Player Matchup

Charon
Charon
HeadShot7311014
Charon
Level 44
God Stats
5W - 8L
1,269 SR
Queue Stats
23W - 35L
1,245 Elo+
Party 1
Sylvanus
Sylvanus
Rugs
Sylvanus
Level 29
God Stats
3W - 1L
1,456 SR
Queue Stats
15W - 30L
1,197 Elo+
Party 1
Medusa
Medusa
WARDCRGAMER0
Medusa
Level 48
God Stats
4W - 0L
1,824 SR
Queue Stats
97W - 99L
1,457 Elo+
Solo
Team Averages
Level 40
1,516 SR
1,300 Elo+

VS

Team Averages
Level 53
1,616 SR
1,521 Elo+
Nut
Nut
 
Nut
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BetoSpears
Hel
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 156L
1,270 Elo+
Party 2
Serqet
Serqet
WASDwarríør
Serqet
Level 48
God Stats
17W - 1L
1,848 SR
Queue Stats
123W - 16L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,338
834
5,497
7,380
3,936
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sylvanus
Rugs
Sylvanus
12
2 / 0 / 8
7,551
755
3,657
6,958
6,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
12
3 / 4 / 4
7,340
734
7,023
7,873
3,379
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 5 / 3
6,320
632
3,248
7,955
2,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 2
5,982
598
3,090
5,788
1,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 3 / 0
7,768
777
9,377
8,097
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
5
3
0.3
L
0
3
2
0.33
W
6
0
4
8
W
Sylvanus
Rugs
Sylvanus
2
0
8
6
W
Medusa
3
4
4
1.25
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,177
Damage
15,715
22,211
Taken
21,840
13,536
Mitigated
8,365
4,272
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,248
1,828
0
363
7,955
2,884
0
2,709
5,246
0
14,722
L
3,090
264
845
1,123
5,788
1,747
0
2,256
3,532
11,364
887
W
5,497
1,264
0
672
7,380
3,936
1,065
735
6,617
21,380
0
W
Sylvanus
Rugs
Sylvanus
3,657
1,364
1,196
1,443
6,958
6,221
490
1,076
5,738
11,446
0
W
Medusa
7,023
1,923
282
679
7,873
3,379
234
987
6,530
0
24,563
L
9,377
2,546
0
1,547
8,097
3,734
0
4,330
3,767
0
35,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,229
Gold Earned
20,070
92
Minions Killed
110
0
Camps Cleared
0
501,864
Distance Traveled
452,919
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,320
632
33
3
0
136,379
0
L
Hel
5,982
598
23
2
0
130,143
0
W
Charon
8,338
834
36
4
0
162,422
0
W
Sylvanus
7,551
755
18
2
0
163,876
0
W
Medusa
7,340
734
38
4
0
175,566
2
L
Serqet
7,768
777
54
5
0
186,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role