Player Matchup

Zeus
Zeus
Astrophyisics-
Zeus
Level 83
God Stats
6W - 6L
1,505 SR
Queue Stats
124W - 116L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
DiegoMatews
Ratatoskr
Level 66
God Stats
6W - 8L
1,384 SR
Queue Stats
85W - 64L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
FUNNY-_-MAN-_-18
Kuzenbo
Level 145
God Stats
7W - 15L
1,336 SR
Queue Stats
116W - 110L
1,492 Elo+
Solo
Anhur
Anhur
kingtinajero
Anhur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,450 Elo+
Solo
Surtr
Surtr
shymask
Surtr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,511 Elo+
Solo
Team Averages
Level 97
1,445 SR
1,484 Elo+

VS

Team Averages
Level 117
1,336 SR
1,494 Elo+
Nike
Nike
Big-luiggy709
Nike
Level 88
God Stats
0W - 2L
1,199 SR
Queue Stats
2W - 9L
1,537 Elo+
Party 1
Nox
Nox
Raul_Da_Vinci
Nox
Level 129
God Stats
0W - 5L
1,131 SR
Queue Stats
220W - 214L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
Yisusloves-
Kuzenbo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
killmonger_507
Danzaburou
Level 75
God Stats
1W - 3L
1,352 SR
Queue Stats
7W - 11L
1,591 Elo+
Party 1
Pele
Pele
leax_524
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,171
552
6,281
6,135
2,096
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
DiegoMatews
Ratatoskr
13
3 / 2 / 1
7,577
583
4,234
11,598
4,408
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 5
6,317
486
5,551
11,714
8,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 2 / 2
7,336
564
6,846
6,888
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
shymask
Surtr
13
1 / 3 / 0
7,943
611
7,159
10,121
4,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
4,982
383
3,399
9,154
2,735
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 2 / 0
6,044
465
2,880
5,760
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Yisusloves-
Kuzenbo
10
2 / 1 / 0
6,551
504
2,382
9,022
11,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
killmonger_507
Danzaburou
10
1 / 4 / 2
5,567
428
3,547
9,001
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
14
6 / 1 / 2
7,514
578
8,164
13,118
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
10
Kills
11
11
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
0
2
3
0.75
W
Ratatoskr
DiegoMatews
Ratatoskr
3
2
1
1.75
W
1
3
5
1.17
L
2
2
0
1
L
Kuzenbo
Yisusloves-
Kuzenbo
2
1
0
2
L
Danzaburou
killmonger_507
Danzaburou
1
4
2
0.5
W
4
2
2
2.5
L
Pele
6
1
2
7
W
Surtr
shymask
Surtr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,071
Damage
20,372
46,456
Taken
46,055
22,473
Mitigated
24,561
15,097
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,281
896
0
1,778
6,135
2,096
268
2,362
3,773
51,494
0
L
3,399
589
121
888
9,154
2,735
0
2,744
6,410
0
22,267
W
Ratatoskr
DiegoMatews
Ratatoskr
4,234
1,321
0
5,594
11,598
4,408
0
483
11,115
0
54,524
W
5,551
1,662
0
2,829
11,714
8,590
272
0
11,714
29,571
1,747
L
2,880
297
0
817
5,760
1,993
0
3,752
2,008
26,694
1,568
L
Kuzenbo
Yisusloves-
Kuzenbo
2,382
864
0
1,607
9,022
11,839
0
243
8,779
35,439
0
L
Danzaburou
killmonger_507
Danzaburou
3,547
1,285
0
1,814
9,001
2,956
0
3,320
5,681
0
31,135
W
6,846
4,321
0
1,768
6,888
2,623
1,402
0
6,888
0
49,618
L
Pele
8,164
2,116
0
6,676
13,118
5,038
0
2,091
11,027
0
55,648
W
Surtr
shymask
Surtr
7,159
3,676
0
3,128
10,121
4,756
40
2,232
7,889
963
59,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
30,658
411
Minions Killed
279
0
Camps Cleared
0
1,236,208
Distance Traveled
1,244,746
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,171
552
101
8
0
250,284
1
L
Nike
4,982
383
24
2
0
257,749
0
W
Ratatoskr
7,577
583
92
7
0
332,656
0
W
Kuzenbo
6,317
486
42
3
0
213,774
0
L
Nox
6,044
465
52
4
0
235,332
0
L
Kuzenbo
6,551
504
67
5
0
180,563
0
L
Danzaburou
5,567
428
38
3
0
243,332
0
W
Anhur
7,336
564
69
5
0
211,388
4
L
Pele
7,514
578
98
8
0
327,770
0
W
Surtr
7,943
611
107
8
0
228,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role