Player Matchup

Hel
Hel
JorgiitoGod
Hel
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 248L
1,463 Elo+
Party 3
Vamana
Vamana
NatanaelOroo-_-
Vamana
Level 68
God Stats
22W - 18L
1,603 SR
Queue Stats
137W - 180L
1,419 Elo+
Party 3
Agni
Agni
Skalibur78
Agni
Level 108
God Stats
11W - 9L
1,605 SR
Queue Stats
155W - 212L
1,425 Elo+
Party 3
Bakasura
Bakasura
TomyEBS_04
Bakasura
Level 76
God Stats
3W - 7L
1,505 SR
Queue Stats
146W - 202L
1,440 Elo+
Party 3
Medusa
Medusa
juanchitovila
Medusa
Level 59
God Stats
55W - 54L
1,534 SR
Queue Stats
156W - 194L
1,451 Elo+
Party 3
Team Averages
Level 87
1,549 SR
1,440 Elo+

VS

Team Averages
Level 147
1,463 SR
1,493 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Micr0PP
Ah Muzen Cab
Level 188
God Stats
3W - 1L
1,285 SR
Queue Stats
155W - 161L
1,418 Elo+
Party 1
Vamana
Vamana
NanoPP
Vamana
Level 190
God Stats
4W - 5L
1,538 SR
Queue Stats
280W - 254L
1,557 Elo+
Party 1
Ares
Ares
anosvoldigoad12
Ares
Level 65
God Stats
10W - 5L
1,279 SR
Queue Stats
227W - 209L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kxnna7_
Tsukuyomi
Level 136
God Stats
1W - 1L
1,715 SR
Queue Stats
643W - 649L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,246
521
2,613
7,539
4,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 0 / 1
7,024
585
7,498
11,807
11,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 2 / 1
6,115
510
4,077
5,108
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TomyEBS_04
Bakasura
11
3 / 2 / 1
6,159
513
3,606
11,412
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,757
313
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 2 / 0
6,573
548
2,808
5,937
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Micr0PP
Ah Muzen Cab
13
1 / 0 / 0
6,915
576
4,679
4,269
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
NanoPP
Vamana
12
0 / 2 / 1
7,076
590
6,171
10,588
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 1
6,204
517
2,475
6,998
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
kxnna7_
Tsukuyomi
13
1 / 1 / 3
6,863
572
5,301
8,676
3,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
5
5
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
0
1.5
L
0
1
0
0
W
Ah Muzen Cab
Micr0PP
Ah Muzen Cab
1
0
0
1
W
Vamana
NanoPP
Vamana
0
2
1
0.25
L
1
0
1
1.5
L
0
2
1
0.25
L
Bakasura
TomyEBS_04
Bakasura
3
2
1
1.75
W
0
0
1
0.5
L
0
0
0
0
W
Tsukuyomi
kxnna7_
Tsukuyomi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,794
Damage
21,434
35,866
Taken
36,468
23,209
Mitigated
22,065
13,189
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,808
378
704
1,758
5,937
2,627
638
2,432
3,439
43,059
400
L
2,613
424
699
3,835
7,539
4,994
0
566
6,973
43,422
0
W
Ah Muzen Cab
Micr0PP
Ah Muzen Cab
4,679
2,122
0
749
4,269
1,890
701
1,562
2,660
0
63,795
W
Vamana
NanoPP
Vamana
6,171
2,835
0
4,128
10,588
8,572
370
0
9,632
0
59,484
L
7,498
3,189
0
5,282
11,807
11,321
0
1,423
9,505
0
55,402
L
4,077
147
0
913
5,108
1,749
0
1,467
3,641
53,029
1,002
L
Bakasura
TomyEBS_04
Bakasura
3,606
2,255
0
2,460
11,412
5,145
0
1,682
9,689
0
31,792
W
2,475
211
0
2,268
6,998
5,682
0
1,800
5,042
15,145
2,473
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
kxnna7_
Tsukuyomi
5,301
1,319
0
4,776
8,676
3,294
25
774
7,467
0
67,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
33,631
345
Minions Killed
434
0
Camps Cleared
0
1,014,382
Distance Traveled
1,206,421
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,573
548
91
8
0
237,352
0
L
Hel
6,246
521
71
6
0
232,333
2
W
Ah Muzen Cab
6,915
576
106
9
0
220,601
2
W
Vamana
7,076
590
113
9
0
221,610
2
L
Vamana
7,024
585
98
8
0
247,777
4
L
Agni
6,115
510
107
9
0
255,410
2
L
Bakasura
6,159
513
69
6
0
277,198
0
W
Ares
6,204
517
22
2
0
242,808
0
L
Medusa
3,757
313
0
0
0
1,664
0
W
Tsukuyomi
6,863
572
102
9
0
284,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role