941
0
280
5,859
0
39,259
W
Cthulhu
Monschief
Cthulhu
4,886
586
0
1,830
5,724
5,513
0
0
5,342
49,164
1,687
L
1,533
709
0
1,117
7,409
2,417
0
2,144
5,247
0
21,666
L
2,821
1,035
0
2,928
7,176
3,995
0
4,245
2,453
0
41,102
W
Charon
ZappyG
Charon
6,929
1,462
0
1,956
7,640
3,740
156
566
7,074
37,176
5,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
24,540
405
Minions Killed
219
0
Camps Cleared
0
1,060,690
Distance Traveled
980,253
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,839
484
24
2
0
200,561
0
W
Baron Samedi
6,159
616
40
4
0
202,823
0
L
Thanatos
4,238
424
39
4
0
140,440
0
L
Awilix
5,038
504
38
4
0
217,199
0
W
Cernunnos
6,756
676
101
10
0
197,212
1
W
Sun Wukong
6,062
606
68
7
0
258,960
0
W
Cthulhu
7,005
701
113
11
0
195,259
0
L
Hou Yi
4,596
460
40
4
0
194,984
0
L
Set
5,829
583
78
8
0
227,069
4
W
Charon
6,673
667
83
8
0
206,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role