Player Matchup

Danzaburou
Danzaburou
Cowboy97796
Danzaburou
Level 7
God Stats
1W - 1L
1,767 SR
Queue Stats
2W - 2L
1,588 Elo+
Party 1
Hera
Hera
SaltyguySean
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,588 Elo+
Party 1
Bastet
Bastet
TheOverlord420
Bastet
Level 158
God Stats
0W - 2L
1,778 SR
Queue Stats
9W - 9L
1,564 Elo+
Solo
Team Averages
Level 90
1,682 SR
1,580 Elo+

VS

Team Averages
Level 140
1,418 SR
1,511 Elo+
Scylla
Scylla
FutureHokage7
Scylla
Level 121
God Stats
2W - 1L
1,469 SR
Queue Stats
59W - 63L
1,500 Elo+
Party 2
Horus
Horus
M0ST WANTED69
Horus
Level 144
God Stats
1W - 0L
1,285 SR
Queue Stats
25W - 24L
1,532 Elo+
Party 2
Arachne
Arachne
Tathak
Arachne
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cowboy97796
Danzaburou
14
1 / 4 / 5
9,260
712
9,735
9,356
4,324
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 5
8,499
654
13,589
8,371
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 3 / 1
10,472
806
12,872
16,266
5,931
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,984
691
7,331
11,275
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 8
8,657
666
6,627
14,981
13,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Tathak
Arachne
15
7 / 2 / 2
9,921
763
10,717
17,877
12,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
7
Kills
10
10
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cowboy97796
Danzaburou
1
4
5
0.88
W
3
4
4
1.25
W
0
1
8
4
L
0
3
5
0.83
W
Arachne
Tathak
Arachne
7
2
2
4
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,196
Damage
24,675
33,993
Taken
44,133
13,424
Mitigated
29,847
9,371
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cowboy97796
Danzaburou
9,735
3,215
0
558
9,356
4,324
277
2,664
6,689
0
34,889
W
7,331
307
0
140
11,275
4,080
0
1,471
9,721
31,788
0
W
6,627
2,788
800
2,793
14,981
13,718
0
7,233
7,748
0
19,390
L
13,589
5,075
0
1,200
8,371
3,169
303
1,330
7,038
35,494
682
W
Arachne
Tathak
Arachne
10,717
7,643
0
7,647
17,877
12,049
0
4,582
13,278
0
33,061
L
12,872
2,175
0
7,613
16,266
5,931
448
3,668
12,592
0
51,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,231
Gold Earned
27,562
206
Minions Killed
130
0
Camps Cleared
0
698,625
Distance Traveled
741,382
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,260
712
66
5
0
198,727
0
W
Scylla
8,984
691
55
4
0
217,711
0
W
Horus
8,657
666
30
2
0
262,503
0
L
Hera
8,499
654
64
5
0
216,271
0
W
Arachne
9,921
763
45
3
0
261,168
2
L
Bastet
10,472
806
76
6
0
283,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role