Player Matchup

Ne Zha
Ne Zha
Bronze III
ArtemisAim
Ne Zha
Bronze III
Level 156
God Stats
1W - 0L
1,801 SR
Queue Stats
4W - 2L
1,549 MMR
Party 1
Cerberus
Cerberus
Bronze III
Plutoasted
Cerberus
Bronze III
Level 82
God Stats
3W - 0L
1,751 SR
Queue Stats
4W - 2L
1,600 MMR
Party 1
Scylla
Scylla
Bronze III
Spookify
Scylla
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,549 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,684 SR
1,566 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,520 SR
1,544 MMR
Serqet
Serqet
Silver I
ArkDOwl
Serqet
Silver I
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 397L
1,435 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
JANER2
Ah Muzen Cab
Gold IV
Level 156
God Stats
40W - 22L
1,589 SR
Queue Stats
272W - 279L
1,524 MMR
Solo
Agni
Agni
Gold II
Kilaux
Agni
Gold II
Level 115
God Stats
34W - 30L
1,469 SR
Queue Stats
364W - 381L
1,674 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ArtemisAim
Ne Zha
15
4 / 0 / 13
9,453
788
9,773
10,454
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Plutoasted
Cerberus
15
3 / 0 / 16
9,591
799
8,699
11,490
13,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Spookify
Scylla
16
12 / 0 / 6
10,524
877
12,821
6,193
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresAthenaBake KujiraKuzenboAchilles

VS

Bans
AtlasXing TianBacchusGaneshaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ArkDOwl
Serqet
10
0 / 7 / 0
6,905
575
3,945
10,947
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
JANER2
Ah Muzen Cab
13
0 / 5 / 0
7,638
637
7,027
11,831
3,885
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
Kilaux
Agni
11
0 / 7 / 0
7,172
598
6,797
11,300
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
19
Kills
0
0
Deaths
19
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
ArkDOwl
Serqet
0
7
0
0
W
Ne Zha
ArtemisAim
Ne Zha
4
0
13
10.5
L
Ah Muzen Cab
JANER2
Ah Muzen Cab
0
5
0
0
L
Agni
Kilaux
Agni
0
7
0
0
W
Cerberus
Plutoasted
Cerberus
3
0
16
11
W
Scylla
Spookify
Scylla
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,293
Damage
17,769
28,137
Taken
34,078
26,557
Mitigated
12,501
5,128
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ArkDOwl
Serqet
3,945
386
0
279
10,947
5,016
0
5,615
4,156
0
12,918
W
Ne Zha
ArtemisAim
Ne Zha
9,773
2,016
0
2,834
10,454
10,326
118
2,111
7,863
0
37,274
L
Ah Muzen Cab
JANER2
Ah Muzen Cab
7,027
2,480
0
726
11,831
3,885
0
6,350
4,341
0
33,674
L
Agni
Kilaux
Agni
6,797
502
0
1,871
11,300
3,600
0
6,230
3,993
20,923
338
W
Cerberus
Plutoasted
Cerberus
8,699
370
0
1,579
11,490
13,443
108
3,474
8,016
20,581
2,266
W
Scylla
Spookify
Scylla
12,821
1,705
0
715
6,193
2,788
703
967
5,106
47,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,568
Gold Earned
21,715
192
Minions Killed
123
0
Camps Cleared
0
731,571
Distance Traveled
652,065
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,905
575
25
2
0
222,812
0
W
Ne Zha
9,453
788
44
4
0
242,330
0
L
Ah Muzen Cab
7,638
637
60
5
0
230,246
0
L
Agni
7,172
598
38
3
0
199,007
0
W
Cerberus
9,591
799
42
4
0
247,761
1
W
Scylla
10,524
877
106
9
0
241,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role