Player Matchup

Sobek
Sobek
HAVI94
Sobek
Level 156
God Stats
5W - 1L
1,956 SR
Queue Stats
220W - 224L
1,573 Elo+
Solo
Danzaburou
Danzaburou
Jackie_BaeQueen
Danzaburou
Level 122
God Stats
5W - 4L
1,613 SR
Queue Stats
311W - 316L
1,508 Elo+
Solo
Pele
Pele
Tekuilas
Pele
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 72L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
UrEnvious
Kuzenbo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
that guy TEXA5
Ne Zha
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 104L
1,513 Elo+
Solo
Team Averages
Level 133
1,614 SR
1,518 Elo+

VS

Team Averages
Level 122
1,680 SR
1,717 Elo+
Rama
Rama
AfuzzyCTHULHU
Rama
Level 127
God Stats
3W - 5L
1,318 SR
Queue Stats
192W - 198L
1,490 Elo+
Solo
Yu Huang
Yu Huang
Galigeigay
Yu Huang
Level 82
God Stats
2W - 1L
1,734 SR
Queue Stats
132W - 69L
1,702 Elo+
Party 1
Charon
Charon
NaughtyGua
Charon
Level 148
God Stats
4W - 0L
1,891 SR
Queue Stats
182W - 55L
1,735 Elo+
Party 1
Loki
Loki
SquareDevil
Loki
Level 143
God Stats
8W - 3L
1,850 SR
Queue Stats
462W - 83L
1,907 Elo+
Party 1
Ishtar
Ishtar
Sw0rdNewNew
Ishtar
Level 109
God Stats
2W - 1L
1,607 SR
Queue Stats
215W - 64L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HAVI94
Sobek
5
0 / 1 / 0
4,538
908
862
2,842
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Jackie_BaeQueen
Danzaburou
10
0 / 2 / 2
5,308
1,062
3,690
5,687
2,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Pele
11
1 / 2 / 0
5,323
1,065
3,167
5,766
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
UrEnvious
Kuzenbo
11
1 / 2 / 1
5,381
1,076
2,917
5,546
4,767
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 2
5,087
1,017
2,981
4,565
2,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
6,668
1,334
3,819
3,508
1,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
Galigeigay
Yu Huang
13
2 / 0 / 6
6,457
1,291
5,601
2,409
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
NaughtyGua
Charon
9
0 / 2 / 6
5,507
1,101
3,922
5,573
3,739
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
4 / 0 / 4
6,493
1,299
3,923
2,363
1,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
11
1 / 0 / 8
6,138
1,228
4,975
3,749
1,865
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
2
Kills
9
9
Deaths
2
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Yu Huang
Galigeigay
Yu Huang
2
0
6
5
L
Sobek
HAVI94
Sobek
0
1
0
0
L
Danzaburou
Jackie_BaeQueen
Danzaburou
0
2
2
0.5
W
Charon
NaughtyGua
Charon
0
2
6
1.5
W
4
0
4
6
W
Ishtar
1
0
8
5
L
Pele
1
2
0
0.5
L
Kuzenbo
UrEnvious
Kuzenbo
1
2
1
0.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,617
Damage
22,240
24,406
Taken
17,602
13,667
Mitigated
10,517
5,362
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,819
2,933
497
1,283
3,508
1,480
609
1,059
2,449
0
14,841
W
Yu Huang
Galigeigay
Yu Huang
5,601
269
0
0
2,409
1,597
0
1,107
1,302
10,264
593
L
Sobek
HAVI94
Sobek
862
24
0
467
2,842
2,112
0
1,344
1,155
941
0
L
Danzaburou
Jackie_BaeQueen
Danzaburou
3,690
763
169
736
5,687
2,253
0
1,869
3,117
0
13,886
W
Charon
NaughtyGua
Charon
3,922
343
102
820
5,573
3,739
0
1,135
4,438
6,124
0
W
3,923
156
928
300
2,363
1,836
156
110
2,253
0
5,268
W
Ishtar
4,975
1,844
1,460
1,228
3,749
1,865
634
368
3,381
0
10,379
L
Pele
3,167
341
171
530
5,766
2,270
0
1,888
3,052
0
7,580
L
Kuzenbo
UrEnvious
Kuzenbo
2,917
973
991
968
5,546
4,767
0
971
4,018
6,250
0
L
2,981
447
629
701
4,565
2,265
0
1,097
3,054
0
6,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
31,263
50
Minions Killed
81
0
Camps Cleared
0
473,488
Distance Traveled
619,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,668
1,334
35
7
0
113,721
0
W
Yu Huang
6,457
1,291
23
5
0
135,092
0
L
Sobek
4,538
908
0
0
0
53,120
0
L
Danzaburou
5,308
1,062
23
5
0
102,739
0
W
Charon
5,507
1,101
3
1
0
104,588
0
W
Loki
6,493
1,299
3
1
0
151,844
0
W
Ishtar
6,138
1,228
17
3
0
113,877
0
L
Pele
5,323
1,065
14
3
0
105,176
0
L
Kuzenbo
5,381
1,076
4
1
0
90,934
0
L
Ne Zha
5,087
1,017
9
2
0
121,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role